Java tutorial
package com.google.gwt.maeglin89273.game.mengine.component; import org.jbox2d.collision.AABB; import org.jbox2d.dynamics.Body; /** * @author Maeglin Liao * */ public interface Physical extends GameComponent { public Body getBody(); public Spatial getSpace(); public void destroy(); public boolean isDestroyed(); public AABB getAABB(); }