com.badlogic.gdx.maps.tiled.TiledMap.java Source code

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/*******************************************************************************
 * Copyright 2011 See AUTHORS file.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.badlogic.gdx.maps.tiled;

import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.maps.Map;
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.Disposable;

/** @brief Represents a tiled map, adds the concept of tiles and tilesets.
 * 
 * @see Map */
public class TiledMap extends Map {
    private TiledMapTileSets tilesets;
    private Array<? extends Disposable> ownedResources;

    /** @return collection of tilesets for this map. */
    public TiledMapTileSets getTileSets() {
        return tilesets;
    }

    /** Creates an empty TiledMap. */
    public TiledMap() {
        tilesets = new TiledMapTileSets();
    }

    /** Used by loaders to set resources when loading the map directly, without {@link AssetManager}. To be disposed in
     * {@link #dispose()}.
     * @param resources */
    public void setOwnedResources(Array<? extends Disposable> resources) {
        this.ownedResources = resources;
    }

    @Override
    public void dispose() {
        if (ownedResources != null) {
            for (Disposable resource : ownedResources) {
                resource.dispose();
            }
        }
    }
}