Java tutorial
/* * Copyright 2012 The Netty Project * * The Netty Project licenses this file to you under the Apache License, * version 2.0 (the "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ package com.gxkj.demo.netty.uptime; import com.gxkj.demo.netty.NettyConfig; import io.netty.bootstrap.Bootstrap; import io.netty.channel.ChannelInitializer; import io.netty.channel.EventLoopGroup; import io.netty.channel.nio.NioEventLoopGroup; import io.netty.channel.socket.SocketChannel; import io.netty.channel.socket.nio.NioSocketChannel; import io.netty.handler.timeout.IdleStateHandler; /** * Connects to a server periodically to measure and print the uptime of the * server. This example demonstrates how to implement reliable reconnection * mechanism in Netty. */ public class UptimeClient { // Sleep 5 seconds before a reconnection attempt. static final int RECONNECT_DELAY = 5; // Reconnect when the server sends nothing for 10 seconds. private static final int READ_TIMEOUT = 10; private final String host; private final int port; // A single handler will be reused across multiple connection attempts to keep when the last // successful connection attempt was. private final UptimeClientHandler handler = new UptimeClientHandler(this); public UptimeClient(String host, int port) { this.host = host; this.port = port; } public void run() { configureBootstrap(new Bootstrap()).connect(); } private Bootstrap configureBootstrap(Bootstrap b) { return configureBootstrap(b, new NioEventLoopGroup()); } Bootstrap configureBootstrap(Bootstrap b, EventLoopGroup g) { b.group(g).channel(NioSocketChannel.class).remoteAddress(host, port) .handler(new ChannelInitializer<SocketChannel>() { @Override public void initChannel(SocketChannel ch) throws Exception { ch.pipeline().addLast(new IdleStateHandler(READ_TIMEOUT, 0, 0), handler); } }); return b; } public static void main(String[] args) throws Exception { String host = NettyConfig.host; int port = NettyConfig.port; new UptimeClient(host, port).run(); } }