com.badlogic.gdx.scenes.scene2d.actions.MoveToAction.java Source code

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/*******************************************************************************
 * Copyright 2011 See AUTHORS file.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.badlogic.gdx.scenes.scene2d.actions;

/** Moves an actor from its current position to a specific position.
 * @author Nathan Sweet */
public class MoveToAction extends TemporalAction {
    private float startX, startY;
    private float endX, endY;
    private int alignment;

    protected void begin() {
        startX = actor.getX();
        startY = actor.getY();
    }

    protected void update(float percent) {
        actor.setPosition(startX + (endX - startX) * percent, startY + (endY - startY) * percent);
    }

    public void setPosition(float x, float y) {
        endX = x;
        endY = y;
    }

    public void setPosition(float x, float y, int alignment) {
        endX = x;
        endY = y;
        this.alignment = alignment;
    }

    public float getX() {
        return endX;
    }

    public void setX(float x) {
        endX = x;
    }

    public float getY() {
        return endY;
    }

    public void setY(float y) {
        endY = y;
    }

    public int getAlignment() {
        return alignment;
    }

    public void setAlignment(int alignment) {
        this.alignment = alignment;
    }
}