Java tutorial
/******************************************************************************* * The MIT License (MIT) * * Copyright (C) 2014-2018 Sam Bassett (aka Lothrazar) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. ******************************************************************************/ package com.lothrazar.cyclicmagic.util; import org.lwjgl.opengl.GL11; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.Gui; import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class UtilItemRenderer { @SideOnly(Side.CLIENT) public static void renderItemAt(ResourceLocation res, int x, int y) { int w = 16, h = 16; GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); Minecraft.getMinecraft().getTextureManager().bindTexture(res); Gui.drawModalRectWithCustomSizedTexture(x, y, 0F, 0F, w, h, w, h); } @SideOnly(Side.CLIENT) public static void renderItemCurrentGui(ItemStack stack, int x, int y, int dim) { // first get texture from item stack IBakedModel iBakedModel = Minecraft.getMinecraft().getRenderItem().getItemModelMesher().getItemModel(stack); TextureAtlasSprite textureAtlasSprite = Minecraft.getMinecraft().getTextureMapBlocks() .getAtlasSprite(iBakedModel.getParticleTexture().getIconName()); Minecraft.getMinecraft().getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); if (Minecraft.getMinecraft().currentScreen != null) { Minecraft.getMinecraft().currentScreen.drawTexturedModalRect(x, y, textureAtlasSprite, dim, dim); } } }