Java tutorial
/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jfree.gameserver.model.entity; import org.apache.commons.logging.Log; import org.apache.commons.logging.LogFactory; import com.l2jfree.Config; import com.l2jfree.gameserver.model.clan.L2Clan; /** * Vice - 2008 Class managing periodical events with castle */ public class FortUpdater implements Runnable { protected static Log _log = LogFactory.getLog(FortUpdater.class); private final L2Clan _clan; private final Fort _fort; private int _runCount; public FortUpdater(Fort fort, L2Clan clan, int runCount) { _fort = fort; _clan = clan; _runCount = runCount; } @Override public void run() { _runCount++; if (_fort.getOwnerClan() == null || _fort.getOwnerClan() != _clan) return; _fort.setBloodOathReward(_fort.getBloodOathReward() + Config.FS_BLOOD_OATH_COUNT); } }