Java tutorial
/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.graphics.glutils; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.math.Matrix4; public interface ImmediateModeRenderer { public void begin(Matrix4 projModelView, int primitiveType); public void flush(); public void color(Color color); public void color(float r, float g, float b, float a); public void texCoord(float u, float v); public void normal(float x, float y, float z); public void vertex(float x, float y, float z); public void end(); public int getNumVertices(); public int getMaxVertices(); public void dispose(); }