Java tutorial
/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package com.ogrekill; import org.lwjgl.opengl.GL11; /** * * @author AhlquistHunter */ public class textMessage { public void textMessage() { GL11.glBegin(GL11.GL_QUADS); GL11.glVertex2f(0, 0); GL11.glVertex2f(800, 0); GL11.glVertex2f(800, 200); GL11.glVertex2f(0, 200); } }