Java tutorial
/* * Copyright (c) 2013 David Rubio * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.kodehawa.newgui; import net.minecraft.src.FoodStats; import net.minecraft.src.GuiButton; import net.minecraft.src.GuiScreen; import net.minecraft.src.ResourceLocation; import org.lwjgl.opengl.GL11; import com.kodehawa.CheatPack; public class GuiHealthFood extends GuiScreen { private GuiScreen parentScreen; private GuiValueField healthlevel; private GuiValueField foodlevel; private GuiValueField saturation; private GuiValueField exhaustion; private static final int xSize = 218; private static final int ySize = 150; protected static final ResourceLocation field_CP2_oi = new ResourceLocation("/CP2/resources/guihealthfood.png"); public GuiHealthFood(GuiScreen guiscreen) { parentScreen = guiscreen; } /** * Adds the buttons (and other controls) to the screen in question. */ public void initGui() { int i = (width - 218) / 2; int j = (height - 150) / 2; //healthlevel = new GuiValueField(new IntBuilder(CheatPack.coreBase.getPlayer().getHealth(), 20), fontRenderer, i + 9, j + 9 + 0, 200, 20); try { int k = CheatPack.hasZMod ? 1 : 0; FoodStats foodstats = (FoodStats) CheatPack.getPrivateValue(net.minecraft.src.EntityPlayer.class, CheatPack.coreBase.getPlayer(), 3 + k); foodlevel = new GuiValueField(new IntBuilder(foodstats.getFoodLevel(), 20, -32768, 32767), fontRenderer, i + 9, j + 9 + 26, 200, 20); saturation = new GuiValueField(new FloatBuilder(foodstats.getSaturationLevel(), 0.0F), fontRenderer, i + 9, j + 9 + 52, 200, 20); exhaustion = new GuiValueField(new FloatBuilder( ((Float) CheatPack.getPrivateValue(net.minecraft.src.FoodStats.class, foodstats, 2)) .floatValue(), 0.0F), fontRenderer, i + 9, j + 9 + 78, 200, 20); } catch (Exception exception) { CheatPack.coreBase.throwException("Error with getting food stats!", exception); } buttonList.add(new GuiButton(200, i + 9, j + 9 + 104 + 7, CheatPack.translate("GuiHealthFood.ButtonSet"))); } /** * Draws the screen and all the components in it. */ public void drawScreen(int i, int j, float f) { drawDefaultBackground(); mc.func_110434_K().func_110577_a(field_CP2_oi); //this.mc.renderEngine.bindTexture("/CP2/resources/guihealthfood.png"); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); int l = (width - 218) / 2; int i1 = (height - 150) / 2; drawTexturedModalRect(l, i1, 0, 0, 218, 150); healthlevel.drawScreen(i, j, f); foodlevel.drawScreen(i, j, f); saturation.drawScreen(i, j, f); exhaustion.drawScreen(i, j, f); drawCenteredString(fontRenderer, CheatPack.translate("GuiHealthFood.LabelTitle"), width / 2, 20, 0xffffff); drawCenteredString(fontRenderer, CheatPack.translate("GuiHealthFood.LabelHealthLevel"), width / 2, i1 + 9 + 0 + 5, 0xffffff); drawCenteredString(fontRenderer, CheatPack.translate("GuiHealthFood.LabelFoodLevel"), width / 2, i1 + 9 + 26 + 5, 0xffffff); drawCenteredString(fontRenderer, CheatPack.translate("GuiHealthFood.LabelSaturation"), width / 2, i1 + 9 + 52 + 5, 0xffffff); drawCenteredString(fontRenderer, CheatPack.translate("GuiHealthFood.LabelExhaustion"), width / 2, i1 + 9 + 78 + 5, 0xffffff); super.drawScreen(i, j, f); } /** * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e). */ public void keyTyped(char c, int i) { if (!CheatPack.escapeGui(mc, i, parentScreen)) { super.keyTyped(c, i); healthlevel.keyTyped(c, i); foodlevel.keyTyped(c, i); saturation.keyTyped(c, i); exhaustion.keyTyped(c, i); if (i == CheatPack.setKey) { mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F); applyChanges(); } } } /** * Called when the mouse is clicked. */ public void mouseClicked(int i, int j, int k) { super.mouseClicked(i, j, k); healthlevel.mouseClicked(i, j, k); foodlevel.mouseClicked(i, j, k); saturation.mouseClicked(i, j, k); exhaustion.mouseClicked(i, j, k); } /** * Called from the main game loop to update the screen. */ public void updateScreen() { healthlevel.updateScreen(); foodlevel.updateScreen(); saturation.updateScreen(); exhaustion.updateScreen(); } /** * Returns true if this GUI should pause the game when it is displayed in single-player */ public boolean doesGuiPauseGame() { return CheatPack.pausegame; } /** * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). */ protected void actionPerformed(GuiButton guibutton) { if (guibutton.id == 200) { applyChanges(); } } private void applyChanges() { //CheatPack.getBase(mc).setHealth(mc.thePlayer, healthlevel.toInt()); CheatPack.getBase(mc).setFoodStatValues(mc.thePlayer, foodlevel.toInt(), saturation.toFloat(), exhaustion.toFloat()); } }