com.gamethrive.GameThriveUnityProxy.java Source code

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Here is the source code for com.gamethrive.GameThriveUnityProxy.java

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/**
 * Modified MIT License
 * 
 * Copyright 2014 GameThrive
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * 1. The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 * 
 * 2. All copies of substantial portions of the Software may only be used in connection
 * with services provided by GameThrive.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

package com.gamethrive;

import android.app.Activity;

import org.json.JSONObject;

import com.gamethrive.GameThrive.GetTagsHandler;
import com.gamethrive.GameThrive.IdsAvailableHandler;

public class GameThriveUnityProxy implements NotificationOpenedHandler {

    private GameThrive gameThrive;
    private String unitylistenerName;
    private static java.lang.reflect.Method unitySendMessage;

    @SuppressWarnings({ "unchecked", "rawtypes" })
    public GameThriveUnityProxy(String listenerName, String googleProjectNumber, String gameThriveAppId) {
        unitylistenerName = listenerName;

        try {
            // We use reflection here so the default proguard config does not get an error for native apps.
            Class unityPlayerClass;
            unityPlayerClass = Class.forName("com.unity3d.player.UnityPlayer");
            unitySendMessage = unityPlayerClass.getMethod("UnitySendMessage", String.class, String.class,
                    String.class);

            gameThrive = new GameThrive((Activity) unityPlayerClass.getField("currentActivity").get(null),
                    googleProjectNumber, gameThriveAppId, this);
        } catch (Throwable t) {
            t.printStackTrace();
        }
    }

    @Override
    public void notificationOpened(String message, JSONObject additionalData, boolean isActive) {
        JSONObject outerObject = new JSONObject();
        try {
            outerObject.put("isActive", isActive);
            outerObject.put("alert", message);
            outerObject.put("custom", additionalData);
            unitySendMessage.invoke(null, unitylistenerName, "onPushNotificationReceived", outerObject.toString());
        } catch (Throwable t) {
            t.printStackTrace();
        }
    }

    public void onPause() {
        gameThrive.onPaused();
    }

    public void onResume() {
        gameThrive.onResumed();
    }

    public void sendTag(String key, String value) {
        gameThrive.sendTag(key, value);
    }

    public void sendPurchase(double amount) {
        gameThrive.sendPurchase(amount);
    }

    public void getTags() {
        gameThrive.getTags(new GetTagsHandler() {
            @Override
            public void tagsAvailable(JSONObject tags) {
                try {
                    unitySendMessage.invoke(null, unitylistenerName, "onTagsReceived", tags.toString());
                } catch (Throwable t) {
                    t.printStackTrace();
                }
            }
        });
    }

    public void deleteTag(String key) {
        gameThrive.deleteTag(key);
    }

    public void idsAvailable() {
        gameThrive.idsAvailable(new IdsAvailableHandler() {
            @Override
            public void idsAvailable(String playerId, String registrationId) {
                JSONObject jsonIds = new JSONObject();
                try {
                    jsonIds.put("playerId", playerId);
                    if (registrationId != null)
                        jsonIds.put("pushToken", registrationId);
                    else
                        jsonIds.put("pushToken", "");

                    unitySendMessage.invoke(null, unitylistenerName, "onIdsAvailable", jsonIds.toString());
                } catch (Throwable t) {
                    t.printStackTrace();
                }
            }
        });
    }
}