Java tutorial
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.glaf.core.util; import java.nio.ByteBuffer; import java.util.Arrays; import java.util.Locale; import org.apache.commons.codec.binary.Base64; /** * Utilities for encoding and decoding binary data to and from different forms. */ public class BinaryUtils { /** * Converts byte data to a Hex-encoded string. * * @param data * data to hex encode. * * @return hex-encoded string. */ public static String toHex(byte[] data) { StringBuilder sb = new StringBuilder(data.length * 2); for (int i = 0; i < data.length; i++) { String hex = Integer.toHexString(data[i]); if (hex.length() == 1) { // Append leading zero. sb.append("0"); } else if (hex.length() == 8) { // Remove ff prefix from negative numbers. hex = hex.substring(6); } sb.append(hex); } return sb.toString().toLowerCase(Locale.getDefault()); } /** * Converts a Hex-encoded data string to the original byte data. * * @param hexData * hex-encoded data to decode. * @return decoded data from the hex string. */ public static byte[] fromHex(String hexData) { byte[] result = new byte[(hexData.length() + 1) / 2]; String hexNumber = null; int stringOffset = 0; int byteOffset = 0; while (stringOffset < hexData.length()) { hexNumber = hexData.substring(stringOffset, stringOffset + 2); stringOffset += 2; result[byteOffset++] = (byte) Integer.parseInt(hexNumber, 16); } return result; } /** * Converts byte data to a Base64-encoded string. * * @param data * data to Base64 encode. * @return encoded Base64 string. */ public static String toBase64(byte[] data) { return Base64.encodeBase64String(data); } /** * Converts a Base64-encoded string to the original byte data. * * @param b64Data * a Base64-encoded string to decode. * * @return bytes decoded from a Base64 string. */ public static byte[] fromBase64(String b64Data) { return b64Data == null ? null : Base64.decodeBase64(b64Data); } /** * Returns a copy of all the bytes from the given <code>ByteBuffer</code>, * from the beginning to the buffer's limit; or null if the input is null. * <p> * The internal states of the given byte buffer will be restored when this * method completes execution. * <p> * When handling <code>ByteBuffer</code> from user's input, it's typical to * call the {@link #copyBytesFrom(ByteBuffer)} instead of * {@link #copyAllBytesFrom(ByteBuffer)} so as to account for the position * of the input <code>ByteBuffer</code>. The opposite is typically true, * however, when handling <code>ByteBuffer</code> from withint the * unmarshallers of the low-level clients. */ public static byte[] copyAllBytesFrom(ByteBuffer bb) { if (bb == null) return null; if (bb.hasArray()) return Arrays.copyOf(bb.array(), bb.limit()); bb.mark(); // the default ByteBuffer#mark() and reset() won't work, as the // rewind would discard the mark position final int marked = bb.position(); try { byte[] dst = new byte[bb.rewind().remaining()]; bb.get(dst); return dst; } finally { bb.position(marked); } } /** * Returns a copy of the bytes from the given <code>ByteBuffer</code>, * ranging from the the buffer's current position to the buffer's limit; or * null if the input is null. * <p> * The internal states of the given byte buffer will be restored when this * method completes execution. * <p> * When handling <code>ByteBuffer</code> from user's input, it's typical to * call the {@link #copyBytesFrom(ByteBuffer)} instead of * {@link #copyAllBytesFrom(ByteBuffer)} so as to account for the position * of the input <code>ByteBuffer</code>. The opposite is typically true, * however, when handling <code>ByteBuffer</code> from withint the * unmarshallers of the low-level clients. */ public static byte[] copyBytesFrom(ByteBuffer bb) { if (bb == null) return null; if (bb.hasArray()) return Arrays.copyOfRange(bb.array(), bb.position(), bb.limit()); bb.mark(); try { byte[] dst = new byte[bb.remaining()]; bb.get(dst); return dst; } finally { bb.reset(); } } }