com.badlogic.gdx.scenes.scene2d.utils.NinePatchDrawable.java Source code

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/*******************************************************************************
 * Copyright 2011 See AUTHORS file.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.badlogic.gdx.scenes.scene2d.utils;

import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.graphics.g2d.NinePatch;

/** Drawable for a {@link NinePatch}.
 * <p>
 * The drawable sizes are set when the ninepatch is set, but they are separate values. Eg, {@link Drawable#getLeftWidth()} could
 * be set to more than {@link NinePatch#getLeftWidth()} in order to provide more space on the left than actually exists in the
 * ninepatch.
 * <p>
 * The min size is set to the ninepatch total size by default. It could be set to the left+right and top+bottom, excluding the
 * middle size, to allow the drawable to be sized down as small as possible.
 * @author Nathan Sweet */
public class NinePatchDrawable extends BaseDrawable {
    private NinePatch patch;

    /** Creates an uninitialized NinePatchDrawable. The ninepatch must be {@link #setPatch(NinePatch) set} before use. */
    public NinePatchDrawable() {
    }

    public NinePatchDrawable(NinePatch patch) {
        setPatch(patch);
    }

    public NinePatchDrawable(NinePatchDrawable drawable) {
        super(drawable);
        setPatch(drawable.patch);
    }

    public void draw(Batch batch, float x, float y, float width, float height) {
        patch.draw(batch, x, y, width, height);
    }

    public void setPatch(NinePatch patch) {
        this.patch = patch;
        setMinWidth(patch.getTotalWidth());
        setMinHeight(patch.getTotalHeight());
        setTopHeight(patch.getPadTop());
        setRightWidth(patch.getPadRight());
        setBottomHeight(patch.getPadBottom());
        setLeftWidth(patch.getPadLeft());
    }

    public NinePatch getPatch() {
        return patch;
    }
}