Java tutorial
/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.graphics.g3d.lights; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.math.Vector3; public class PointLight implements Comparable { final public Vector3 position = new Vector3(); final public Color color = new Color(); // or just // public float x,y,z; // public float r,g,b; public float intensity; protected int priority; static final int PRIORITY_DISCRETE_STEPS = 256; @Override public int compareTo(Object other) { return this.priority - ((PointLight) other).priority; } }