com.builtbroken.assemblyline.content.rail.carts.Gui.GuiChestCart.java Source code

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Here is the source code for com.builtbroken.assemblyline.content.rail.carts.Gui.GuiChestCart.java

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package com.builtbroken.assemblyline.content.rail.carts.Gui;

import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;

/**
 * @see <a href="https://github.com/BuiltBrokenModding/VoltzEngine/blob/development/license.md">License</a> for what you can and can't do with the code.
 * Created by Dark(DarkGuardsman, Robert) on 12/22/2016.
 */
public class GuiChestCart extends GuiContainer {
    private static final ResourceLocation field_147017_u = new ResourceLocation(
            "textures/gui/container/generic_54.png");
    private int inventoryRows;

    public IInventory inventory;

    public GuiChestCart(EntityPlayer player, IInventory inventory) {
        super(new ContainerChestCart(player, inventory));
        this.inventory = inventory;
        this.allowUserInput = false;
        short short1 = 222;
        int i = short1 - 108;
        this.inventoryRows = inventory.getSizeInventory() / 9;
        this.ySize = i + this.inventoryRows * 18;
    }

    @Override
    protected void drawGuiContainerForegroundLayer(int p_146979_1_, int p_146979_2_) {
        this.fontRendererObj.drawString(
                this.inventory.hasCustomInventoryName() ? this.inventory.getInventoryName()
                        : I18n.format(this.inventory.getInventoryName(), new Object[0]),
                8, this.ySize - 96 + 2, 4210752);
    }

    @Override
    protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) {
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        this.mc.getTextureManager().bindTexture(field_147017_u);
        int k = (this.width - this.xSize) / 2;
        int l = (this.height - this.ySize) / 2;
        this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.inventoryRows * 18 + 17);
        this.drawTexturedModalRect(k, l + this.inventoryRows * 18 + 17, 0, 126, this.xSize, 96);
    }
}