Java tutorial
/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package com.ogrekill; import org.lwjgl.LWJGLException; import org.lwjgl.opengl.Display; import org.lwjgl.opengl.DisplayMode; import org.lwjgl.opengl.GL11; /** * * @author ahlquisthunter */ public class Engine { public static void main(String[] args) { initDisplay(); textMessage(); } public static void initDisplay() { try { Display.setDisplayMode(new DisplayMode(800, 600)); Display.create(); } catch (LWJGLException e) { System.exit(0); } //init OpenGL GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GL11.glOrtho(0, 800, 0, 600, 1, -1); GL11.glMatrixMode(GL11.GL_MODELVIEW); while (!Display.isCloseRequested()) { Display.update(); } Display.destroy(); } }