Java tutorial
/******************************************************************************* * The MIT License (MIT) * * Copyright (C) 2014-2018 Sam Bassett (aka Lothrazar) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. ******************************************************************************/ package com.lothrazar.cyclicmagic.playerupgrade; import com.lothrazar.cyclicmagic.ModCyclic; import com.lothrazar.cyclicmagic.util.UtilPlayerInventoryFilestorage; import io.netty.buffer.ByteBuf; import net.minecraft.client.Minecraft; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.world.World; import net.minecraftforge.fml.common.network.ByteBufUtils; import net.minecraftforge.fml.common.network.simpleimpl.IMessage; import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class PacketSyncExtendedInventory implements IMessage, IMessageHandler<PacketSyncExtendedInventory, IMessage> { private int slot; private int playerId; private ItemStack itemStack = null; public PacketSyncExtendedInventory() { } public PacketSyncExtendedInventory(EntityPlayer player, int slot) { this.slot = slot; this.itemStack = UtilPlayerInventoryFilestorage.getPlayerInventoryStack(player, slot); this.playerId = player.getEntityId(); } @Override public void toBytes(ByteBuf buffer) { buffer.writeByte(slot); buffer.writeInt(playerId); ByteBufUtils.writeItemStack(buffer, itemStack); } @Override public void fromBytes(ByteBuf buffer) { slot = buffer.readByte(); playerId = buffer.readInt(); itemStack = ByteBufUtils.readItemStack(buffer); } @SideOnly(Side.CLIENT) @Override public IMessage onMessage(final PacketSyncExtendedInventory message, MessageContext ctx) { Minecraft.getMinecraft().addScheduledTask(new Runnable() { @Override public void run() { processMessage(message); } }); return null; } @SideOnly(Side.CLIENT) void processMessage(PacketSyncExtendedInventory message) { World world = ModCyclic.proxy.getClientWorld(); if (world == null) return; Entity p = world.getEntityByID(message.playerId); if (p != null && p instanceof EntityPlayer) { EntityPlayer player = (EntityPlayer) p; UtilPlayerInventoryFilestorage.setPlayerInventoryStack(player, slot, message.itemStack); // UtilPlayerInventoryFilestorage.getPlayerInventory(player).stackList[message.slot] = message.itemStack; } return; } }