Java tutorial
/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package com.ifpe.poker.model; import java.util.ArrayList; import java.util.Iterator; import java.util.Timer; import java.util.TimerTask; import java.util.logging.Level; import java.util.logging.Logger; import org.json.JSONObject; import org.junit.After; import org.junit.AfterClass; import org.junit.Before; import org.junit.BeforeClass; import org.junit.Test; import static org.junit.Assert.*; /** * * @author Lourivaldo */ public class NewEmptyJUnitTest { public NewEmptyJUnitTest() { } @BeforeClass public static void setUpClass() { } @AfterClass public static void tearDownClass() { } @Before public void setUp() { } @After public void tearDown() { } @Test public void hello() { Timer timer = new Timer(); timer.schedule(new TimerTask() { int i = 10; @Override public void run() { if (i <= 0) { cancel(); } System.out.println(i--); } }, 5000, 1000); // assertSame(player, list.get(0)); } }