Java tutorial
/** * * Copyright (c) 2014 Hea3veN * * This file is part of lib-colladamodel. * * lib-colladamodel is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * lib-colladamodel is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with lib-colladamodel. If not, see <http://www.gnu.org/licenses/>. * */ package com.hea3ven.colladamodel.client.model.transform; import net.minecraft.util.Vec3; import org.lwjgl.opengl.GL11; public class Scale extends Transform { private Vec3 vec; public Scale(String name, Vec3 vec) { super(name); this.vec = vec; } public Vec3 getVec() { return vec; } public void apply() { GL11.glScaled(vec.xCoord, vec.yCoord, vec.zCoord); } }