Java tutorial
/** * Copyright (C) 2013 Rusty Gerard * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.callidusrobotics.object; import java.awt.Color; import java.util.Locale; import javax.xml.bind.annotation.XmlAttribute; import javax.xml.bind.annotation.XmlElement; import javax.xml.bind.annotation.XmlRootElement; import org.apache.commons.lang3.StringUtils; import com.callidusrobotics.swing.ConsoleGraphic; import com.callidusrobotics.util.TrueColor; @XmlRootElement public class ItemData { @XmlAttribute(required = true, name = "id") String identifier; @XmlElement(required = true) String character; @XmlElement(required = true) String color; @XmlElement(required = true) InventoriableData inventoriableData; @XmlElement(required = false) UseableData useableData; @XmlElement(required = false) EquipableData equipableData; ItemData() { /* Required by JAXB */ } public ItemData(final String identifier, final char character, final TrueColor foreground, final InventoriableData inventoriableData, final UseableData useableData, final EquipableData equipableData) { this.identifier = identifier; this.character = Character.toString(character); this.color = foreground.toString(); this.inventoriableData = inventoriableData; this.useableData = useableData; this.equipableData = equipableData; } public String getId() { return StringUtils.trim(StringUtils.lowerCase(identifier, Locale.ENGLISH)); } char getCharacter() { return character.charAt(0); } Color getForeground() { return new TrueColor(Integer.decode(color)); } InventoriableData getInventoriableData() { return inventoriableData; } UseableData getUseableData() { if (useableData == null) { return new UseableData(false, false, -1, null, null, null, null); } return useableData; } EquipableData getEquipableData() { if (equipableData == null) { return new EquipableData(0, 0, null, null); } return equipableData; } public Item makeItem(final int quantity) { return new Item(identifier, new ConsoleGraphic(getCharacter(), getForeground(), null), quantity, getInventoriableData(), getUseableData(), getEquipableData()); } }