com.game.libgdx.roguelikeengine.Explorer_libgdx.java Source code

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Here is the source code for com.game.libgdx.roguelikeengine.Explorer_libgdx.java

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package com.game.libgdx.roguelikeengine;

/*
Copyright (C) 2013  Ferran Fabregas (ferri.fc@gmail.com)
    
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
    
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
    
You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

import com.badlogic.gdx.Game;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;

public class Explorer_libgdx extends Game {
    private SpriteBatch batch;

    @Override
    public void create() {
        BackgroundMusic.setup();
        BackgroundMusic.startoutside();
        setScreen(new Credits(this));
    }

    @Override
    public void render() {
        super.render();

    }

    // Original class methods
    @Override
    public void resize(int width, int height) {

    }

    @Override
    public void pause() {

    }

    @Override
    public void resume() {

    }

    @Override
    public void dispose() {
        if (batch != null)
            batch.dispose();
    }
}