com.fullmetalgalaxy.client.game.board.DlgJoinGame.java Source code

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Here is the source code for com.fullmetalgalaxy.client.game.board.DlgJoinGame.java

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/* *********************************************************************
 *
 *  This file is part of Full Metal Galaxy.
 *  http://www.fullmetalgalaxy.com
 *
 *  Full Metal Galaxy is free software: you can redistribute it and/or 
 *  modify it under the terms of the GNU Affero General Public License
 *  as published by the Free Software Foundation, either version 3 of 
 *  the License, or (at your option) any later version.
 *
 *  Full Metal Galaxy is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU Affero General Public License for more details.
 *
 *  You should have received a copy of the GNU Affero General Public 
 *  License along with Full Metal Galaxy.  
 *  If not, see <http://www.gnu.org/licenses/>.
 *
 *  Copyright 2010 to 2015 Vincent Legendre
 *
 * *********************************************************************/
package com.fullmetalgalaxy.client.game.board;

import com.fullmetalgalaxy.client.ClientUtil;
import com.fullmetalgalaxy.client.game.GameEngine;
import com.fullmetalgalaxy.client.widget.WgtGameTime;
import com.fullmetalgalaxy.model.constant.FmpConstant;
import com.google.gwt.event.dom.client.ClickEvent;
import com.google.gwt.event.dom.client.ClickHandler;
import com.google.gwt.user.client.Window;
import com.google.gwt.user.client.ui.Button;
import com.google.gwt.user.client.ui.DialogBox;
import com.google.gwt.user.client.ui.HTML;
import com.google.gwt.user.client.ui.HorizontalPanel;
import com.google.gwt.user.client.ui.Label;
import com.google.gwt.user.client.ui.Panel;
import com.google.gwt.user.client.ui.TextBox;
import com.google.gwt.user.client.ui.VerticalPanel;

/**
 * @author Kroc
 * 
 * During the game join process, this dialog inform player that other players are real
 * and ask password if game is private 
 */

public class DlgJoinGame extends DialogBox implements ClickHandler {
    // UI
    private Button m_btnCancel = new Button(MAppBoard.s_messages.cancel());
    private Button m_btnOk = new Button(MAppBoard.s_messages.ok());
    private Panel m_panel = new VerticalPanel();

    private TextBox m_txtPassword = new TextBox();

    private static DlgJoinGame s_dlg = null;

    public static DlgJoinGame instance() {
        if (s_dlg == null) {
            s_dlg = new DlgJoinGame();
        }
        return s_dlg;
    }

    /**
     * 
     */
    public DlgJoinGame() {
        // auto hide / modal
        super(false, true);

        // Set the dialog box's caption.
        setText(MAppBoard.s_messages.joinTitle());

        m_btnCancel.addClickHandler(this);
        m_btnOk.addClickHandler(this);

        setWidget(m_panel);
    }

    /* (non-Javadoc)
     * @see com.google.gwt.user.client.ui.ClickHandler#onClick(com.google.gwt.user.client.ui.Widget)
     */
    @Override
    public void onClick(ClickEvent p_event) {
        if (p_event.getSource() == m_btnCancel) {
            this.hide();
            return;
        } else if (p_event.getSource() == m_btnOk) {
            if (GameEngine.model().getGame().isPasswordProtected()
                    && !m_txtPassword.getText().equals(GameEngine.model().getGame().getPassword())) {
                Window.alert(MAppBoard.s_messages.pleaseCheckGamePasword());
                return;
            }
            this.hide();

            if (!FmpConstant.getDefaultInitialHolds().equals(GameEngine.model().getGame().getInitialHolds())
                    || !FmpConstant.getDefaultReserve(GameEngine.model().getGame().getMaxNumberOfPlayer())
                            .equals(GameEngine.model().getGame().getConstructReserve())) {
                // not default variant... display a little message to player
                DlgJoinDisplayVariant.instance().show();
                DlgJoinDisplayVariant.instance().center();
            } else {
                DlgJoinChooseColor.instance().show();
                DlgJoinChooseColor.instance().center();
            }
            return;
        }

    }

    /* (non-Javadoc)
     * @see com.google.gwt.user.client.ui.PopupPanel#show()
     */
    @Override
    public void show() {
        m_panel.clear();

        m_panel.add(new HTML(ClientUtil.formatUserMessage(GameEngine.model().getGame().getDescription())));
        m_panel.add(new HTML("<hr/>"));

        WgtGameTime wgtGameTime = new WgtGameTime();
        wgtGameTime.setReadOnly(true);
        m_panel.add(wgtGameTime);
        m_panel.add(new HTML("<hr/>"));

        if (GameEngine.model().getGame().isPasswordProtected()) {
            HorizontalPanel hPanel = new HorizontalPanel();
            hPanel.add(new Label(MAppBoard.s_messages.pasword()));
            hPanel.add(m_txtPassword);
            m_panel.add(hPanel);
        } else {
            m_panel.add(new HTML(MAppBoard.s_messages.joinWarning()));
        }

        HorizontalPanel hPanel = new HorizontalPanel();
        hPanel.add(m_btnCancel);
        hPanel.add(m_btnOk);
        m_panel.add(hPanel);

        super.show();
    }

}