Java tutorial
/* * * This file is part of the iText (R) project. Copyright (c) 1998-2019 iText Group NV * Authors: Bruno Lowagie, Paulo Soares, et al. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License version 3 * as published by the Free Software Foundation with the addition of the * following permission added to Section 15 as permitted in Section 7(a): * FOR ANY PART OF THE COVERED WORK IN WHICH THE COPYRIGHT IS OWNED BY * ITEXT GROUP. ITEXT GROUP DISCLAIMS THE WARRANTY OF NON INFRINGEMENT * OF THIRD PARTY RIGHTS * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU Affero General Public License for more details. * You should have received a copy of the GNU Affero General Public License * along with this program; if not, see http://www.gnu.org/licenses or write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA, 02110-1301 USA, or download the license from the following URL: * http://itextpdf.com/terms-of-use/ * * The interactive user interfaces in modified source and object code versions * of this program must display Appropriate Legal Notices, as required under * Section 5 of the GNU Affero General Public License. * * In accordance with Section 7(b) of the GNU Affero General Public License, * a covered work must retain the producer line in every PDF that is created * or manipulated using iText. * * You can be released from the requirements of the license by purchasing * a commercial license. Buying such a license is mandatory as soon as you * develop commercial activities involving the iText software without * disclosing the source code of your own applications. * These activities include: offering paid services to customers as an ASP, * serving PDFs on the fly in a web application, shipping iText with a closed * source product. * * For more information, please contact iText Software Corp. at this * address: sales@itextpdf.com */ package com.itextpdf.text.pdf.parser; /** * Contains information relating to painting current path. * * @since 5.5.6 */ public class PathPaintingRenderInfo { /** * The nonzero winding number rule determines whether a given point is inside a path by * conceptually drawing a ray from that point to infinity in any direction and then examining * the places where a segment of the path crosses the ray. Starting with a count of 0, the rule * adds 1 each time a path segment crosses the ray from left to right and subtracts 1 each time a * segment crosses from right to left. After counting all the crossings, if the result is 0, the * point is outside the path; otherwise, it is inside. * * For more details see PDF spec. */ public static final int NONZERO_WINDING_RULE = 1; /** * The even-odd rule determines whether a point is inside a path by drawing a ray from that point in * any direction and simply counting the number of path segments that cross the ray, regardless of * direction. If this number is odd, the point is inside; if even, the point is outside. * * For more details see PDF spec. */ public static final int EVEN_ODD_RULE = 2; /** * End the path object without filling or stroking it. This operator shall be a path-painting no-op, * used primarily for the side effect of changing the current clipping path */ public static final int NO_OP = 0; /** * Value specifying stroke operation to perform on the current path. */ public static final int STROKE = 1; /** * Value specifying fill operation to perform on the current path. When the fill operation * is performed it should use either nonzero winding or even-odd rule. */ public static final int FILL = 2; private int operation; private int rule; private GraphicsState gs; /** * @param operation One of the possible combinations of {@link #STROKE} and {@link #FILL} values or {@link #NO_OP} * @param rule Either {@link #NONZERO_WINDING_RULE} or {@link #EVEN_ODD_RULE}. * @param gs The graphics state. */ public PathPaintingRenderInfo(int operation, int rule, GraphicsState gs) { this.operation = operation; this.rule = rule; this.gs = gs; } /** * If the operation is {@link #NO_OP} then the rule is ignored, * otherwise {@link #NONZERO_WINDING_RULE} is used by default. * * See {@link #PathPaintingRenderInfo(int, int, GraphicsState)} */ public PathPaintingRenderInfo(int operation, GraphicsState gs) { this(operation, NONZERO_WINDING_RULE, gs); } /** * @return <CODE>int</CODE> value which is either {@link #NO_OP} or one of possible * combinations of {@link #STROKE} and {@link #FILL} */ public int getOperation() { return operation; } /** * @return Either {@link #NONZERO_WINDING_RULE} or {@link #EVEN_ODD_RULE}. */ public int getRule() { return rule; } /** * @return Current transformation matrix. */ public Matrix getCtm() { return gs.ctm; } public float getLineWidth() { return gs.getLineWidth(); } public int getLineCapStyle() { return gs.getLineCapStyle(); } public int getLineJoinStyle() { return gs.getLineJoinStyle(); } public float getMiterLimit() { return gs.getMiterLimit(); } public LineDashPattern getLineDashPattern() { return gs.getLineDashPattern(); } }