Java tutorial
/* * ATLauncher - https://github.com/ATLauncher/ATLauncher * Copyright (C) 2013 ATLauncher * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.atlauncher.data.mojang; import com.atlauncher.Gsons; import com.atlauncher.data.mojang.ArgumentRule; import com.atlauncher.data.mojang.MojangArguments; import com.google.gson.JsonArray; import com.google.gson.JsonDeserializationContext; import com.google.gson.JsonDeserializer; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import com.google.gson.JsonParseException; import java.lang.reflect.Type; import java.util.ArrayList; import java.util.List; public class MojangArgumentsTypeAdapter implements JsonDeserializer<MojangArguments> { @Override public MojangArguments deserialize(JsonElement json, Type type, JsonDeserializationContext context) throws JsonParseException { List<ArgumentRule> game = new ArrayList<ArgumentRule>(); List<ArgumentRule> jvm = new ArrayList<ArgumentRule>(); final JsonObject rootJsonObject = json.getAsJsonObject(); final JsonArray gameArray = rootJsonObject.getAsJsonArray("game"); final JsonArray jvmArray = rootJsonObject.getAsJsonArray("jvm"); for (JsonElement gameArg : gameArray) { if (gameArg.isJsonObject()) { JsonObject argument = gameArg.getAsJsonObject(); game.add(Gsons.DEFAULT_ALT.fromJson(argument, ArgumentRule.class)); } else { String argument = gameArg.getAsString(); game.add(new ArgumentRule(null, argument)); } } for (JsonElement gameArg : jvmArray) { if (gameArg.isJsonObject()) { JsonObject argument = gameArg.getAsJsonObject(); jvm.add(Gsons.DEFAULT_ALT.fromJson(argument, ArgumentRule.class)); } else { String argument = gameArg.getAsString(); jvm.add(new ArgumentRule(null, argument)); } } return new MojangArguments(game, jvm); } }