Java tutorial
/* * Copyright [2014] @author file * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.jemge.core; import com.badlogic.gdx.Game; import com.badlogic.gdx.graphics.OrthographicCamera; /** * Use this instead of {@link Game}. Calls the required functions of the engine. * * @author MrBarsack */ public class JGame extends Game { @Override public void create() { new Engine(); } @Override public void render() { super.render(); Jemge.engine.update(); Jemge.renderer2D.render(); } @Override public void dispose() { Jemge.engine.dispose(); } public OrthographicCamera getCamera() { return Jemge.renderer2D.getCamera(); } @Override public void resize(int width, int height) { Jemge.engine.getJUIManager().getStage().getViewport().update(width, height, true); } }