Java tutorial
/** * Copyright (C) 2015 MCGenrix * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.grafxteam.sr.main; import org.lwjgl.LWJGLException; import org.lwjgl.opengl.ContextAttribs; import org.lwjgl.opengl.Display; import org.lwjgl.opengl.DisplayMode; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.PixelFormat; public class MainDisplayClass { public static void createDisplay() { ContextAttribs attribs = new ContextAttribs(4, 5); attribs.withForwardCompatible(true); attribs.withProfileCore(true); try { Display.setDisplayMode(new DisplayMode(DisplayParams.WIDTH, DisplayParams.HEIGHT)); Display.create(new PixelFormat(), attribs); } catch (LWJGLException e) { e.printStackTrace(); } Display.setTitle(DisplayParams.TITLE + DisplayParams.VER); GL11.glViewport(0, 0, DisplayParams.WIDTH, DisplayParams.HEIGHT); } public static void updateDisplay() { Display.sync(DisplayParams.FPS_CAP); Display.update(); } public static void closeDisplay() { Display.destroy(); } }