Java tutorial
/* * MIT License * * Copyright (c) 2016 Asynchronous Game Query Library * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package com.ibasco.agql.protocols.valve.steam.webapi.interfaces; import com.google.gson.GsonBuilder; import com.google.gson.JsonArray; import com.google.gson.JsonObject; import com.google.gson.reflect.TypeToken; import com.ibasco.agql.protocols.valve.steam.webapi.SteamWebApiClient; import com.ibasco.agql.protocols.valve.steam.webapi.SteamWebApiInterface; import com.ibasco.agql.protocols.valve.steam.webapi.adapters.SteamAssetClassInfoMapDeserializer; import com.ibasco.agql.protocols.valve.steam.webapi.adapters.SteamAssetDescDeserializer; import com.ibasco.agql.protocols.valve.steam.webapi.interfaces.economy.GetAssetClassInfo; import com.ibasco.agql.protocols.valve.steam.webapi.interfaces.economy.GetAssetPrices; import com.ibasco.agql.protocols.valve.steam.webapi.pojos.SteamAssetClassInfo; import com.ibasco.agql.protocols.valve.steam.webapi.pojos.SteamAssetDescription; import com.ibasco.agql.protocols.valve.steam.webapi.pojos.SteamAssetPriceInfo; import java.lang.reflect.Type; import java.util.ArrayList; import java.util.List; import java.util.Map; import java.util.concurrent.CompletableFuture; /** * Created by raffy on 10/26/2016. */ public class SteamEconomy extends SteamWebApiInterface { public SteamEconomy(SteamWebApiClient client) { super(client); } @Override protected void configureBuilder(GsonBuilder builder) { builder.registerTypeAdapter(new TypeToken<Map<String, SteamAssetClassInfo>>() { }.getType(), new SteamAssetClassInfoMapDeserializer()); builder.registerTypeAdapter(SteamAssetDescription.class, new SteamAssetDescDeserializer()); } public CompletableFuture<List<SteamAssetPriceInfo>> getAssetPrices(int appId) { return getAssetPrices(appId, null, null); } public CompletableFuture<List<SteamAssetPriceInfo>> getAssetPrices(int appId, String currency, String language) { CompletableFuture<JsonObject> json = sendRequest(new GetAssetPrices(VERSION_1, appId, currency, language)); return json.thenApply(root -> { JsonObject result = root.getAsJsonObject("result"); boolean success = result.getAsJsonPrimitive("success").getAsBoolean(); if (success) { JsonArray assets = result.getAsJsonArray("assets"); Type type = new TypeToken<List<SteamAssetPriceInfo>>() { }.getType(); return builder().fromJson(assets, type); } return new ArrayList<SteamAssetPriceInfo>(); }); } public CompletableFuture<Map<String, SteamAssetClassInfo>> getAssetClassInfo(int appId, String language, List<Long> classIds) { return getAssetClassInfo(appId, language, classIds.toArray(new Long[0])); } public CompletableFuture<Map<String, SteamAssetClassInfo>> getAssetClassInfo(int appId, String language, Long... classIds) { CompletableFuture<JsonObject> json = sendRequest( new GetAssetClassInfo(VERSION_1, appId, language, classIds)); return json.thenApply(root -> { JsonObject result = root.getAsJsonObject("result"); Type type = new TypeToken<Map<String, SteamAssetClassInfo>>() { }.getType(); return builder().fromJson(result, type); }); } }