Java tutorial
/* * Caveworld * * Copyright (c) 2014 kegare * https://github.com/kegare * * This mod is distributed under the terms of the Minecraft Mod Public License Japanese Translation, or MMPL_J. */ package com.kegare.caveworld.client.renderer; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.util.IIcon; import net.minecraft.world.IBlockAccess; import org.lwjgl.opengl.GL11; import com.kegare.caveworld.block.CaveBlocks; import com.kegare.caveworld.core.Config; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class RenderPortalCaveworld implements ISimpleBlockRenderingHandler { @Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { if (getRenderId() == modelId) { Tessellator tessellator = Tessellator.instance; IIcon icon = renderer.getBlockIcon(block); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); renderer.setRenderBounds(0.0D, 0.0D, 0.375D, 1.0D, 1.0D, 0.625D); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, -1.0F, 0.0F); renderer.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, icon); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 1.0F, 0.0F); renderer.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, icon); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, -1.0F); renderer.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, icon); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, 1.0F); renderer.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, icon); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(-1.0F, 0.0F, 0.0F); renderer.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, icon); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(1.0F, 0.0F, 0.0F); renderer.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, icon); tessellator.draw(); GL11.glTranslatef(0.5F, 0.5F, 0.5F); } } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { if (getRenderId() == modelId) { renderer.setOverrideBlockTexture(renderer.getIconSafe(CaveBlocks.caveworld_portal.portalIcon)); renderer.renderStandardBlock(block, x, y, z); renderer.clearOverrideBlockTexture(); return true; } return false; } @Override public boolean shouldRender3DInInventory(int modelId) { return getRenderId() == modelId; } @Override public int getRenderId() { return Config.RENDER_TYPE_PORTAL; } }