com.l2jfree.gameserver.model.entity.faction.FactionQuest.java Source code

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/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jfree.gameserver.model.entity.faction;

import java.sql.Connection;
import java.sql.PreparedStatement;

import org.apache.commons.logging.Log;
import org.apache.commons.logging.LogFactory;

import com.l2jfree.Config;
import com.l2jfree.L2DatabaseFactory;
import com.l2jfree.gameserver.gameobjects.L2Player;

/**
 * @author evill33t
 *
 */
public class FactionQuest {
    protected static Log _log = LogFactory.getLog(FactionQuest.class);

    private final int _questId;
    private static int _factionId;
    private static String _name;
    private static String _descr;
    private static int _reward;
    private static int _mobId;
    private static int _amount;
    private static int _minLevel;

    public FactionQuest(int questId, int factionId, String name, String descr, int reward, int mobId, int amount,
            int minLevel) {
        _questId = questId;
        _factionId = factionId;
        _name = name;
        _descr = descr;
        _reward = reward;
        _mobId = mobId;
        _amount = amount;
        _minLevel = minLevel;
    }

    public int getId() {
        return _questId;
    }

    public static String getName() {
        return _name;
    }

    public static String getDescr() {
        return _descr;
    }

    public static int getReward() {
        return _reward;
    }

    public static int getAmount() {
        return _amount;
    }

    public static int getMobId() {
        return _mobId;
    }

    public static int getFactionId() {
        return _factionId;
    }

    public static int getMinLevel() {
        return _minLevel;
    }

    public static void createFactionQuest(L2Player player, int factionQuestId) {
        Connection con = null;
        try {
            con = L2DatabaseFactory.getInstance().getConnection(con);
            PreparedStatement statement;
            statement = con.prepareStatement(
                    "INSERT INTO character_faction_quests (char_id,faction_quest_id) VALUES (?,?)");
            statement.setInt(1, player.getObjectId());
            statement.setInt(2, factionQuestId);
            statement.executeUpdate();
            statement.close();
        } catch (Exception e) {
            _log.warn("could not insert char faction quest:", e);
        } finally {
            L2DatabaseFactory.close(con);
        }
    }

    public static void endFactionQuest(L2Player player, int factionQuestId) {
        player.sendMessage(getName() + " completed.");
        player.getNPCFaction().addFactionPoints(getReward() * Config.FACTION_QUEST_RATE);
        deleteFactionQuest(player, factionQuestId);
    }

    public static void deleteFactionQuest(L2Player player, int factionQuestId) {
        Connection con = null;
        try {
            con = L2DatabaseFactory.getInstance().getConnection(con);
            PreparedStatement statement;
            statement = con.prepareStatement(
                    "DELETE FROM character_faction_quests WHERE char_id=? AND faction_quest_id=?");
            statement.setInt(1, player.getObjectId());
            statement.setInt(2, factionQuestId);
            statement.executeUpdate();
            statement.close();
        } catch (Exception e) {
            _log.warn("could not delete char faction quest:", e);
        } finally {
            L2DatabaseFactory.close(con);
        }
    }
}