com.github.mrstampy.gameboot.web.locale.WebLocale.java Source code

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/*
 *              ______                        ____              __ 
 *             / ____/___ _____ ___  ___     / __ )____  ____  / /_
 *            / / __/ __ `/ __ `__ \/ _ \   / __  / __ \/ __ \/ __/
 *           / /_/ / /_/ / / / / / /  __/  / /_/ / /_/ / /_/ / /_  
 *           \____/\__,_/_/ /_/ /_/\___/  /_____/\____/\____/\__/  
 *                                                 
 *                                 .-'\
 *                              .-'  `/\
 *                           .-'      `/\
 *                           \         `/\
 *                            \         `/\
 *                             \    _-   `/\       _.--.
 *                              \    _-   `/`-..--\     )
 *                               \    _-   `,','  /    ,')
 *                                `-_   -   ` -- ~   ,','
 *                                 `-              ,','
 *                                  \,--.    ____==-~
 *                                   \   \_-~\
 *                                    `_-~_.-'
 *                                     \-~
 * 
 *                       http://mrstampy.github.io/gameboot/
 *
 * Copyright (C) 2015, 2016 Burton Alexander
 * 
 * This program is free software; you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation; either version 2 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program; if not, write to the Free Software Foundation, Inc., 51
 * Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 * 
 */
package com.github.mrstampy.gameboot.web.locale;

import java.lang.invoke.MethodHandles;
import java.util.Locale;

import javax.servlet.ServletRequest;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.springframework.beans.factory.annotation.Autowired;

import com.github.mrstampy.gameboot.locale.processor.LocaleRegistry;
import com.github.mrstampy.gameboot.systemid.SystemIdKey;

/**
 * Utility class to set the {@link Locale} based upon the client's
 * {@link ServletRequest}.
 */
public class WebLocale {
    private static final Logger log = LoggerFactory.getLogger(MethodHandles.lookup().lookupClass());

    @Autowired
    private LocaleRegistry registry;

    /**
     * Sets the locale.
     *
     * @param request
     *          the request
     * @param key
     *          the key
     */
    public void setLocale(ServletRequest request, SystemIdKey key) {
        Locale locale = request.getLocale();

        if (locale == null)
            return;

        log.debug("Setting locale {} for {}", locale, key);

        registry.put(key, locale);
    }
}