Java tutorial
package com.game.libgdx.roguelikeengine; /* Copyright (C) 2013 Ferran Fabregas (ferri.fc@gmail.com) This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ import com.badlogic.gdx.Game; import com.badlogic.gdx.graphics.g2d.SpriteBatch; public class Explorer_libgdx extends Game { private SpriteBatch batch; @Override public void create() { BackgroundMusic.setup(); BackgroundMusic.startoutside(); setScreen(new Credits(this)); } @Override public void render() { super.render(); } // Original class methods @Override public void resize(int width, int height) { } @Override public void pause() { } @Override public void resume() { } @Override public void dispose() { if (batch != null) batch.dispose(); } }