com.google.android.apps.santatracker.doodles.shared.HistoryManager.java Source code

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/*
 * Copyright (C) 2016 Google Inc. All Rights Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.google.android.apps.santatracker.doodles.shared;

import android.content.Context;
import android.os.AsyncTask;
import android.util.Log;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.UnsupportedEncodingException;
import org.json.JSONException;
import org.json.JSONObject;

/**
 * Maintains the history and stats of what the user has accomplished.
 *
 * <p>Note that this class handles the serializing into JSON instead of each game.  This was done
 * to make it easier to make a game picker that showed your status on each game.  Since there are
 * canonical types it would then know how to read them.  We add a setArbitraryData and
 * getArbitaryData for any game that wants to put other kind of information in.
 */
public class HistoryManager {
    private static final String TAG = HistoryManager.class.getSimpleName();

    public static final String BEST_PLACE_KEY = "place";
    public static final String BEST_STAR_COUNT_KEY = "stars";
    public static final String BEST_TIME_MILLISECONDS_KEY = "time";
    public static final String BEST_SCORE_KEY = "score";
    public static final String BEST_DISTANCE_METERS_KEY = "distance";
    public static final String ARBITRARY_DATA_KEY = "arb";

    private static final String FILENAME = "history.json";

    private final Context context;
    private volatile JSONObject history;

    /**
     * Listener for when the history is loaded.
     */
    public static interface HistoryListener {
        public void onFinishedLoading();

        public void onFinishedSaving();
    }

    private HistoryListener listener;

    /**
     * Creates a history manager.
     * HistoryListener can be null.
     */
    public HistoryManager(Context context, HistoryListener listener) {
        this.context = context;
        this.listener = listener;
        // While history is loading from disk, we ignore any changes clients might ask for.
        history = null;
        load();
    }

    public void setListener(HistoryListener listener) {
        this.listener = listener;
    }

    /**
     * Gets the json object for a particular game type.
     */
    private JSONObject getGameObject(GameType gameType) throws JSONException {
        if (history == null) {
            throw new JSONException("null history");
        }
        JSONObject gameObject = history.optJSONObject(gameType.toString());
        if (gameObject == null) {
            gameObject = new JSONObject();
        }
        return gameObject;
    }

    /************************ Setters *****************************/
    /**
     * Set the best place (1st, 2nd, 3rd) for a game type.
     * NOTE: It's expected for the client to figure out if it is the best place.
     */
    public void setBestPlace(GameType gameType, int place) {
        try {
            JSONObject gameObject = getGameObject(gameType);
            gameObject.put(BEST_PLACE_KEY, place);
            history.put(gameType.toString(), gameObject);
        } catch (JSONException e) {
            Log.e(TAG, "error setting place", e);
        }
    }

    /**
     * Set the best star count for a game type.
     * NOTE: It's expected for the client to figure out if it is the best star count.
     */
    public void setBestStarCount(GameType gameType, int count) {
        try {
            JSONObject gameObject = getGameObject(gameType);
            gameObject.put(BEST_STAR_COUNT_KEY, count);
            history.put(gameType.toString(), gameObject);
        } catch (JSONException e) {
            Log.e(TAG, "error setting place", e);
        }
    }

    /**
     * Set the best time for a game type.
     * NOTE: it's expected for the client to figure out if it is the best time since some will want
     * bigger and some will want smaller numbers.
     */
    public void setBestTime(GameType gameType, long timeInMilliseconds) {
        try {
            JSONObject gameObject = getGameObject(gameType);
            gameObject.put(BEST_TIME_MILLISECONDS_KEY, timeInMilliseconds);
            history.put(gameType.toString(), gameObject);
        } catch (JSONException e) {
            Log.e(TAG, "error setting time", e);
        }
    }

    /**
     * Set the best score for a game type.
     * NOTE: it's expected for the client to figure out if it is the best score since some will want
     * bigger and some will want smaller numbers.
     */
    public void setBestScore(GameType gameType, double score) {
        try {
            JSONObject gameObject = getGameObject(gameType);
            gameObject.put(BEST_SCORE_KEY, score);
            history.put(gameType.toString(), gameObject);
        } catch (JSONException e) {
            Log.e(TAG, "error setting score", e);
        }
    }

    /**
     * Set the best distance for a game type.
     * NOTE: it's expected for the client to figure out if it is the best distance since some will
     * want bigger and some will want smaller numbers.
     */
    public void setBestDistance(GameType gameType, double distanceInMeters) {
        try {
            JSONObject gameObject = getGameObject(gameType);
            gameObject.put(BEST_DISTANCE_METERS_KEY, distanceInMeters);
            history.put(gameType.toString(), gameObject);
        } catch (JSONException e) {
            Log.e(TAG, "error setting distance", e);
        }
    }

    /**
     * Sets an arbitrary jsonObject a game might want.
     */
    public void setArbitraryData(GameType gameType, JSONObject data) {
        try {
            JSONObject gameObject = getGameObject(gameType);
            gameObject.put(ARBITRARY_DATA_KEY, data);
            history.put(gameType.toString(), gameObject);
        } catch (JSONException e) {
            Log.e(TAG, "error setting distance", e);
        }
    }

    /************************ Getters *****************************/

    /**
     * Returns the best place so far.  Null if no value has been given yet.
     */
    public Integer getBestPlace(GameType gameType) {
        try {
            JSONObject gameObject = getGameObject(gameType);
            return gameObject.getInt(BEST_PLACE_KEY);
        } catch (JSONException e) {
            return null;
        }
    }

    /**
     * Returns the best star count so far.  Null if no value has been given yet.
     */
    public Integer getBestStarCount(GameType gameType) {
        try {
            JSONObject gameObject = getGameObject(gameType);
            return gameObject.getInt(BEST_STAR_COUNT_KEY);
        } catch (JSONException e) {
            return null;
        }
    }

    /**
     * Returns the best time so far.  Null if no value has been given yet.
     */
    public Long getBestTime(GameType gameType) {
        try {
            JSONObject gameObject = getGameObject(gameType);
            return gameObject.getLong(BEST_TIME_MILLISECONDS_KEY);
        } catch (JSONException e) {
            return null;
        }
    }

    /**
     * Returns the best score so far.  Null if no value has been given yet.
     */
    public Double getBestScore(GameType gameType) {
        try {
            JSONObject gameObject = getGameObject(gameType);
            return gameObject.getDouble(BEST_SCORE_KEY);
        } catch (JSONException e) {
            return null;
        }
    }

    /**
     * Returns the best distance so far.  Null if no value has been given yet.
     */
    public Double getBestDistance(GameType gameType) {
        try {
            JSONObject gameObject = getGameObject(gameType);
            return gameObject.getDouble(BEST_DISTANCE_METERS_KEY);
        } catch (JSONException e) {
            return null;
        }
    }

    /**
     * Returns arbitrary JSONObject a game might want.  Null if no value has been given yet.
     */
    public JSONObject getArbitraryData(GameType gameType) {
        try {
            JSONObject gameObject = getGameObject(gameType);
            return gameObject.getJSONObject(ARBITRARY_DATA_KEY);
        } catch (JSONException e) {
            return null;
        }
    }

    /********************** File Management **************************/
    /**
     * Saves the file in the background.
     */
    public void save() {
        new AsyncTask<Void, Void, Void>() {
            @Override
            protected Void doInBackground(Void... params) {
                try {
                    FileOutputStream outputStream = context.openFileOutput(FILENAME, Context.MODE_PRIVATE);
                    byte[] bytes = history.toString().getBytes();
                    outputStream.write(bytes);
                    outputStream.close();
                    Log.i(TAG, "Saved: " + history);
                } catch (IOException e) {
                    Log.w(TAG, "Couldn't save JSON at: " + FILENAME);
                } catch (Exception e) {
                    Log.w(TAG, "Crazy exception happened", e);
                }
                return null;
            }

            @Override
            protected void onPostExecute(Void result) {
                if (listener != null) {
                    listener.onFinishedSaving();
                }
            }
        }.execute();
    }

    /**
     * Loads the history object from file.  Then merges with any changes that might have occured while
     * we waited for it to load.
     */
    private void load() {
        new AsyncTask<Void, Void, Void>() {
            @Override
            protected Void doInBackground(Void... params) {
                try {
                    File file = new File(context.getFilesDir(), FILENAME);
                    int length = (int) file.length();
                    if (length <= 0) {
                        history = new JSONObject();
                        return null;
                    }

                    byte[] bytes = new byte[length];
                    FileInputStream inputStream = new FileInputStream(file);
                    inputStream.read(bytes);
                    inputStream.close();

                    history = new JSONObject(new String(bytes, "UTF-8"));
                    Log.i(TAG, "Loaded: " + history);
                } catch (JSONException e) {
                    Log.w(TAG, "Couldn't create JSON for: " + FILENAME);
                } catch (UnsupportedEncodingException e) {
                    Log.d(TAG, "Couldn't decode: " + FILENAME);
                } catch (IOException e) {
                    Log.w(TAG, "Couldn't read history: " + FILENAME);
                }
                return null;
            }

            @Override
            protected void onPostExecute(Void result) {
                if (listener != null) {
                    listener.onFinishedLoading();
                }
            }
        }.execute();
    }
}