com.comphenix.protocol.compat.netty.independent.NettyProtocolInjector.java Source code

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Here is the source code for com.comphenix.protocol.compat.netty.independent.NettyProtocolInjector.java

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/**
 *  ProtocolLib - Bukkit server library that allows access to the Minecraft protocol.
 *  Copyright (C) 2015 dmulloy2
 *
 *  This program is free software; you can redistribute it and/or modify it under the terms of the
 *  GNU General Public License as published by the Free Software Foundation; either version 2 of
 *  the License, or (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 *  without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 *  See the GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License along with this program;
 *  if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
 *  02111-1307 USA
 */
package com.comphenix.protocol.compat.netty.independent;

import io.netty.channel.Channel;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelHandler;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandler;
import io.netty.channel.ChannelInboundHandlerAdapter;
import io.netty.channel.ChannelInitializer;

import java.io.InputStream;
import java.lang.reflect.Field;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
import java.net.InetSocketAddress;
import java.util.List;
import java.util.Set;

import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;

import com.comphenix.protocol.PacketType;
import com.comphenix.protocol.compat.netty.ChannelInjector;
import com.comphenix.protocol.compat.netty.ProtocolInjector;
import com.comphenix.protocol.compat.netty.WrappedChannel;
import com.comphenix.protocol.concurrency.PacketTypeSet;
import com.comphenix.protocol.error.ErrorReporter;
import com.comphenix.protocol.error.Report;
import com.comphenix.protocol.error.ReportType;
import com.comphenix.protocol.events.ConnectionSide;
import com.comphenix.protocol.events.ListenerOptions;
import com.comphenix.protocol.events.NetworkMarker;
import com.comphenix.protocol.events.PacketContainer;
import com.comphenix.protocol.events.PacketEvent;
import com.comphenix.protocol.injector.ListenerInvoker;
import com.comphenix.protocol.injector.netty.ChannelListener;
import com.comphenix.protocol.injector.netty.Injector;
import com.comphenix.protocol.injector.netty.NettyNetworkMarker;
import com.comphenix.protocol.injector.packet.PacketInjector;
import com.comphenix.protocol.injector.packet.PacketRegistry;
import com.comphenix.protocol.injector.player.PlayerInjectionHandler;
import com.comphenix.protocol.injector.server.TemporaryPlayerFactory;
import com.comphenix.protocol.injector.spigot.AbstractPacketInjector;
import com.comphenix.protocol.injector.spigot.AbstractPlayerHandler;
import com.comphenix.protocol.reflect.FuzzyReflection;
import com.comphenix.protocol.reflect.VolatileField;
import com.comphenix.protocol.utility.MinecraftReflection;
import com.google.common.collect.Lists;

public class NettyProtocolInjector implements ProtocolInjector {
    public static final ReportType REPORT_CANNOT_INJECT_INCOMING_CHANNEL = new ReportType(
            "Unable to inject incoming channel %s.");

    private volatile boolean injected;
    private volatile boolean closed;

    // The temporary player factory
    private TemporaryPlayerFactory playerFactory = new TemporaryPlayerFactory();
    private List<VolatileField> bootstrapFields = Lists.newArrayList();

    // The channel injector factory
    private NettyInjectionFactory injectionFactory;

    // List of network managers
    private volatile List<Object> networkManagers;

    // Different sending filters
    private PacketTypeSet sendingFilters = new PacketTypeSet();
    private PacketTypeSet reveivedFilters = new PacketTypeSet();

    // Packets that must be executed on the main thread
    private PacketTypeSet mainThreadFilters = new PacketTypeSet();

    // Which packets are buffered
    private PacketTypeSet bufferedPackets = new PacketTypeSet();
    private ListenerInvoker invoker;

    // Handle errors
    private ErrorReporter reporter;
    private boolean debug;

    public NettyProtocolInjector(Plugin plugin, ListenerInvoker invoker, ErrorReporter reporter) {
        this.injectionFactory = new NettyInjectionFactory(plugin);
        this.invoker = invoker;
        this.reporter = reporter;
    }

    @Override
    public boolean isDebug() {
        return debug;
    }

    /**
     * Set whether or not the debug mode is enabled.
     * @param debug - TRUE if it is, FALSE otherwise.
     */
    @Override
    public void setDebug(boolean debug) {
        this.debug = debug;
    }

    /**
     * Inject into the spigot connection class.
     */
    @Override
    @SuppressWarnings("unchecked")
    public synchronized void inject() {
        if (injected)
            throw new IllegalStateException("Cannot inject twice.");
        try {
            FuzzyReflection fuzzyServer = FuzzyReflection.fromClass(MinecraftReflection.getMinecraftServerClass());
            List<Method> serverConnectionMethods = fuzzyServer
                    .getMethodListByParameters(MinecraftReflection.getServerConnectionClass(), new Class[] {});

            // Get the server connection
            Object server = fuzzyServer.getSingleton();
            Object serverConnection = null;

            for (Method method : serverConnectionMethods) {
                try {
                    serverConnection = method.invoke(server);

                    // Continue until we get a server connection
                    if (serverConnection != null) {
                        break;
                    }
                } catch (Exception e) {
                    // Try the next though
                    e.printStackTrace();
                }
            }

            // Handle connected channels
            final ChannelInboundHandler endInitProtocol = new ChannelInitializer<Channel>() {
                @Override
                protected void initChannel(Channel channel) throws Exception {
                    try {
                        // This can take a while, so we need to stop the main thread from interfering
                        synchronized (networkManagers) {
                            injectionFactory.fromChannel(channel, NettyProtocolInjector.this, playerFactory)
                                    .inject();
                        }
                    } catch (Exception e) {
                        reporter.reportDetailed(NettyProtocolInjector.this, Report
                                .newBuilder(REPORT_CANNOT_INJECT_INCOMING_CHANNEL).messageParam(channel).error(e));
                    }
                }
            };

            // This is executed before Minecraft's channel handler
            final ChannelInboundHandler beginInitProtocol = new ChannelInitializer<Channel>() {
                @Override
                protected void initChannel(Channel channel) throws Exception {
                    // Our only job is to add init protocol
                    channel.pipeline().addLast(endInitProtocol);
                }
            };

            // Add our handler to newly created channels
            final ChannelHandler connectionHandler = new ChannelInboundHandlerAdapter() {
                @Override
                public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
                    Channel channel = (Channel) msg;

                    // Prepare to initialize ths channel
                    channel.pipeline().addFirst(beginInitProtocol);
                    ctx.fireChannelRead(msg);
                }
            };

            // Get the current NetworkMananger list
            networkManagers = (List<Object>) FuzzyReflection.fromObject(serverConnection, true).invokeMethod(null,
                    "getNetworkManagers", List.class, serverConnection);

            // Insert ProtocolLib's connection interceptor
            bootstrapFields = getBootstrapFields(serverConnection);

            for (VolatileField field : bootstrapFields) {
                final List<Object> list = (List<Object>) field.getValue();

                // We don't have to override this list
                if (list == networkManagers) {
                    continue;
                }

                // Synchronize with each list before we attempt to replace them.
                field.setValue(new NettyBootstrapList(list, connectionHandler));
            }

            injected = true;

        } catch (Exception e) {
            throw new RuntimeException("Unable to inject channel futures.", e);
        }
    }

    @Override
    public boolean hasListener(Class<?> packetClass) {
        return reveivedFilters.contains(packetClass) || sendingFilters.contains(packetClass);
    }

    @Override
    public boolean hasMainThreadListener(Class<?> packetClass) {
        return mainThreadFilters.contains(packetClass);
    }

    @Override
    public ErrorReporter getReporter() {
        return reporter;
    }

    /**
     * Inject our packet handling into a specific player.
     * @param player Player to inject into
     */
    public void injectPlayer(Player player) {
        injectionFactory.fromPlayer(player, this).inject();
    }

    private List<VolatileField> getBootstrapFields(Object serverConnection) {
        List<VolatileField> result = Lists.newArrayList();

        // Find and (possibly) proxy every list
        for (Field field : FuzzyReflection.fromObject(serverConnection, true).getFieldListByType(List.class)) {
            VolatileField volatileField = new VolatileField(field, serverConnection, true).toSynchronized();

            @SuppressWarnings("unchecked")
            List<Object> list = (List<Object>) volatileField.getValue();

            if (list.size() == 0 || list.get(0) instanceof ChannelFuture) {
                result.add(volatileField);
            }
        }

        return result;
    }

    /**
     * Clean up any remaning injections.
     */
    @Override
    public synchronized void close() {
        if (!closed) {
            closed = true;

            for (VolatileField field : bootstrapFields) {
                Object value = field.getValue();

                // Undo the processed channels, if any
                if (value instanceof NettyBootstrapList) {
                    ((NettyBootstrapList) value).close();
                }
                field.revertValue();
            }
            // Uninject all the players
            injectionFactory.close();
        }
    }

    @Override
    public PacketEvent onPacketSending(Injector injector, Object packet, NetworkMarker marker) {
        Class<?> clazz = packet.getClass();

        if (sendingFilters.contains(clazz) || marker != null) {
            try {
                PacketContainer container = new PacketContainer(PacketRegistry.getPacketType(clazz), packet);
                return packetQueued(container, injector.getPlayer(), marker);
            } catch (LinkageError e) {
                // So far this has been seen when the jar is shared
                System.err.println(
                        "[ProtocolLib] Encountered a LinkageError. Make sure you\'re not using this jar for multiple server instances!");
                System.err.println(
                        "[ProtocolLib] If you\'re getting this error for other reasons, please report it!");
                e.printStackTrace();
            }
        }

        // Don't change anything
        return null;
    }

    @Override
    public PacketEvent onPacketReceiving(Injector injector, Object packet, NetworkMarker marker) {
        Class<?> clazz = packet.getClass();

        if (reveivedFilters.contains(clazz) || marker != null) {
            PacketContainer container = new PacketContainer(PacketRegistry.getPacketType(clazz), packet);
            return packetReceived(container, injector.getPlayer(), marker);
        }

        // Don't change anything
        return null;
    }

    @Override
    public boolean includeBuffer(Class<?> packetClass) {
        return bufferedPackets.contains(packetClass);
    }

    /**
     * Called to inform the event listeners of a queued packet.
     * @param packet - the packet that is to be sent.
     * @param receiver - the receiver of this packet.
     * @return The packet event that was used.
     */
    private PacketEvent packetQueued(PacketContainer packet, Player receiver, NetworkMarker marker) {
        PacketEvent event = PacketEvent.fromServer(this, packet, marker, receiver);

        invoker.invokePacketSending(event);
        return event;
    }

    /**
     * Called to inform the event listeners of a received packet.
     * @param packet - the packet that has been receieved.
     * @param sender - the client packet.
     * @param marker - the network marker.
     * @return The packet event that was used.
     */
    private PacketEvent packetReceived(PacketContainer packet, Player sender, NetworkMarker marker) {
        PacketEvent event = PacketEvent.fromClient(this, packet, marker, sender);

        invoker.invokePacketRecieving(event);
        return event;
    }

    // Server side
    @Override
    public PlayerInjectionHandler getPlayerInjector() {
        return new AbstractPlayerHandler(sendingFilters) {
            private ChannelListener listener = NettyProtocolInjector.this;

            @Override
            public int getProtocolVersion(Player player) {
                return injectionFactory.fromPlayer(player, listener).getProtocolVersion();
            }

            @Override
            public void updatePlayer(Player player) {
                injectionFactory.fromPlayer(player, listener).inject();
            }

            @Override
            public void injectPlayer(Player player, ConflictStrategy strategy) {
                injectionFactory.fromPlayer(player, listener).inject();
            }

            @Override
            public boolean uninjectPlayer(InetSocketAddress address) {
                // Ignore this too
                return true;
            }

            @Override
            public void addPacketHandler(PacketType type, Set<ListenerOptions> options) {
                if (options != null && !type.forceAsync() && !options.contains(ListenerOptions.ASYNC))
                    mainThreadFilters.addType(type);
                super.addPacketHandler(type, options);
            }

            @Override
            public void removePacketHandler(PacketType type) {
                mainThreadFilters.removeType(type);
                super.removePacketHandler(type);
            }

            @Override
            public boolean uninjectPlayer(Player player) {
                // Just let Netty clean this up
                return true;
            }

            @Override
            public void sendServerPacket(Player receiver, PacketContainer packet, NetworkMarker marker,
                    boolean filters) throws InvocationTargetException {
                injectionFactory.fromPlayer(receiver, listener).sendServerPacket(packet.getHandle(), marker,
                        filters);
            }

            @Override
            public boolean hasMainThreadListener(PacketType type) {
                return mainThreadFilters.contains(type);
            }

            @Override
            public void recieveClientPacket(Player player, Object mcPacket)
                    throws IllegalAccessException, InvocationTargetException {
                injectionFactory.fromPlayer(player, listener).recieveClientPacket(mcPacket);
            }

            @Override
            public PacketEvent handlePacketRecieved(PacketContainer packet, InputStream input, byte[] buffered) {
                // Ignore this
                return null;
            }

            @Override
            public void handleDisconnect(Player player) {
                injectionFactory.fromPlayer(player, listener).close();
            }

            @Override
            public WrappedChannel getChannel(Player player) {
                Injector injector = injectionFactory.fromPlayer(player, listener);
                if (injector instanceof ChannelInjector) {
                    return ((ChannelInjector) injector).getChannel();
                }

                return null;
            }
        };
    }

    /**
     * Retrieve a view of this protocol injector as a packet injector.
     * @return The packet injector.
     */
    // Client side
    @Override
    public PacketInjector getPacketInjector() {
        return new AbstractPacketInjector(reveivedFilters) {
            @Override
            public PacketEvent packetRecieved(PacketContainer packet, Player client, byte[] buffered) {
                NetworkMarker marker = buffered != null
                        ? new NettyNetworkMarker(ConnectionSide.CLIENT_SIDE, buffered)
                        : null;
                injectionFactory.fromPlayer(client, NettyProtocolInjector.this).saveMarker(packet.getHandle(),
                        marker);
                return packetReceived(packet, client, marker);
            }

            @Override
            public void inputBuffersChanged(Set<PacketType> set) {
                bufferedPackets = new PacketTypeSet(set);
            }
        };
    }
}