Java tutorial
/* * Copyright 2012 The Netty Project * * The Netty Project licenses this file to you under the Apache License, * version 2.0 (the "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ package com.cssweb.network; import io.netty.channel.ChannelInitializer; import io.netty.channel.ChannelPipeline; import io.netty.channel.socket.SocketChannel; import java.util.concurrent.BlockingQueue; public class NettyServerInitializer extends ChannelInitializer<SocketChannel> { private BlockingQueue<CustomMessage> queue; public NettyServerInitializer(BlockingQueue<CustomMessage> queue) { this.queue = queue; } @Override public void initChannel(SocketChannel ch) throws Exception { ChannelPipeline pipeline = ch.pipeline(); // Enable stream compression (you can remove these two if unnecessary) //pipeline.addLast("deflater", ZlibCodecFactory.newZlibEncoder(ZlibWrapper.GZIP)); //pipeline.addLast("inflater", ZlibCodecFactory.newZlibDecoder(ZlibWrapper.GZIP)); // Add the number codec first, pipeline.addLast("decoder", new CustomDecoder()); pipeline.addLast("encoder", new CustomEncoder()); // and then business logic. // Please note we create a handler for every new channel // because it has stateful properties. pipeline.addLast("handler", new NettyServerHandler(queue)); } }