Java tutorial
/* * Copyright 2014-2016 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.kotcrab.vis.ui.widget; import com.badlogic.gdx.scenes.scene2d.InputEvent; import com.badlogic.gdx.scenes.scene2d.InputListener; import com.badlogic.gdx.scenes.scene2d.ui.List; import com.kotcrab.vis.ui.FocusManager; import com.kotcrab.vis.ui.VisUI; /** * Compatible with {@link List}. Does not provide additional features however for proper VisUI focus management List * should be always preferred. * @author Kotcrab * @see List */ public class VisList<T> extends List<T> { public VisList() { super(VisUI.getSkin()); init(); } public VisList(String styleName) { super(VisUI.getSkin(), styleName); init(); } public VisList(ListStyle style) { super(style); init(); } private void init() { addListener(new InputListener() { @Override public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { FocusManager.resetFocus(getStage()); return false; } }); } }