Java tutorial
package com.pahimar.ee3.client.gui.inventory; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.StatCollector; import net.minecraft.world.World; import org.lwjgl.opengl.GL11; import com.pahimar.ee3.core.util.NBTHelper; import com.pahimar.ee3.inventory.ContainerPortableCrafting; import com.pahimar.ee3.lib.Strings; import com.pahimar.ee3.lib.Textures; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; /** * Equivalent-Exchange-3 * * GuiPortableCrafting * * @author pahimar * @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html) * */ @SideOnly(Side.CLIENT) public class GuiPortableCrafting extends GuiContainer { public GuiPortableCrafting(EntityPlayer player, World world, int x, int y, int z) { super(new ContainerPortableCrafting(player.inventory, world, x, y, z)); } /** * Draw the foreground layer for the GuiContainer (everything in front of * the items) */ @Override protected void drawGuiContainerForegroundLayer(int par1, int par2) { fontRenderer.drawString(StatCollector.translateToLocal(Strings.CONTAINER_PORTABLE_CRAFTING), 28, 6, 4210752); fontRenderer.drawString(StatCollector.translateToLocal(Strings.CONTAINER_INVENTORY), 8, ySize - 96 + 2, 4210752); } /** * Draw the background layer for the GuiContainer (everything behind the * items) */ @Override protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); mc.renderEngine.bindTexture(Textures.GUI_PORTABLE_CRAFTING); int var5 = (width - xSize) / 2; int var6 = (height - ySize) / 2; this.drawTexturedModalRect(var5, var6, 0, 0, xSize, ySize); } @Override public void onGuiClosed() { super.onGuiClosed(); if (mc.thePlayer != null) { for (ItemStack itemStack : mc.thePlayer.inventory.mainInventory) { if (itemStack != null) { if (NBTHelper.hasTag(itemStack, Strings.NBT_ITEM_CRAFTING_GUI_OPEN)) { NBTHelper.removeTag(itemStack, Strings.NBT_ITEM_CRAFTING_GUI_OPEN); } } } } } }