com.fruit.core.socket.SocketServer.java Source code

Java tutorial

Introduction

Here is the source code for com.fruit.core.socket.SocketServer.java

Source

/*
 * Copyright 2012 The Netty Project
 *
 * The Netty Project licenses this file to you under the Apache License,
 * version 2.0 (the "License"); you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at:
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations
 * under the License.
 */
package com.fruit.core.socket;

import org.apache.log4j.Logger;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelHandler;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.nio.NioServerSocketChannel;

/**
 * Receives a list of continent/city pairs from a {@link WorldClockClient} to
 * get the local times of the specified cities.
 */
public class SocketServer {
    Logger logger = Logger.getLogger(SocketServer.class);

    public SocketServer(int port, ChannelHandler channelHander) {
        ServerBootstrap b = new ServerBootstrap();
        try {
            b.group(new NioEventLoopGroup(), new NioEventLoopGroup()).channel(NioServerSocketChannel.class)
                    .childHandler(new FruitServerPipelineFactory());
            b.bind(port).sync().channel().closeFuture().sync();
        } catch (Exception e) {
            logger.error("SocketServer", e);
        } finally {
            b.shutdown();
        }
    }

}