Java tutorial
/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.maps.tiled; import com.badlogic.gdx.assets.AssetManager; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.maps.Map; import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.Disposable; /** @brief Represents a tiled map, adds the concept of tiles and tilesets. * * @see Map */ public class TiledMap extends Map { private TiledMapTileSets tilesets; private Array<? extends Disposable> ownedResources; /** @return collection of tilesets for this map. */ public TiledMapTileSets getTileSets() { return tilesets; } /** Creates an empty TiledMap. */ public TiledMap() { tilesets = new TiledMapTileSets(); } /** Used by loaders to set resources when loading the map directly, without {@link AssetManager}. To be disposed in * {@link #dispose()}. * @param resources */ public void setOwnedResources(Array<? extends Disposable> resources) { this.ownedResources = resources; } @Override public void dispose() { if (ownedResources != null) { for (Disposable resource : ownedResources) { resource.dispose(); } } } }