com.l2jfree.gameserver.model.sevensigns.SevenSigns.java Source code

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/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jfree.gameserver.model.sevensigns;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.Calendar;
import java.util.Map;

import javolution.util.FastMap;

import org.apache.commons.logging.Log;
import org.apache.commons.logging.LogFactory;

import com.l2jfree.Config;
import com.l2jfree.L2DatabaseFactory;
import com.l2jfree.gameserver.ThreadPoolManager;
import com.l2jfree.gameserver.datatables.SkillTable;
import com.l2jfree.gameserver.gameobjects.L2Player;
import com.l2jfree.gameserver.instancemanager.AutoChatManager;
import com.l2jfree.gameserver.instancemanager.AutoSpawnManager;
import com.l2jfree.gameserver.instancemanager.AutoSpawnManager.AutoSpawnInstance;
import com.l2jfree.gameserver.instancemanager.CastleManager;
import com.l2jfree.gameserver.model.mapregion.TeleportWhereType;
import com.l2jfree.gameserver.model.world.L2World;
import com.l2jfree.gameserver.network.SystemMessageId;
import com.l2jfree.gameserver.network.packets.server.SSQInfo;
import com.l2jfree.gameserver.network.packets.server.SystemMessage;
import com.l2jfree.gameserver.templates.StatsSet;

/**
 * Seven Signs Engine
 * 
 * @author Tempy
 */

public class SevenSigns {
    protected static Log _log = LogFactory.getLog(SevenSigns.class);

    // Basic Seven Signs Constants \\
    public static final String SEVEN_SIGNS_DATA_FILE = "config/signs.properties";
    public static final String SEVEN_SIGNS_HTML_PATH = "data/html/seven_signs/";

    public static final int CABAL_NULL = 0;
    public static final int CABAL_DUSK = 1;
    public static final int CABAL_DAWN = 2;

    public static final int SEAL_NULL = 0;
    public static final int SEAL_AVARICE = 1;
    public static final int SEAL_GNOSIS = 2;
    public static final int SEAL_STRIFE = 3;

    public static final int PERIOD_COMP_RECRUITING = 0;
    public static final int PERIOD_COMPETITION = 1;
    public static final int PERIOD_COMP_RESULTS = 2;
    public static final int PERIOD_SEAL_VALIDATION = 3;

    public static final int PERIOD_START_HOUR = 18;
    public static final int PERIOD_START_MINS = 00;
    public static final int PERIOD_START_DAY = Calendar.MONDAY;

    // The quest event and seal validation periods last for approximately one week
    // with a 15 minutes "interval" period sandwiched between them.
    public static final int PERIOD_MINOR_LENGTH = 900000;
    public static final int PERIOD_MAJOR_LENGTH = 604800000 - PERIOD_MINOR_LENGTH;

    public static final int RECORD_SEVEN_SIGNS_ID = 5707;
    public static final int CERTIFICATE_OF_APPROVAL_ID = 6388;
    public static final int RECORD_SEVEN_SIGNS_COST = 500;

    // NPC Related Constants \\
    public static final int ORATOR_NPC_ID = 31094;
    public static final int PREACHER_NPC_ID = 31093;
    public static final int MAMMON_MERCHANT_ID = 31113;
    public static final int MAMMON_BLACKSMITH_ID = 31126;
    public static final int MAMMON_MARKETEER_ID = 31092;
    public static final int SPIRIT_IN_ID = 31111;
    public static final int SPIRIT_OUT_ID = 31112;
    public static final int LILITH_NPC_ID = 25283;
    public static final int ANAKIM_NPC_ID = 25286;
    public static final int CREST_OF_DAWN_ID = 31170;
    public static final int CREST_OF_DUSK_ID = 31171;
    // Seal Stone Related Constants \\
    public static final int SEAL_STONE_BLUE_ID = 6360;
    public static final int SEAL_STONE_GREEN_ID = 6361;
    public static final int SEAL_STONE_RED_ID = 6362;

    public static final int SEAL_STONE_BLUE_VALUE = 3;
    public static final int SEAL_STONE_GREEN_VALUE = 5;
    public static final int SEAL_STONE_RED_VALUE = 10;

    public static final int BLUE_CONTRIB_POINTS = 3;
    public static final int GREEN_CONTRIB_POINTS = 5;
    public static final int RED_CONTRIB_POINTS = 10;

    private final Calendar _calendar = Calendar.getInstance();
    private final String RESET_CERTIFICATE_SHOPS = "UPDATE merchant_buylists SET count = 300 WHERE shop_id BETWEEN 63881 AND 63889";

    protected int _activePeriod;
    protected int _currentCycle;
    protected double _dawnStoneScore;
    protected double _duskStoneScore;
    protected int _dawnFestivalScore;
    protected int _duskFestivalScore;
    protected int _compWinner;
    protected int _previousWinner;

    private final Map<Integer, StatsSet> _signsPlayerData;

    private final Map<Integer, Integer> _signsSealOwners;
    private final Map<Integer, Integer> _signsDuskSealTotals;
    private final Map<Integer, Integer> _signsDawnSealTotals;

    private static AutoSpawnInstance _merchantSpawn;
    private static AutoSpawnInstance _blacksmithSpawn;
    private static AutoSpawnInstance _spiritInSpawn;
    private static AutoSpawnInstance _spiritOutSpawn;
    private static AutoSpawnInstance _lilithSpawn;
    private static AutoSpawnInstance _anakimSpawn;
    private static AutoSpawnInstance _crestofdawnspawn;
    private static AutoSpawnInstance _crestofduskspawn;
    private static Map<Integer, AutoSpawnInstance> _oratorSpawns;
    private static Map<Integer, AutoSpawnInstance> _preacherSpawns;
    private static Map<Integer, AutoSpawnInstance> _marketeerSpawns;

    private SevenSigns() {
        _signsPlayerData = new FastMap<Integer, StatsSet>();
        _signsSealOwners = new FastMap<Integer, Integer>();
        _signsDuskSealTotals = new FastMap<Integer, Integer>();
        _signsDawnSealTotals = new FastMap<Integer, Integer>();

        try {
            restoreSevenSignsData();
        } catch (Exception e) {
            _log.fatal("SevenSigns: Failed to load configuration: ", e);
        }

        _log.info("SevenSigns: Currently in the " + getCurrentPeriodName() + " period!");
        initializeSeals();

        if (isSealValidationPeriod())
            if (getCabalHighestScore() == CABAL_NULL)
                _log.info("SevenSigns: The competition ended with a tie last week.");
            else
                _log.info(
                        "SevenSigns: The " + getCabalName(getCabalHighestScore()) + " were victorious last week.");
        else if (getCabalHighestScore() == CABAL_NULL)
            _log.info("SevenSigns: The competition, if the current trend continues, will end in a tie this week.");
        else
            _log.info("SevenSigns: The " + getCabalName(getCabalHighestScore()) + " are in the lead this week.");

        synchronized (this) {
            setCalendarForNextPeriodChange();
            long milliToChange = getMilliToPeriodChange();

            // Schedule a time for the next period change.
            SevenSignsPeriodChange sspc = new SevenSignsPeriodChange();
            ThreadPoolManager.getInstance().scheduleGeneral(sspc, milliToChange);

            // Thanks to http://rainbow.arch.scriptmania.com/scripts/timezone_countdown.html for help with this.
            double numSecs = (milliToChange / 1000) % 60;
            double countDown = ((milliToChange / 1000) - numSecs) / 60;
            int numMins = (int) Math.floor(countDown % 60);
            countDown = (countDown - numMins) / 60;
            int numHours = (int) Math.floor(countDown % 24);
            int numDays = (int) Math.floor((countDown - numHours) / 24);

            _log.info("SevenSigns: Next period begins in " + numDays + " days, " + numHours + " hours and "
                    + numMins + " mins.");
        }
        spawnSevenSignsNPC();
    }

    /**
     * Registers all random spawns and auto-chats for Seven Signs NPCs, along with spawns for the Preachers of Doom and Orators of Revelations at the beginning
     * of the Seal Validation period.
     */
    public void spawnSevenSignsNPC() {
        _merchantSpawn = AutoSpawnManager.getInstance().getAutoSpawnInstance(MAMMON_MERCHANT_ID, false);
        _blacksmithSpawn = AutoSpawnManager.getInstance().getAutoSpawnInstance(MAMMON_BLACKSMITH_ID, false);
        _marketeerSpawns = AutoSpawnManager.getInstance().getAutoSpawnInstances(MAMMON_MARKETEER_ID);
        _spiritInSpawn = AutoSpawnManager.getInstance().getAutoSpawnInstance(SPIRIT_IN_ID, false);
        _spiritOutSpawn = AutoSpawnManager.getInstance().getAutoSpawnInstance(SPIRIT_OUT_ID, false);
        _lilithSpawn = AutoSpawnManager.getInstance().getAutoSpawnInstance(LILITH_NPC_ID, false);
        _anakimSpawn = AutoSpawnManager.getInstance().getAutoSpawnInstance(ANAKIM_NPC_ID, false);
        _crestofdawnspawn = AutoSpawnManager.getInstance().getAutoSpawnInstance(CREST_OF_DAWN_ID, false);
        _crestofduskspawn = AutoSpawnManager.getInstance().getAutoSpawnInstance(CREST_OF_DUSK_ID, false);
        _oratorSpawns = AutoSpawnManager.getInstance().getAutoSpawnInstances(ORATOR_NPC_ID);
        _preacherSpawns = AutoSpawnManager.getInstance().getAutoSpawnInstances(PREACHER_NPC_ID);

        if (isSealValidationPeriod() || isCompResultsPeriod()) {
            for (AutoSpawnInstance spawnInst : _marketeerSpawns.values())
                AutoSpawnManager.getInstance().setSpawnActive(spawnInst, true);

            if (getSealOwner(SEAL_GNOSIS) == getCabalHighestScore() && getSealOwner(SEAL_GNOSIS) != CABAL_NULL) {
                if (!Config.ANNOUNCE_MAMMON_SPAWN)
                    _blacksmithSpawn.setBroadcast(false);

                if (!AutoSpawnManager.getInstance().getAutoSpawnInstance(_blacksmithSpawn.getObjectId(), true)
                        .isSpawnActive())
                    AutoSpawnManager.getInstance().setSpawnActive(_blacksmithSpawn, true);

                for (AutoSpawnInstance spawnInst : _oratorSpawns.values())
                    if (!AutoSpawnManager.getInstance().getAutoSpawnInstance(spawnInst.getObjectId(), true)
                            .isSpawnActive())
                        AutoSpawnManager.getInstance().setSpawnActive(spawnInst, true);

                for (AutoSpawnInstance spawnInst : _preacherSpawns.values())
                    if (!AutoSpawnManager.getInstance().getAutoSpawnInstance(spawnInst.getObjectId(), true)
                            .isSpawnActive())
                        AutoSpawnManager.getInstance().setSpawnActive(spawnInst, true);

                if (!AutoChatManager.getInstance().getAutoChatInstance(PREACHER_NPC_ID, false).isActive()
                        && !AutoChatManager.getInstance().getAutoChatInstance(ORATOR_NPC_ID, false).isActive())
                    AutoChatManager.getInstance().setAutoChatActive(true);
            } else {
                AutoSpawnManager.getInstance().setSpawnActive(_blacksmithSpawn, false);

                for (AutoSpawnInstance spawnInst : _oratorSpawns.values())
                    AutoSpawnManager.getInstance().setSpawnActive(spawnInst, false);

                for (AutoSpawnInstance spawnInst : _preacherSpawns.values())
                    AutoSpawnManager.getInstance().setSpawnActive(spawnInst, false);

                AutoChatManager.getInstance().setAutoChatActive(false);
            }

            if (getSealOwner(SEAL_AVARICE) == getCabalHighestScore() && getSealOwner(SEAL_AVARICE) != CABAL_NULL) {
                if (!Config.ANNOUNCE_MAMMON_SPAWN)
                    _merchantSpawn.setBroadcast(false);

                if (!AutoSpawnManager.getInstance().getAutoSpawnInstance(_merchantSpawn.getObjectId(), true)
                        .isSpawnActive())
                    AutoSpawnManager.getInstance().setSpawnActive(_merchantSpawn, true);

                if (!AutoSpawnManager.getInstance().getAutoSpawnInstance(_spiritInSpawn.getObjectId(), true)
                        .isSpawnActive())
                    AutoSpawnManager.getInstance().setSpawnActive(_spiritInSpawn, true);

                if (!AutoSpawnManager.getInstance().getAutoSpawnInstance(_spiritOutSpawn.getObjectId(), true)
                        .isSpawnActive())
                    AutoSpawnManager.getInstance().setSpawnActive(_spiritOutSpawn, true);

                switch (getCabalHighestScore()) {
                case CABAL_DAWN:
                    if (!AutoSpawnManager.getInstance().getAutoSpawnInstance(_lilithSpawn.getObjectId(), true)
                            .isSpawnActive())
                        AutoSpawnManager.getInstance().setSpawnActive(_lilithSpawn, true);

                    AutoSpawnManager.getInstance().setSpawnActive(_anakimSpawn, false);
                    if (!AutoSpawnManager.getInstance().getAutoSpawnInstance(_crestofdawnspawn.getObjectId(), true)
                            .isSpawnActive())
                        AutoSpawnManager.getInstance().setSpawnActive(_crestofdawnspawn, true);

                    AutoSpawnManager.getInstance().setSpawnActive(_crestofduskspawn, false);
                    break;

                case CABAL_DUSK:
                    if (!AutoSpawnManager.getInstance().getAutoSpawnInstance(_anakimSpawn.getObjectId(), true)
                            .isSpawnActive())
                        AutoSpawnManager.getInstance().setSpawnActive(_anakimSpawn, true);

                    AutoSpawnManager.getInstance().setSpawnActive(_lilithSpawn, false);
                    if (!AutoSpawnManager.getInstance().getAutoSpawnInstance(_crestofduskspawn.getObjectId(), true)
                            .isSpawnActive())
                        AutoSpawnManager.getInstance().setSpawnActive(_crestofduskspawn, true);

                    AutoSpawnManager.getInstance().setSpawnActive(_crestofdawnspawn, false);
                    break;
                }
            } else {
                AutoSpawnManager.getInstance().setSpawnActive(_merchantSpawn, false);
                AutoSpawnManager.getInstance().setSpawnActive(_lilithSpawn, false);
                AutoSpawnManager.getInstance().setSpawnActive(_anakimSpawn, false);
                AutoSpawnManager.getInstance().setSpawnActive(_crestofdawnspawn, false);
                AutoSpawnManager.getInstance().setSpawnActive(_crestofduskspawn, false);
                AutoSpawnManager.getInstance().setSpawnActive(_spiritInSpawn, false);
                AutoSpawnManager.getInstance().setSpawnActive(_spiritOutSpawn, false);
            }
        } else {
            AutoSpawnManager.getInstance().setSpawnActive(_merchantSpawn, false);
            AutoSpawnManager.getInstance().setSpawnActive(_blacksmithSpawn, false);
            AutoSpawnManager.getInstance().setSpawnActive(_lilithSpawn, false);
            AutoSpawnManager.getInstance().setSpawnActive(_anakimSpawn, false);
            AutoSpawnManager.getInstance().setSpawnActive(_crestofdawnspawn, false);
            AutoSpawnManager.getInstance().setSpawnActive(_crestofduskspawn, false);
            AutoSpawnManager.getInstance().setSpawnActive(_spiritInSpawn, false);
            AutoSpawnManager.getInstance().setSpawnActive(_spiritOutSpawn, false);

            for (AutoSpawnInstance spawnInst : _oratorSpawns.values())
                AutoSpawnManager.getInstance().setSpawnActive(spawnInst, false);

            for (AutoSpawnInstance spawnInst : _preacherSpawns.values())
                AutoSpawnManager.getInstance().setSpawnActive(spawnInst, false);

            for (AutoSpawnInstance spawnInst : _marketeerSpawns.values())
                AutoSpawnManager.getInstance().setSpawnActive(spawnInst, false);

            AutoChatManager.getInstance().setAutoChatActive(false);
        }
    }

    public static SevenSigns getInstance() {
        return SingletonHolder._instance;
    }

    public static long calcContributionScore(long blueCount, long greenCount, long redCount) {
        long contrib = blueCount * BLUE_CONTRIB_POINTS;
        contrib += greenCount * GREEN_CONTRIB_POINTS;
        contrib += redCount * RED_CONTRIB_POINTS;

        return contrib;
    }

    public static long calcAncientAdenaReward(long blueCount, long greenCount, long redCount) {
        long reward = blueCount * SEAL_STONE_BLUE_VALUE;
        reward += greenCount * SEAL_STONE_GREEN_VALUE;
        reward += redCount * SEAL_STONE_RED_VALUE;

        return reward;
    }

    public static final String getCabalShortName(int cabal) {
        switch (cabal) {
        case CABAL_DAWN:
            return "dawn";
        case CABAL_DUSK:
            return "dusk";
        }

        return "No Cabal";
    }

    public static final String getCabalName(int cabal) {
        switch (cabal) {
        case CABAL_DAWN:
            return "Lords of Dawn";
        case CABAL_DUSK:
            return "Revolutionaries of Dusk";
        }

        return "No Cabal";
    }

    public static final String getSealName(int seal, boolean shortName) {
        String sealName = (!shortName) ? "Seal of " : "";

        switch (seal) {
        case SEAL_AVARICE:
            sealName += "Avarice";
            break;
        case SEAL_GNOSIS:
            sealName += "Gnosis";
            break;
        case SEAL_STRIFE:
            sealName += "Strife";
            break;
        }

        return sealName;
    }

    public final int getCurrentCycle() {
        return _currentCycle;
    }

    public final int getCurrentPeriod() {
        return _activePeriod;
    }

    public final int getDaysToPeriodChange() {
        int numDays = _calendar.get(Calendar.DAY_OF_WEEK) - PERIOD_START_DAY;

        if (numDays < 0)
            return 0 - numDays;

        return 7 - numDays;
    }

    public final long getMilliToPeriodChange() {
        long currTimeMillis = System.currentTimeMillis();
        long changeTimeMillis = _calendar.getTimeInMillis();

        return (changeTimeMillis - currTimeMillis);
    }

    protected void setCalendarForNextPeriodChange() {
        // Calculate the number of days until the next period
        // A period starts at 18:00 pm (local time), like on official servers.
        switch (getCurrentPeriod()) {
        case PERIOD_SEAL_VALIDATION:
        case PERIOD_COMPETITION:
            int daysToChange = getDaysToPeriodChange();

            if (daysToChange == 7)
                if (_calendar.get(Calendar.HOUR_OF_DAY) < PERIOD_START_HOUR)
                    daysToChange = 0;
                else if (_calendar.get(Calendar.HOUR_OF_DAY) == PERIOD_START_HOUR
                        && _calendar.get(Calendar.MINUTE) < PERIOD_START_MINS)
                    daysToChange = 0;

            // Otherwise...
            if (daysToChange > 0)
                _calendar.add(Calendar.DATE, daysToChange);

            _calendar.set(Calendar.HOUR_OF_DAY, PERIOD_START_HOUR);
            _calendar.set(Calendar.MINUTE, PERIOD_START_MINS);
            break;
        case PERIOD_COMP_RECRUITING:
        case PERIOD_COMP_RESULTS:
            _calendar.add(Calendar.MILLISECOND, PERIOD_MINOR_LENGTH);
            break;
        }
    }

    public final String getCurrentPeriodName() {
        String periodName = null;

        switch (_activePeriod) {
        case PERIOD_COMP_RECRUITING:
            periodName = "Quest Event Initialization";
            break;
        case PERIOD_COMPETITION:
            periodName = "Competition (Quest Event)";
            break;
        case PERIOD_COMP_RESULTS:
            periodName = "Quest Event Results";
            break;
        case PERIOD_SEAL_VALIDATION:
            periodName = "Seal Validation";
            break;
        }

        return periodName;
    }

    public final boolean isSealValidationPeriod() {
        return (_activePeriod == PERIOD_SEAL_VALIDATION);
    }

    public final boolean isCompResultsPeriod() {
        return (_activePeriod == PERIOD_COMP_RESULTS);
    }

    /**
     * returns true if the given date is in Seal Validation or in Quest Event Results period
     * @param date
     */
    public boolean isDateInSealValidPeriod(Calendar date) {
        long nextPeriodChange = getMilliToPeriodChange();
        long nextQuestStart = 0;
        long nextValidStart = 0;
        long tillDate = date.getTimeInMillis() - System.currentTimeMillis();
        while ((2 * PERIOD_MAJOR_LENGTH + 2 * PERIOD_MINOR_LENGTH) < tillDate)
            tillDate -= (2 * PERIOD_MAJOR_LENGTH + 2 * PERIOD_MINOR_LENGTH);
        while (tillDate < 0)
            tillDate += (2 * PERIOD_MAJOR_LENGTH + 2 * PERIOD_MINOR_LENGTH);

        switch (getCurrentPeriod()) {
        case PERIOD_COMP_RECRUITING:
            nextValidStart = nextPeriodChange + PERIOD_MAJOR_LENGTH;
            nextQuestStart = nextValidStart + PERIOD_MAJOR_LENGTH + PERIOD_MINOR_LENGTH;
            break;
        case PERIOD_COMPETITION:
            nextValidStart = nextPeriodChange;
            nextQuestStart = nextPeriodChange + PERIOD_MAJOR_LENGTH + PERIOD_MINOR_LENGTH;
            break;
        case PERIOD_COMP_RESULTS:
            nextQuestStart = nextPeriodChange + PERIOD_MAJOR_LENGTH;
            nextValidStart = nextQuestStart + PERIOD_MAJOR_LENGTH + PERIOD_MINOR_LENGTH;
            break;
        case PERIOD_SEAL_VALIDATION:
            nextQuestStart = nextPeriodChange;
            nextValidStart = nextPeriodChange + PERIOD_MAJOR_LENGTH + PERIOD_MINOR_LENGTH;
            break;
        }

        return !((nextQuestStart < tillDate && tillDate < nextValidStart)
                || (nextValidStart < nextQuestStart && (tillDate < nextValidStart || nextQuestStart < tillDate)));
    }

    public final int getCurrentScore(int cabal) {
        double totalStoneScore = _dawnStoneScore + _duskStoneScore;

        switch (cabal) {
        case CABAL_NULL:
            return 0;
        case CABAL_DAWN:
            return Math
                    .round((float) (_dawnStoneScore / ((float) totalStoneScore == 0 ? 1 : totalStoneScore)) * 500)
                    + _dawnFestivalScore;
        case CABAL_DUSK:
            return Math
                    .round((float) (_duskStoneScore / ((float) totalStoneScore == 0 ? 1 : totalStoneScore)) * 500)
                    + _duskFestivalScore;
        }

        return 0;
    }

    public final double getCurrentStoneScore(int cabal) {
        switch (cabal) {
        case CABAL_NULL:
            return 0;
        case CABAL_DAWN:
            return _dawnStoneScore;
        case CABAL_DUSK:
            return _duskStoneScore;
        }

        return 0;
    }

    public final int getCurrentFestivalScore(int cabal) {
        switch (cabal) {
        case CABAL_NULL:
            return 0;
        case CABAL_DAWN:
            return _dawnFestivalScore;
        case CABAL_DUSK:
            return _duskFestivalScore;
        }

        return 0;
    }

    public final int getCabalHighestScore() {
        if (getCurrentScore(CABAL_DUSK) == getCurrentScore(CABAL_DAWN))
            return CABAL_NULL;
        else if (getCurrentScore(CABAL_DUSK) > getCurrentScore(CABAL_DAWN))
            return CABAL_DUSK;
        else
            return CABAL_DAWN;
    }

    public final int getSealOwner(int seal) {
        return _signsSealOwners.get(seal);
    }

    public final int getSealProportion(int seal, int cabal) {
        if (cabal == CABAL_NULL)
            return 0;
        else if (cabal == CABAL_DUSK)
            return _signsDuskSealTotals.get(seal);
        else
            return _signsDawnSealTotals.get(seal);
    }

    public final int getTotalMembers(int cabal) {
        int cabalMembers = 0;
        String cabalName = getCabalShortName(cabal);

        for (StatsSet sevenDat : _signsPlayerData.values())
            if (sevenDat.getString("cabal").equals(cabalName))
                cabalMembers++;

        return cabalMembers;
    }

    public final StatsSet getPlayerData(L2Player player) {
        if (!hasRegisteredBefore(player))
            return null;

        return _signsPlayerData.get(player.getObjectId());
    }

    public int getPlayerStoneContrib(L2Player player) {
        if (!hasRegisteredBefore(player))
            return 0;

        int stoneCount = 0;

        StatsSet currPlayer = getPlayerData(player);

        stoneCount += currPlayer.getInteger("red_stones");
        stoneCount += currPlayer.getInteger("green_stones");
        stoneCount += currPlayer.getInteger("blue_stones");

        return stoneCount;
    }

    public int getPlayerContribScore(L2Player player) {
        if (!hasRegisteredBefore(player))
            return 0;

        StatsSet currPlayer = getPlayerData(player);

        return currPlayer.getInteger("contribution_score");
    }

    public int getPlayerAdenaCollect(L2Player player) {
        if (!hasRegisteredBefore(player))
            return 0;

        return _signsPlayerData.get(player.getObjectId()).getInteger("ancient_adena_amount");
    }

    public int getPlayerSeal(L2Player player) {
        if (!hasRegisteredBefore(player))
            return SEAL_NULL;

        return getPlayerData(player).getInteger("seal");
    }

    public int getPlayerCabal(L2Player player) {
        if (!hasRegisteredBefore(player))
            return CABAL_NULL;

        String playerCabal = getPlayerData(player).getString("cabal");

        if (playerCabal.equalsIgnoreCase("dawn"))
            return CABAL_DAWN;
        else if (playerCabal.equalsIgnoreCase("dusk"))
            return CABAL_DUSK;
        else
            return CABAL_NULL;
    }

    /**
     * Restores all Seven Signs data and settings, usually called at server startup.
     * 
     * @throws Exception
     */
    protected void restoreSevenSignsData() {
        Connection con = null;

        try {
            con = L2DatabaseFactory.getInstance().getConnection(con);
            PreparedStatement statement = con
                    .prepareStatement("SELECT charId, cabal, seal, red_stones, green_stones, blue_stones, "
                            + "ancient_adena_amount, contribution_score FROM seven_signs");
            ResultSet rset = statement.executeQuery();

            while (rset.next()) {
                int charObjId = rset.getInt("charId");

                StatsSet sevenDat = new StatsSet();
                sevenDat.set("charId", charObjId);
                sevenDat.set("cabal", rset.getString("cabal"));
                sevenDat.set("seal", rset.getInt("seal"));
                sevenDat.set("red_stones", rset.getInt("red_stones"));
                sevenDat.set("green_stones", rset.getInt("green_stones"));
                sevenDat.set("blue_stones", rset.getInt("blue_stones"));
                sevenDat.set("ancient_adena_amount", rset.getDouble("ancient_adena_amount"));
                sevenDat.set("contribution_score", rset.getDouble("contribution_score"));

                if (_log.isDebugEnabled())
                    _log.info("SevenSigns: Loaded data from DB for char ID " + charObjId + " ("
                            + sevenDat.getString("cabal") + ")");

                _signsPlayerData.put(charObjId, sevenDat);
            }

            rset.close();
            statement.close();

            statement = con.prepareStatement("SELECT * FROM seven_signs_status WHERE id=0");
            rset = statement.executeQuery();

            while (rset.next()) {
                _currentCycle = rset.getInt("current_cycle");
                _activePeriod = rset.getInt("active_period");
                _previousWinner = rset.getInt("previous_winner");

                _dawnStoneScore = rset.getDouble("dawn_stone_score");
                _dawnFestivalScore = rset.getInt("dawn_festival_score");
                _duskStoneScore = rset.getDouble("dusk_stone_score");
                _duskFestivalScore = rset.getInt("dusk_festival_score");

                _signsSealOwners.put(SEAL_AVARICE, rset.getInt("avarice_owner"));
                _signsSealOwners.put(SEAL_GNOSIS, rset.getInt("gnosis_owner"));
                _signsSealOwners.put(SEAL_STRIFE, rset.getInt("strife_owner"));

                _signsDawnSealTotals.put(SEAL_AVARICE, rset.getInt("avarice_dawn_score"));
                _signsDawnSealTotals.put(SEAL_GNOSIS, rset.getInt("gnosis_dawn_score"));
                _signsDawnSealTotals.put(SEAL_STRIFE, rset.getInt("strife_dawn_score"));
                _signsDuskSealTotals.put(SEAL_AVARICE, rset.getInt("avarice_dusk_score"));
                _signsDuskSealTotals.put(SEAL_GNOSIS, rset.getInt("gnosis_dusk_score"));
                _signsDuskSealTotals.put(SEAL_STRIFE, rset.getInt("strife_dusk_score"));
            }

            rset.close();
            statement.close();

            statement = con.prepareStatement("UPDATE seven_signs_status SET date=? WHERE id=0");
            statement.setInt(1, Calendar.getInstance().get(Calendar.DAY_OF_WEEK));
            statement.execute();

            statement.close();
        } catch (SQLException e) {
            _log.fatal("SevenSigns: Unable to load Seven Signs data from database: ", e);
        } finally {
            L2DatabaseFactory.close(con);
        }

        // Festival data is loaded now after the Seven Signs engine data.
    }

    /**
     * Saves all Seven Signs data, both to the database and properties file (if updateSettings = True). Often called to preserve data integrity and
     * synchronization with DB, in case of errors. <BR>
     * If player != null, just that player's data is updated in the database, otherwise all player's data is sequentially updated.
     * 
     * @param player
     * @param updateSettings
     * @throws Exception
     */
    public void saveSevenSignsData(L2Player player, boolean updateSettings) {
        Connection con = null;

        if (_log.isDebugEnabled())
            _log.info("SevenSigns: Saving data to disk.");

        try {
            con = L2DatabaseFactory.getInstance().getConnection(con);

            for (StatsSet sevenDat : _signsPlayerData.values()) {
                if (player != null)
                    if (sevenDat.getInteger("charId") != player.getObjectId())
                        continue;

                PreparedStatement statement = con.prepareStatement(
                        "UPDATE seven_signs SET cabal=?, seal=?, red_stones=?, " + "green_stones=?, blue_stones=?, "
                                + "ancient_adena_amount=?, contribution_score=? " + "WHERE charId=?");
                statement.setString(1, sevenDat.getString("cabal"));
                statement.setInt(2, sevenDat.getInteger("seal"));
                statement.setInt(3, sevenDat.getInteger("red_stones"));
                statement.setInt(4, sevenDat.getInteger("green_stones"));
                statement.setInt(5, sevenDat.getInteger("blue_stones"));
                statement.setDouble(6, sevenDat.getDouble("ancient_adena_amount"));
                statement.setDouble(7, sevenDat.getDouble("contribution_score"));
                statement.setInt(8, sevenDat.getInteger("charId"));
                statement.execute();

                statement.close();

                if (_log.isDebugEnabled())
                    _log.info("SevenSigns: Updated data in database for char ID " + sevenDat.getInteger("charId")
                            + " (" + sevenDat.getString("cabal") + ")");
            }

            if (updateSettings) {
                String sqlQuery = "UPDATE seven_signs_status SET current_cycle=?, active_period=?, previous_winner=?, "
                        + "dawn_stone_score=?, dawn_festival_score=?, dusk_stone_score=?, dusk_festival_score=?, "
                        + "avarice_owner=?, gnosis_owner=?, strife_owner=?, avarice_dawn_score=?, gnosis_dawn_score=?, "
                        + "strife_dawn_score=?, avarice_dusk_score=?, gnosis_dusk_score=?, strife_dusk_score=?, "
                        + "festival_cycle=?, ";

                for (int i = 0; i < (SevenSignsFestival.FESTIVAL_COUNT); i++)
                    sqlQuery += "accumulated_bonus" + String.valueOf(i) + "=?, ";

                sqlQuery += "date=? WHERE id=0";

                PreparedStatement statement = con.prepareStatement(sqlQuery);
                statement.setInt(1, _currentCycle);
                statement.setInt(2, _activePeriod);
                statement.setInt(3, _previousWinner);
                statement.setDouble(4, _dawnStoneScore);
                statement.setInt(5, _dawnFestivalScore);
                statement.setDouble(6, _duskStoneScore);
                statement.setInt(7, _duskFestivalScore);
                statement.setInt(8, _signsSealOwners.get(SEAL_AVARICE));
                statement.setInt(9, _signsSealOwners.get(SEAL_GNOSIS));
                statement.setInt(10, _signsSealOwners.get(SEAL_STRIFE));
                statement.setInt(11, _signsDawnSealTotals.get(SEAL_AVARICE));
                statement.setInt(12, _signsDawnSealTotals.get(SEAL_GNOSIS));
                statement.setInt(13, _signsDawnSealTotals.get(SEAL_STRIFE));
                statement.setInt(14, _signsDuskSealTotals.get(SEAL_AVARICE));
                statement.setInt(15, _signsDuskSealTotals.get(SEAL_GNOSIS));
                statement.setInt(16, _signsDuskSealTotals.get(SEAL_STRIFE));
                statement.setInt(17, SevenSignsFestival.getInstance().getCurrentFestivalCycle());

                for (int i = 0; i < SevenSignsFestival.FESTIVAL_COUNT; i++)
                    statement.setInt(18 + i, SevenSignsFestival.getInstance().getAccumulatedBonus(i));

                statement.setInt(18 + SevenSignsFestival.FESTIVAL_COUNT,
                        Calendar.getInstance().get(Calendar.DAY_OF_WEEK));
                statement.execute();

                statement.close();
                if (_log.isDebugEnabled())
                    _log.info("SevenSigns: Updated data in database.");
            }
        } catch (SQLException e) {
            _log.fatal("SevenSigns: Unable to save data to database: ", e);
        } finally {
            L2DatabaseFactory.close(con);
        }
    }

    /**
     * Used to reset the cabal details of all players, and update the database.<BR>
     * Primarily used when beginning a new cycle, and should otherwise never be called.
     */
    protected void resetPlayerData() {
        if (_log.isDebugEnabled())
            _log.info("SevenSigns: Resetting player data for new event period.");

        // Reset each player's contribution data as well as seal and cabal.
        for (StatsSet sevenDat : _signsPlayerData.values()) {
            int charObjId = sevenDat.getInteger("charId");

            // Reset the player's cabal and seal information
            sevenDat.set("cabal", "");
            sevenDat.set("seal", SEAL_NULL);
            sevenDat.set("contribution_score", 0);

            _signsPlayerData.put(charObjId, sevenDat);
        }
    }

    /**
     * Tests whether the specified player has joined a cabal in the past.
     * 
     * @param player
     * @return boolean hasRegistered
     */
    private boolean hasRegisteredBefore(L2Player player) {
        return _signsPlayerData.containsKey(player.getObjectId());
    }

    /**
     * Used to specify cabal-related details for the specified player. This method checks to see if the player has registered before and will update the
     * database if necessary. <BR>
     * Returns the cabal ID the player has joined.
     * 
     * @param player
     * @param chosenCabal
     * @param chosenSeal
     * @return int cabal
     */
    public int setPlayerInfo(L2Player player, int chosenCabal, int chosenSeal) {
        int charObjId = player.getObjectId();
        Connection con = null;
        StatsSet currPlayerData = getPlayerData(player);

        if (currPlayerData != null) {
            // If the seal validation period has passed,
            // cabal information was removed and so "re-register" player
            currPlayerData.set("cabal", getCabalShortName(chosenCabal));
            currPlayerData.set("seal", chosenSeal);

            _signsPlayerData.put(charObjId, currPlayerData);
        } else {
            currPlayerData = new StatsSet();
            currPlayerData.set("charId", charObjId);
            currPlayerData.set("cabal", getCabalShortName(chosenCabal));
            currPlayerData.set("seal", chosenSeal);
            currPlayerData.set("red_stones", 0);
            currPlayerData.set("green_stones", 0);
            currPlayerData.set("blue_stones", 0);
            currPlayerData.set("ancient_adena_amount", 0);
            currPlayerData.set("contribution_score", 0);

            _signsPlayerData.put(charObjId, currPlayerData);

            // Update data in database, as we have a new player signing up.
            try {
                con = L2DatabaseFactory.getInstance().getConnection(con);
                PreparedStatement statement = con
                        .prepareStatement("INSERT INTO seven_signs (charId, cabal, seal) VALUES (?,?,?)");
                statement.setInt(1, charObjId);
                statement.setString(2, getCabalShortName(chosenCabal));
                statement.setInt(3, chosenSeal);
                statement.execute();

                statement.close();

                if (_log.isDebugEnabled())
                    _log.info("SevenSigns: Inserted data in DB for char ID " + currPlayerData.getInteger("charId")
                            + " (" + currPlayerData.getString("cabal") + ")");
            } catch (SQLException e) {
                _log.fatal("SevenSigns: Failed to save data: ", e);
            } finally {
                L2DatabaseFactory.close(con);
            }
        }

        // Increasing Seal total score for the player chosen Seal.
        if ("dawn".equals(currPlayerData.getString("cabal")))
            _signsDawnSealTotals.put(chosenSeal, _signsDawnSealTotals.get(chosenSeal) + 1);
        else
            _signsDuskSealTotals.put(chosenSeal, _signsDuskSealTotals.get(chosenSeal) + 1);

        saveSevenSignsData(player, true);

        if (_log.isDebugEnabled())
            _log.info("SevenSigns: " + player.getName() + " has joined the " + getCabalName(chosenCabal)
                    + " for the " + getSealName(chosenSeal, false) + "!");

        return chosenCabal;
    }

    /**
     * Returns the amount of ancient adena the specified player can claim, if any.<BR>
     * If removeReward = True, all the ancient adena owed to them is removed, then DB is updated.
     * 
     * @param player
     * @param removeReward
     * @return int rewardAmount
     */
    public int getAncientAdenaReward(L2Player player, boolean removeReward) {
        StatsSet currPlayer = getPlayerData(player);
        int rewardAmount = currPlayer.getInteger("ancient_adena_amount");

        currPlayer.set("red_stones", 0);
        currPlayer.set("green_stones", 0);
        currPlayer.set("blue_stones", 0);
        currPlayer.set("ancient_adena_amount", 0);

        if (removeReward) {
            _signsPlayerData.put(player.getObjectId(), currPlayer);
            saveSevenSignsData(player, true);
        }

        return rewardAmount;
    }

    /**
     * Used to add the specified player's seal stone contribution points to the current total for their cabal. Returns the point score the contribution was
     * worth. Each stone count <B>must be</B> broken down and specified by the stone's color.
     * 
     * @param player
     * @param blueCount
     * @param greenCount
     * @param redCount
     * @return long contribScore
     */
    public long addPlayerStoneContrib(L2Player player, long blueCount, long greenCount, long redCount) {
        StatsSet currPlayer = getPlayerData(player);

        long contribScore = calcContributionScore(blueCount, greenCount, redCount);
        long totalAncientAdena = currPlayer.getLong("ancient_adena_amount")
                + calcAncientAdenaReward(blueCount, greenCount, redCount);
        long totalContribScore = currPlayer.getLong("contribution_score") + contribScore;

        if (totalContribScore > Config.ALT_MAXIMUM_PLAYER_CONTRIB)
            return -1;

        currPlayer.set("red_stones", currPlayer.getInteger("red_stones") + redCount);
        currPlayer.set("green_stones", currPlayer.getInteger("green_stones") + greenCount);
        currPlayer.set("blue_stones", currPlayer.getInteger("blue_stones") + blueCount);
        currPlayer.set("ancient_adena_amount", totalAncientAdena);
        currPlayer.set("contribution_score", totalContribScore);
        _signsPlayerData.put(player.getObjectId(), currPlayer);

        switch (getPlayerCabal(player)) {
        case CABAL_DAWN:
            _dawnStoneScore += contribScore;
            break;
        case CABAL_DUSK:
            _duskStoneScore += contribScore;
            break;
        }

        saveSevenSignsData(player, true);

        if (_log.isDebugEnabled())
            _log.info("SevenSigns: " + player.getName() + " contributed " + contribScore
                    + " seal stone points to their cabal.");

        return contribScore;
    }

    /**
     * Adds the specified number of festival points to the specified cabal. Remember, the same number of points are <B>deducted from the rival cabal</B> to
     * maintain proportionality.
     * 
     * @param cabal
     * @param amount
     */
    public void addFestivalScore(int cabal, int amount) {
        if (cabal == CABAL_DUSK) {
            _duskFestivalScore += amount;

            // To prevent negative scores!
            if (_dawnFestivalScore >= amount)
                _dawnFestivalScore -= amount;
        } else {
            _dawnFestivalScore += amount;

            if (_duskFestivalScore >= amount)
                _duskFestivalScore -= amount;
        }
    }

    /**
     * Send info on the current Seven Signs period to the specified player.
     * 
     * @param player
     */
    public void sendCurrentPeriodMsg(L2Player player) {
        SystemMessageId msg = null;

        switch (getCurrentPeriod()) {
        case PERIOD_COMP_RECRUITING:
            msg = SystemMessageId.PREPARATIONS_PERIOD_BEGUN;
            break;
        case PERIOD_COMPETITION:
            msg = SystemMessageId.COMPETITION_PERIOD_BEGUN;
            break;
        case PERIOD_COMP_RESULTS:
            msg = SystemMessageId.RESULTS_PERIOD_BEGUN;
            break;
        case PERIOD_SEAL_VALIDATION:
            msg = SystemMessageId.VALIDATION_PERIOD_BEGUN;
            break;
        }

        player.sendPacket(msg);
    }

    /**
     * Sends the built-in system message specified by sysMsgId to all online players.
     * 
     * @param sysMsgId
     */
    public void sendMessageToAll(SystemMessageId sysMsgId) {
        SystemMessage sm = new SystemMessage(sysMsgId);

        for (L2Player player : L2World.getInstance().getAllPlayers())
            player.sendPacket(sm);
    }

    /**
     * Used to initialize the seals for each cabal. (Used at startup or at beginning of a new cycle). This method should be called after <B>resetSeals()</B>
     * and <B>calcNewSealOwners()</B> on a new cycle.
     */
    protected void initializeSeals() {
        for (Integer currSeal : _signsSealOwners.keySet()) {
            int sealOwner = _signsSealOwners.get(currSeal);

            if (sealOwner != CABAL_NULL)
                if (isSealValidationPeriod())
                    _log.info("SevenSigns: The " + getCabalName(sealOwner) + " have won the "
                            + getSealName(currSeal, false) + ".");
                else
                    _log.info("SevenSigns: The " + getSealName(currSeal, false) + " is currently owned by "
                            + getCabalName(sealOwner) + ".");
            else
                _log.info("SevenSigns: The " + getSealName(currSeal, false) + " remains unclaimed.");
        }
    }

    /**
     * Only really used at the beginning of a new cycle, this method resets all seal-related data.
     */
    protected void resetSeals() {
        _signsDawnSealTotals.put(SEAL_AVARICE, 0);
        _signsDawnSealTotals.put(SEAL_GNOSIS, 0);
        _signsDawnSealTotals.put(SEAL_STRIFE, 0);
        _signsDuskSealTotals.put(SEAL_AVARICE, 0);
        _signsDuskSealTotals.put(SEAL_GNOSIS, 0);
        _signsDuskSealTotals.put(SEAL_STRIFE, 0);
    }

    /**
     * Calculates the ownership of the three Seals of the Seven Signs, based on various criterion. <BR>
     * <BR>
     * Should only ever called at the beginning of a new cycle.
     */
    protected void calcNewSealOwners() {
        if (_log.isDebugEnabled()) {
            _log.info("SevenSigns: (Avarice) Dawn = " + _signsDawnSealTotals.get(SEAL_AVARICE) + ", Dusk = "
                    + _signsDuskSealTotals.get(SEAL_AVARICE));
            _log.info("SevenSigns: (Gnosis) Dawn = " + _signsDawnSealTotals.get(SEAL_GNOSIS) + ", Dusk = "
                    + _signsDuskSealTotals.get(SEAL_GNOSIS));
            _log.info("SevenSigns: (Strife) Dawn = " + _signsDawnSealTotals.get(SEAL_STRIFE) + ", Dusk = "
                    + _signsDuskSealTotals.get(SEAL_STRIFE));
        }

        for (Integer currSeal : _signsDawnSealTotals.keySet()) {
            int prevSealOwner = _signsSealOwners.get(currSeal);
            int newSealOwner = CABAL_NULL;
            int dawnProportion = getSealProportion(currSeal, CABAL_DAWN);
            int totalDawnMembers = getTotalMembers(CABAL_DAWN) == 0 ? 1 : getTotalMembers(CABAL_DAWN);
            int dawnPercent = Math.round(((float) dawnProportion / (float) totalDawnMembers) * 100);
            int duskProportion = getSealProportion(currSeal, CABAL_DUSK);
            int totalDuskMembers = getTotalMembers(CABAL_DUSK) == 0 ? 1 : getTotalMembers(CABAL_DUSK);
            int duskPercent = Math.round(((float) duskProportion / (float) totalDuskMembers) * 100);

            /*
             * - If a Seal was already closed or owned by the opponent and the new winner wants to assume ownership of the Seal, 35% or more of the members of
             * the Cabal must have chosen the Seal. If they chose less than 35%, they cannot own the Seal.
             *  - If the Seal was owned by the winner in the previous Seven Signs, they can retain that seal if 10% or more members have chosen it. If they want
             * to possess a new Seal, at least 35% of the members of the Cabal must have chosen the new Seal.
             */
            switch (prevSealOwner) {
            case CABAL_NULL:
                switch (getCabalHighestScore()) {
                case CABAL_NULL:
                    newSealOwner = CABAL_NULL;
                    break;
                case CABAL_DAWN:
                    if (dawnPercent >= 35)
                        newSealOwner = CABAL_DAWN;
                    else
                        newSealOwner = CABAL_NULL;
                    break;
                case CABAL_DUSK:
                    if (duskPercent >= 35)
                        newSealOwner = CABAL_DUSK;
                    else
                        newSealOwner = CABAL_NULL;
                    break;
                }
                break;
            case CABAL_DAWN:
                switch (getCabalHighestScore()) {
                case CABAL_NULL:
                    if (dawnPercent >= 10)
                        newSealOwner = CABAL_DAWN;
                    else
                        newSealOwner = CABAL_NULL;
                    break;
                case CABAL_DAWN:
                    if (dawnPercent >= 10)
                        newSealOwner = CABAL_DAWN;
                    else
                        newSealOwner = CABAL_NULL;
                    break;
                case CABAL_DUSK:
                    if (duskPercent >= 35)
                        newSealOwner = CABAL_DUSK;
                    else if (dawnPercent >= 10)
                        newSealOwner = CABAL_DAWN;
                    else
                        newSealOwner = CABAL_NULL;
                    break;
                }
                break;
            case CABAL_DUSK:
                switch (getCabalHighestScore()) {
                case CABAL_NULL:
                    if (duskPercent >= 10)
                        newSealOwner = CABAL_DUSK;
                    else
                        newSealOwner = CABAL_NULL;
                    break;
                case CABAL_DAWN:
                    if (dawnPercent >= 35)
                        newSealOwner = CABAL_DAWN;
                    else if (duskPercent >= 10)
                        newSealOwner = CABAL_DUSK;
                    else
                        newSealOwner = CABAL_NULL;
                    break;
                case CABAL_DUSK:
                    if (duskPercent >= 10)
                        newSealOwner = CABAL_DUSK;
                    else
                        newSealOwner = CABAL_NULL;
                    break;
                }
                break;
            }

            _signsSealOwners.put(currSeal, newSealOwner);

            // Alert all online players to new seal status.
            switch (currSeal) {
            case SEAL_AVARICE:
                if (newSealOwner == CABAL_DAWN)
                    sendMessageToAll(SystemMessageId.DAWN_OBTAINED_AVARICE);
                else if (newSealOwner == CABAL_DUSK)
                    sendMessageToAll(SystemMessageId.DUSK_OBTAINED_AVARICE);
                break;
            case SEAL_GNOSIS:
                if (newSealOwner == CABAL_DAWN)
                    sendMessageToAll(SystemMessageId.DAWN_OBTAINED_GNOSIS);
                else if (newSealOwner == CABAL_DUSK)
                    sendMessageToAll(SystemMessageId.DUSK_OBTAINED_GNOSIS);
                break;
            case SEAL_STRIFE:
                if (newSealOwner == CABAL_DAWN)
                    sendMessageToAll(SystemMessageId.DAWN_OBTAINED_STRIFE);
                else if (newSealOwner == CABAL_DUSK)
                    sendMessageToAll(SystemMessageId.DUSK_OBTAINED_STRIFE);

                CastleManager.getInstance().validateTaxes(newSealOwner);
                break;
            }
        }
    }

    /**
     * This method is called to remove all players from catacombs and necropolises, who belong to the losing cabal. <BR>
     * <BR>
     * Should only ever called at the beginning of Seal Validation.
     */
    protected void teleLosingCabalFromDungeons(String compWinner) {
        for (L2Player onlinePlayer : L2World.getInstance().getAllPlayers()) {
            StatsSet currPlayer = getPlayerData(onlinePlayer);

            if (isSealValidationPeriod() || isCompResultsPeriod()) {
                if (!onlinePlayer.isGM() && onlinePlayer.isIn7sDungeon()
                        && !currPlayer.getString("cabal").equals(compWinner)) {
                    onlinePlayer.teleToLocation(TeleportWhereType.Town);
                    onlinePlayer.setIsIn7sDungeon(false);
                    onlinePlayer.sendMessage(
                            "You have been teleported to the nearest town due to the beginning of the Seal Validation period.");
                }
            } else {
                if (!onlinePlayer.isGM() && onlinePlayer.isIn7sDungeon()
                        && !currPlayer.getString("cabal").isEmpty()) {
                    onlinePlayer.teleToLocation(TeleportWhereType.Town);
                    onlinePlayer.setIsIn7sDungeon(false);
                    onlinePlayer.sendMessage(
                            "You have been teleported to the nearest town because you have not signed for any cabal.");
                }
            }
        }
    }

    /**
     * The primary controller of period change of the Seven Signs system. This runs all related tasks depending on the period that is about to begin.
     * 
     * @author Tempy
     */
    protected class SevenSignsPeriodChange implements Runnable {
        @Override
        public void run() {
            /*
             * Remember the period check here refers to the period just ENDED!
             */
            final int periodEnded = getCurrentPeriod();
            _activePeriod++;

            switch (periodEnded) {
            case PERIOD_COMP_RECRUITING: // Initialization

                // Start the Festival of Darkness cycle.
                SevenSignsFestival.getInstance().startFestivalManager();

                //A new period - castle lords may buy a new set of certificates
                renewCertificateShops();

                // Send message that Competition has begun.
                sendMessageToAll(SystemMessageId.QUEST_EVENT_PERIOD_BEGUN);
                break;
            case PERIOD_COMPETITION: // Results Calculation

                // Send message that Competition has ended.
                sendMessageToAll(SystemMessageId.QUEST_EVENT_PERIOD_ENDED);

                int compWinner = getCabalHighestScore();

                // Schedule a stop of the festival engine and reward highest ranking members from cycle
                SevenSignsFestival.getInstance().stopFestivalManager();
                SevenSignsFestival.getInstance().rewardHighestRanked();

                calcNewSealOwners();

                switch (compWinner) {
                case CABAL_DAWN:
                    sendMessageToAll(SystemMessageId.DAWN_WON);
                    break;
                case CABAL_DUSK:
                    sendMessageToAll(SystemMessageId.DUSK_WON);
                    break;
                }

                _previousWinner = compWinner;
                break;
            case PERIOD_COMP_RESULTS: // Seal Validation

                // Perform initial Seal Validation set up.
                initializeSeals();
                //Buff/Debuff members of the event when Seal of Strife captured.
                giveCPMult(getSealOwner(SEAL_STRIFE));
                // Send message that Seal Validation has begun.
                sendMessageToAll(SystemMessageId.SEAL_VALIDATION_PERIOD_BEGUN);

                _log.info("SevenSigns: The " + getCabalName(_previousWinner) + " have won the competition with "
                        + getCurrentScore(_previousWinner) + " points!");
                break;
            case PERIOD_SEAL_VALIDATION: // Reset for New Cycle

                // Ensure a cycle restart when this period ends.
                _activePeriod = PERIOD_COMP_RECRUITING;

                // Send message that Seal Validation has ended.
                sendMessageToAll(SystemMessageId.SEAL_VALIDATION_PERIOD_ENDED);
                //Clear Seal of Strife influence.
                removeCPMult();
                // Reset all data
                resetPlayerData();
                resetSeals();

                _currentCycle++;

                // Reset all Festival-related data and remove any unused blood offerings.
                // NOTE: A full update of Festival data in the database is also performed.
                SevenSignsFestival.getInstance().resetFestivalData(false);

                _dawnStoneScore = 0;
                _duskStoneScore = 0;

                _dawnFestivalScore = 0;
                _duskFestivalScore = 0;
                break;
            }

            // Make sure all Seven Signs data is saved for future use.
            saveSevenSignsData(null, true);

            teleLosingCabalFromDungeons(getCabalShortName(getCabalHighestScore()));

            SSQInfo ss = new SSQInfo();

            for (L2Player player : L2World.getInstance().getAllPlayers())
                player.sendPacket(ss);

            spawnSevenSignsNPC();

            _log.info("SevenSigns: The " + getCurrentPeriodName() + " period has begun!");

            setCalendarForNextPeriodChange();

            SevenSignsPeriodChange sspc = new SevenSignsPeriodChange();
            ThreadPoolManager.getInstance().scheduleGeneral(sspc, getMilliToPeriodChange());
        }
    }

    public void giveCPMult(int StrifeOwner) {
        for (L2Player character : L2World.getInstance().getAllPlayers()) {
            if (getPlayerCabal(character) != CABAL_NULL) {
                if (getPlayerCabal(character) == StrifeOwner)
                    //Gives "Victor of War" passive skill to all online characters with Cabal, which controls Seal of Strife
                    character.addSkill(SkillTable.getInstance().getInfo(5074, 1));
                else
                    //Gives "The Vanquished of War" passive skill to all online characters with Cabal, which does not control Seal of Strife
                    character.addSkill(SkillTable.getInstance().getInfo(5075, 1));
            }
        }
    }

    public void removeCPMult() {
        for (L2Player character : L2World.getInstance().getAllPlayers()) {
            //Remove SevenSigns' buffs/debuffs.
            character.removeSkill(SkillTable.getInstance().getInfo(5074, 1));
            character.removeSkill(SkillTable.getInstance().getInfo(5075, 1));
        }
    }

    public boolean checkSummonConditions(L2Player activeChar) {
        if (activeChar == null)
            return true;

        //Golems cannot be summoned by Dusk when the Seal of Strife is controlled by the Dawn
        if (isSealValidationPeriod()) {
            if (getSealOwner(SEAL_STRIFE) == CABAL_DAWN && getPlayerCabal(activeChar) == CABAL_DUSK) {
                activeChar.sendMessage(
                        "You cannot summon Siege Golem or Cannon while the Seal of Strife is possessed by the Lords of Dawn.");
                return true;
            }
        }
        return false;
    }

    private void renewCertificateShops() {
        Connection con = null;
        try {
            con = L2DatabaseFactory.getInstance().getConnection(con);
            PreparedStatement statement = con.prepareStatement(RESET_CERTIFICATE_SHOPS);
            statement.executeUpdate();
            statement.close();

            if (_log.isDebugEnabled())
                _log.info("SevenSigns: Updated Castle certificate shops!");
        } catch (SQLException e) {
            _log.fatal("SevenSigns: Failed to update certificate shops: ", e);
        } finally {
            L2DatabaseFactory.close(con);
        }
    }

    @SuppressWarnings("synthetic-access")
    private static class SingletonHolder {
        protected static final SevenSigns _instance = new SevenSigns();
    }
}