com.kaijin.AdvPowerMan.gui.GuiBatteryStation.java Source code

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Here is the source code for com.kaijin.AdvPowerMan.gui.GuiBatteryStation.java

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/*******************************************************************************
 * Copyright (c) 2012-2013 Yancarlo Ramsey and CJ Bowman
 * Licensed as open source with restrictions. Please see attached LICENSE.txt.
 ******************************************************************************/
package com.kaijin.AdvPowerMan.gui;

import java.text.DecimalFormat;

import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.util.ResourceLocation;

import org.lwjgl.opengl.GL11;

import com.kaijin.AdvPowerMan.Info;
import com.kaijin.AdvPowerMan.Utils;
import com.kaijin.AdvPowerMan.containers.ContainerBatteryStation;
import com.kaijin.AdvPowerMan.tileentities.TEBatteryStation;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

@SideOnly(Side.CLIENT)
public class GuiBatteryStation extends GuiContainer {
    IInventory playerInventory;
    public TEBatteryStation tile;
    private CButton button;
    private int mode = -1;

    private int xLoc;
    private int yLoc;
    private int xCenter;

    private DecimalFormat fraction = new DecimalFormat("##0.00");
    private DecimalFormat time = new DecimalFormat("00");
    private DecimalFormat days = new DecimalFormat("#0");
    private DecimalFormat dayFrac = new DecimalFormat("0.#");

    private static final int GREEN = 0x55FF55;
    private static final int GREENGLOW = Utils.multiplyColorComponents(GREEN, 0.16F);

    public GuiBatteryStation(InventoryPlayer player, TEBatteryStation tileentity) {
        super(new ContainerBatteryStation(player, tileentity));
        tile = tileentity;
        xSize = 176; // The X size of the GUI window in pixels.
        ySize = 182; // The Y size of the GUI window in pixels.
        button = new CButton(0, 0, 0, 18, 12, 30, 200, 30, 200, "", 4210752, 16777120,
                Info.GUI_TEX_BATTERY_STATION);
    }

    @Override
    public void initGui() {
        super.initGui(); // Don't forget this or MC will crash

        // Upper left corner of GUI panel
        xLoc = (width - xSize) / 2; // Half the difference between screen width
        // and GUI width
        yLoc = (height - ySize) / 2; // Half the difference between screen
        // height and GUI height
        xCenter = width / 2;
        button.xPosition = xLoc + 16;
        button.yPosition = yLoc + 44;
        mode = -1;
    }

    @Override
    protected void drawGuiContainerBackgroundLayer(float var1, int mouseX, int mouseY) {
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        mc.renderEngine
                .bindTexture(new ResourceLocation(Info.TITLE_PACKED.toLowerCase(), Info.GUI_TEX_BATTERY_STATION));

        this.drawTexturedModalRect(xLoc, yLoc, 0, 0, xSize, ySize);

        // Draw title text
        Utils.drawCenteredText(fontRendererObj, I18n.format(tile.getInventoryName()), xCenter, yLoc + 8, 4210752);

        if (mode != ((ContainerBatteryStation) inventorySlots).opMode) {
            mode = ((ContainerBatteryStation) inventorySlots).opMode;
            if (mode == 0) {
                button.vLoc = 200;
                button.vHoverLoc = 200;
            } else {
                button.vLoc = 185;
                button.vHoverLoc = 185;
            }
        }

        Utils.drawLeftAlignedText(fontRendererObj, I18n.format(Info.KEY_DISCHARGER_MODE_LINE1), xLoc + 7, yLoc + 59,
                4210752);
        Utils.drawLeftAlignedText(fontRendererObj, I18n.format(Info.KEY_DISCHARGER_MODE_LINE2), xLoc + 7, yLoc + 70,
                4210752);
        Utils.drawCenteredText(fontRendererObj, I18n.format(Info.KEY_STATS_AVERAGE_EU), xLoc + 144, yLoc + 27,
                4210752);
        Utils.drawCenteredText(fontRendererObj, I18n.format(Info.KEY_STATS_TIME_REMAINING), xLoc + 144, yLoc + 65,
                4210752);

        // Factor of 100 because data is in fixed point (x100)
        final float rate = (float) (((ContainerBatteryStation) inventorySlots).average) / 100F;
        Utils.drawRightAlignedGlowingText(fontRendererObj, fraction.format(rate), xLoc + 166, yLoc + 41, GREEN,
                GREENGLOW);

        String clock;
        if (rate > 0) {
            // Rate * 20 to convert per tick to per second
            int timeScratch = (int) ((float) (((ContainerBatteryStation) inventorySlots).itemsEnergyTotal)
                    / (rate * 20));
            if (timeScratch <= 345600) // 60 * 60 * 96 or 4 days
            {
                final int sec = timeScratch % 60;
                timeScratch /= 60;
                final int min = timeScratch % 60;
                timeScratch /= 60;
                clock = time.format(timeScratch) + ":" + time.format(min) + ":" + time.format(sec);
            } else {
                float dayScratch = ((float) timeScratch) / 86400F; // 60 * 60 *
                // 24 or 1
                // day
                clock = (dayScratch < 10F ? dayFrac.format(dayScratch)
                        : dayScratch < 100 ? days.format((int) dayScratch) : "??")
                        + I18n.format(Info.KEY_STATS_DISPLAY_DAYS);
            }
        } else
            clock = I18n.format(Info.KEY_STATS_DISPLAY_UNKNOWN);
        Utils.drawRightAlignedGlowingText(fontRendererObj, clock, xLoc + 166, yLoc + 51, GREEN, GREENGLOW);

        button.drawButton(mc, mouseX, mouseY);
    }

    @Override
    protected void mouseClicked(int par1, int par2, int par3) {
        if (par3 == 0) // On a left click,
        {
            if (button.enabled && button.mousePressed(this.mc, par1, par2)) // if
            // it's
            // enabled
            // and
            // was
            // under
            // the
            // pointer,
            {
                // mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F); //
                // provide audio feedback,
                tile.sendGuiButton(button.id); // and inform the server of the
                // button click.
            }
        }
        super.mouseClicked(par1, par2, par3); // Finally, do all that other
        // normal stuff.
    }

}