Java tutorial
/** * MrCrayfish's Furniture Mod * Copyright (C) 2014 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.gui; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; import com.mrcrayfish.furniture.gui.containers.ContainerFreezer; import com.mrcrayfish.furniture.tileentity.TileEntityFreezer; public class GuiFreezer extends GuiContainer { private TileEntityFreezer FreezerInventory; private static final ResourceLocation gui = new ResourceLocation("cfm:textures/gui/freezer.png"); public GuiFreezer(InventoryPlayer playerInventory, TileEntityFreezer freezerInventory) { super(new ContainerFreezer(playerInventory, freezerInventory)); this.FreezerInventory = freezerInventory; } protected void drawGuiContainerForegroundLayer(int par1, int par2) { this.fontRendererObj.drawString("Freezer", 8, 6, 4210752); this.fontRendererObj.drawString("Inventory", 8, (ySize - 96) + 2, 4210752); } protected void drawGuiContainerBackgroundLayer(float f, int i, int j) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(gui); int l = (width - xSize) / 2; int i1 = (height - ySize) / 2; this.drawTexturedModalRect(l, i1, 0, 0, xSize, ySize); int var7; if (this.FreezerInventory.isFreezing()) { var7 = this.FreezerInventory.getFreezeTimeRemainingScaled(12); drawTexturedModalRect(l + 15, (i1 + 40) - var7, 176, 12 - var7, 14, var7 + 2); } var7 = this.FreezerInventory.getCoolProgressScaled(24); drawTexturedModalRect(l + 86, i1 + 27, 176, 14, var7 + 1, 16); } }