com.mrcrayfish.furniture.network.message.MessagePresent.java Source code

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Here is the source code for com.mrcrayfish.furniture.network.message.MessagePresent.java

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/**
 * MrCrayfish's Furniture Mod
 * Copyright (C) 2014  MrCrayfish (http://www.mrcrayfish.com/)
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.mrcrayfish.furniture.network.message;

import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraftforge.fml.common.network.ByteBufUtils;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;

import com.mrcrayfish.furniture.gui.inventory.InventoryPresent;
import com.mrcrayfish.furniture.tileentity.TileEntityPresent;
import com.mrcrayfish.furniture.util.NBTHelper;

//Server Side
public class MessagePresent implements IMessage, IMessageHandler<MessagePresent, IMessage> {

    private ItemStack present;
    private int x, y, z;

    public MessagePresent() {
    }

    public MessagePresent(ItemStack present, int x, int y, int z) {
        this.present = present;
        this.x = x;
        this.y = y;
        this.z = z;
    }

    @Override
    public void fromBytes(ByteBuf buf) {
        this.present = ByteBufUtils.readItemStack(buf);
        this.x = buf.readInt();
        this.y = buf.readInt();
        this.z = buf.readInt();
    }

    @Override
    public void toBytes(ByteBuf buf) {
        ByteBufUtils.writeItemStack(buf, present);
        buf.writeInt(x);
        buf.writeInt(y);
        buf.writeInt(z);
    }

    @Override
    public IMessage onMessage(MessagePresent message, MessageContext ctx) {
        EntityPlayerMP player = ctx.getServerHandler().playerEntity;
        InventoryPresent presentInventory = new InventoryPresent(player, message.present);

        String author = NBTHelper.getString(message.present, "Author");
        TileEntity tile_entity = player.worldObj.getTileEntity(new BlockPos(message.x, message.y, message.z));
        if (tile_entity instanceof TileEntityPresent) {
            TileEntityPresent tileEntityPresent = (TileEntityPresent) tile_entity;
            for (int i = 0; i < presentInventory.getSizeInventory(); i++) {
                tileEntityPresent.setContents(i, presentInventory.getStackInSlot(i));
            }
            tileEntityPresent.setOwner(author);
        }
        return null;
    }

}