Java tutorial
/* * MIT License * * Copyright (c) 2016 Asynchronous Game Query Library * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package com.ibasco.agql.protocols.valve.source.query; import com.ibasco.agql.core.Transport; import com.ibasco.agql.core.enums.ChannelType; import com.ibasco.agql.core.enums.ProcessingMode; import com.ibasco.agql.core.messenger.GameServerMessenger; import com.ibasco.agql.core.transport.udp.NettyPooledUdpTransport; import com.ibasco.agql.protocols.valve.source.query.request.SourceChallengeRequest; import com.ibasco.agql.protocols.valve.source.query.request.SourceInfoRequest; import com.ibasco.agql.protocols.valve.source.query.request.SourcePlayerRequest; import com.ibasco.agql.protocols.valve.source.query.request.SourceRulesRequest; import com.ibasco.agql.protocols.valve.source.query.response.SourceChallengeResponse; import com.ibasco.agql.protocols.valve.source.query.response.SourceInfoResponse; import com.ibasco.agql.protocols.valve.source.query.response.SourcePlayerResponse; import com.ibasco.agql.protocols.valve.source.query.response.SourceRulesResponse; import io.netty.channel.ChannelOption; import io.netty.channel.FixedRecvByteBufAllocator; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import java.util.Map; /** * Created by raffy on 9/14/2016. */ public class SourceQueryMessenger extends GameServerMessenger<SourceServerRequest, SourceServerResponse> { private static final Logger log = LoggerFactory.getLogger(SourceQueryMessenger.class); public SourceQueryMessenger() { //Use the default session manager super(ProcessingMode.ASYNCHRONOUS); } @Override protected Transport<SourceServerRequest> createTransportService() { NettyPooledUdpTransport<SourceServerRequest> transport = new NettyPooledUdpTransport<>(ChannelType.NIO_UDP); transport.setChannelInitializer(new SourceQueryChannelInitializer(this)); transport.addChannelOption(ChannelOption.SO_SNDBUF, 1048576); transport.addChannelOption(ChannelOption.SO_RCVBUF, 1048576); transport.addChannelOption(ChannelOption.RCVBUF_ALLOCATOR, new FixedRecvByteBufAllocator(1400)); return transport; } @Override public void configureMappings( Map<Class<? extends SourceServerRequest>, Class<? extends SourceServerResponse>> map) { map.put(SourceInfoRequest.class, SourceInfoResponse.class); map.put(SourceChallengeRequest.class, SourceChallengeResponse.class); map.put(SourcePlayerRequest.class, SourcePlayerResponse.class); map.put(SourceRulesRequest.class, SourceRulesResponse.class); } }