com.aionemu.gameserver.services.LegionService.java Source code

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Here is the source code for com.aionemu.gameserver.services.LegionService.java

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/**
 * This file is part of Aion-Lightning <aion-lightning.org>.
 *
 *  Aion-Lightning is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  Aion-Lightning is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details. *
 *  You should have received a copy of the GNU General Public License
 *  along with Aion-Lightning.
 *  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionemu.gameserver.services;

import com.aionemu.commons.database.dao.DAOManager;
import com.aionemu.gameserver.configs.main.LegionConfig;
import com.aionemu.gameserver.dao.InventoryDAO;
import com.aionemu.gameserver.dao.ItemStoneListDAO;
import com.aionemu.gameserver.dao.LegionDAO;
import com.aionemu.gameserver.dao.LegionMemberDAO;
import com.aionemu.gameserver.dao.PlayerDAO;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.DeniedStatus;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.gameobjects.player.PlayerCommonData;
import com.aionemu.gameserver.model.gameobjects.player.RequestResponseHandler;
import com.aionemu.gameserver.model.items.storage.IStorage;
import com.aionemu.gameserver.model.items.storage.StorageType;
import com.aionemu.gameserver.model.team.legion.*;
import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ICON_INFO;
import com.aionemu.gameserver.network.aion.serverpackets.SM_LEGION_ADD_MEMBER;
import com.aionemu.gameserver.network.aion.serverpackets.SM_LEGION_EDIT;
import com.aionemu.gameserver.network.aion.serverpackets.SM_LEGION_INFO;
import com.aionemu.gameserver.network.aion.serverpackets.SM_LEGION_JOIN_REQUEST_FROM_PLAYER;
import com.aionemu.gameserver.network.aion.serverpackets.SM_LEGION_ANSWER_JOIN_REQUEST;
import com.aionemu.gameserver.network.aion.serverpackets.SM_LEGION_LEAVE_MEMBER;
import com.aionemu.gameserver.network.aion.serverpackets.SM_LEGION_MEMBERLIST;
import com.aionemu.gameserver.network.aion.serverpackets.SM_LEGION_SEND_EMBLEM;
import com.aionemu.gameserver.network.aion.serverpackets.SM_LEGION_SEND_EMBLEM_DATA;
import com.aionemu.gameserver.network.aion.serverpackets.SM_LEGION_TABS;
import com.aionemu.gameserver.network.aion.serverpackets.SM_LEGION_UPDATE_EMBLEM;
import com.aionemu.gameserver.network.aion.serverpackets.SM_LEGION_UPDATE_MEMBER;
import com.aionemu.gameserver.network.aion.serverpackets.SM_LEGION_UPDATE_NICKNAME;
import com.aionemu.gameserver.network.aion.serverpackets.SM_LEGION_UPDATE_SELF_INTRO;
import com.aionemu.gameserver.network.aion.serverpackets.SM_LEGION_UPDATE_TITLE;
import com.aionemu.gameserver.network.aion.serverpackets.SM_PLAYER_LEGION_JOIN_REQUEST_INFO;
import com.aionemu.gameserver.network.aion.serverpackets.SM_QUESTION_WINDOW;
import com.aionemu.gameserver.network.aion.serverpackets.SM_LEGION_SEARCH;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.network.aion.serverpackets.SM_WAREHOUSE_INFO;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.Util;
import com.aionemu.gameserver.utils.collections.ListSplitter;
import com.aionemu.gameserver.utils.idfactory.IDFactory;
import com.aionemu.gameserver.world.World;
import com.aionemu.gameserver.world.container.LegionContainer;
import com.aionemu.gameserver.world.container.LegionMemberContainer;
import javolution.util.FastList;
import org.apache.commons.lang.StringUtils;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

import java.nio.ByteBuffer;
import java.sql.Timestamp;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;

/**
 * This class is designed to do all the work related with loading/storing
 * legions and their members.<br>
 *
 * @author Simple modified by cura, Source, CoolyT
 */
public class LegionService {

    private static final Logger log = LoggerFactory.getLogger(LegionService.class);
    private final LegionContainer allCachedLegions = new LegionContainer();
    private final LegionMemberContainer allCachedLegionMembers = new LegionMemberContainer();
    private World world;
    public final static int LEGION_ACTION_KICK = 4;
    /**
     * Legion Permission variables
     */
    private static final int MAX_LEGION_LEVEL = 8;
    /**
     * Legion ranking system
     */
    private Map<Integer, Integer> legionRanking;
    /**
     * Legion Restrictions
     */
    private LegionRestrictions legionRestrictions = new LegionRestrictions();

    public static LegionService getInstance() {
        return SingletonHolder.instance;
    }

    public LegionService() {
        this.world = World.getInstance();
    }

    /**
     * Checks if a name is valid. It should contain only english letters
     *
     * @param name legion name
     * @return true if name is valid, false overwise
     */
    public boolean isValidName(String name) {
        return LegionConfig.LEGION_NAME_PATTERN.matcher(name).matches();
    }

    /**
     * Stores legion data into db
     *
     * @param legion
     * @param newLegion
     */
    private void storeLegion(Legion legion, boolean newLegion) {
        if (newLegion) {
            addCachedLegion(legion);
            DAOManager.getDAO(LegionDAO.class).saveNewLegion(legion);
        } else {
            DAOManager.getDAO(LegionDAO.class).storeLegion(legion);
            DAOManager.getDAO(LegionDAO.class).storeLegionEmblem(legion.getLegionId(), legion.getLegionEmblem());
        }
    }

    /**
     * Stores newly created legion
     *
     * @param legion legion to store
     * @
     */
    private void storeLegion(Legion legion) {
        storeLegion(legion, false);
    }

    /**
     * Stores legion member data into db or saves a new one
     *
     * @param legionMember
     * @param newMember
     */
    private void storeLegionMember(LegionMember legionMember, boolean newMember) {
        if (newMember) {
            addCachedLegionMember(legionMember);
            DAOManager.getDAO(LegionMemberDAO.class).saveNewLegionMember(legionMember);
        } else {
            DAOManager.getDAO(LegionMemberDAO.class).storeLegionMember(legionMember.getObjectId(), legionMember);
        }
    }

    /**
     * Stores a legion member
     *
     * @param legionMember legion member to store
     */
    private void storeLegionMember(LegionMember legionMember) {
        storeLegionMember(legionMember, false);
    }

    /**
     * Stores legion member data into database
     *
     * @param legionMemberEx
     */
    private void storeLegionMemberExInCache(Player player) {
        if (this.allCachedLegionMembers.containsEx(player.getObjectId())) {
            LegionMemberEx legionMemberEx = allCachedLegionMembers.getMemberEx(player.getObjectId());
            legionMemberEx.setNickname(player.getLegionMember().getNickname());
            legionMemberEx.setSelfIntro(player.getLegionMember().getSelfIntro());
            legionMemberEx.setPlayerClass(player.getPlayerClass());
            legionMemberEx.setExp(player.getCommonData().getExp());
            legionMemberEx.setLastOnline(player.getCommonData().getLastOnline());
            legionMemberEx.setWorldId(player.getPosition().getMapId());
            legionMemberEx.setOnline(false);
        } else {
            LegionMemberEx legionMemberEx = new LegionMemberEx(player, player.getLegionMember(), false);
            addCachedLegionMemberEx(legionMemberEx);
        }
    }

    /**
     * Gets a legion ONLY if he is in the cache
     *
     * @return Legion or null if not cached
     */
    private Legion getCachedLegion(int legionId) {
        return this.allCachedLegions.get(legionId);
    }

    /**
     * Gets a legion ONLY if he is in the cache
     *
     * @return Legion or null if not cached
     */
    private Legion getCachedLegion(String legionName) {
        return this.allCachedLegions.get(legionName);
    }

    /**
     * Iterator for loaded legions
     *
     * @return
     */
    public Iterator<Legion> getCachedLegionIterator() {
        return allCachedLegions.iterator();
    }

    /**
     * This method will add a new legion to the cache
     *
     * @param playerObjId
     * @param legionMember
     */
    private void addCachedLegion(Legion legion) {
        this.allCachedLegions.add(legion);
    }

    /**
     * This method will add a new legion member to the cache
     *
     * @param playerObjId
     * @param legionMember
     */
    private void addCachedLegionMember(LegionMember legionMember) {
        this.allCachedLegionMembers.addMember(legionMember);
    }

    /**
     * This method will add a new legion member to the cache
     *
     * @param playerObjId
     * @param legionMemberEx
     */
    private void addCachedLegionMemberEx(LegionMemberEx legionMemberEx) {
        this.allCachedLegionMembers.addMemberEx(legionMemberEx);
    }

    /**
     * Completely removes legion from database and cache
     *
     * @param legionId id of legion to delete from db
     */
    private void deleteLegionFromDB(Legion legion) {
        this.allCachedLegions.remove(legion);
        DAOManager.getDAO(LegionDAO.class).deleteLegion(legion.getLegionId());
    }

    /**
     * This method will remove the legion member from cache and the database
     *
     * @param playerObjId
     */
    private void deleteLegionMemberFromDB(LegionMemberEx legionMember) {
        this.allCachedLegionMembers.remove(legionMember);
        DAOManager.getDAO(LegionMemberDAO.class).deleteLegionMember(legionMember.getObjectId());
        Legion legion = legionMember.getLegion();
        legion.deleteLegionMember(legionMember.getObjectId());
        addHistory(legion, legionMember.getName(), LegionHistoryType.KICK);
    }

    /**
     * Returns the legion with given legionId (if such legion exists)
     *
     * @param legionName Legion Name
     * @return Legion or null if doesn't exists
     */
    public Legion getLegion(String legionName) {
        /**
         * First check if our legion already exists in our Cache
         */
        if (allCachedLegions.contains(legionName)) {
            return getCachedLegion(legionName);
        }

        /**
         * Else load the legion information from the database
         */
        Legion legion = DAOManager.getDAO(LegionDAO.class).loadLegion(legionName);

        /**
         * This will handle the rest of the information that needs to be loaded
         */
        loadLegionInfo(legion);

        /**
         * Add our legion to the Cache
         */
        addCachedLegion(legion);

        /**
         * Return the legion
         */
        return legion;
    }

    /**
     * Returns the legion with given legionId (if such legion exists)
     *
     * @param legionId
     * @return Legion
     */
    public Legion getLegion(int legionId) {
        /**
         * First check if our legion already exists in our Cache
         */
        if (allCachedLegions.contains(legionId)) {
            return getCachedLegion(legionId);
        }

        /**
         * Else load the legion information from the database
         */
        Legion legion = DAOManager.getDAO(LegionDAO.class).loadLegion(legionId);

        /**
         * This will handle the rest of the information that needs to be loaded
         */
        loadLegionInfo(legion);

        /**
         * Add our legion to the Cache
         */
        addCachedLegion(legion);

        /**
         * Return the legion
         */
        return legion;
    }

    /**
     * This method will load the legion information
     *
     * @param legion
     */
    private void loadLegionInfo(Legion legion) {
        /**
         * Check if legion is not null
         */
        if (legion == null) {
            return;
        }

        /**
         * Load and add the legion members to legion
         */
        legion.setLegionMembers(DAOManager.getDAO(LegionMemberDAO.class).loadLegionMembers(legion.getLegionId()));

        /**
         * Load and set the announcement list
         */
        legion.setAnnouncementList(DAOManager.getDAO(LegionDAO.class).loadAnnouncementList(legion.getLegionId()));

        /**
         * Set legion emblem
         */
        legion.setLegionEmblem(DAOManager.getDAO(LegionDAO.class).loadLegionEmblem(legion.getLegionId()));

        /**
         * Load Legion Warehouse
         */
        legion.setLegionWarehouse(DAOManager.getDAO(LegionDAO.class).loadLegionStorage(legion));

        if (legionRanking.containsKey(legion.getLegionId())) {
            legion.setLegionRank(legionRanking.get(legion.getLegionId()));
        }

        /**
         * Load Legion History
         */
        DAOManager.getDAO(LegionDAO.class).loadLegionHistory(legion);
    }

    /**
     * Returns the legion Brigade general with given legionId (if such legion
     * exists)
     *
     * @param legionId
     * @return LegionMember (Brigade General)
     */
    public int getLegionBGeneral(int legionId) {
        Legion legion = LegionService.getInstance().getLegion(legionId);
        int legionBG = 0;

        for (int memberObjId : legion.getLegionMembers()) {
            LegionMember legionMember = LegionService.getInstance().getLegionMember(memberObjId);
            if (legionMember.getRank() == LegionRank.BRIGADE_GENERAL) {
                legionBG = memberObjId;
            }
        }

        return legionBG;
    }

    /**
     * Returns the legion with given legionId (if such legion exists)
     *
     * @param playerObjId
     * @return LegionMember
     */
    public LegionMember getLegionMember(int playerObjId) {
        LegionMember legionMember = null;
        if (this.allCachedLegionMembers.contains(playerObjId)) {
            legionMember = this.allCachedLegionMembers.getMember(playerObjId);
        } else {
            legionMember = DAOManager.getDAO(LegionMemberDAO.class).loadLegionMember(playerObjId);
            if (legionMember != null) {
                addCachedLegionMember(legionMember);
            }
        }

        if (legionMember != null) {
            if (checkDisband(legionMember.getLegion())) {
                return null;
            }
        }

        return legionMember;
    }

    /**
     * Method that checks if a legion is disbanding
     *
     * @param legion
     * @return true if it's time to be deleted
     */
    private boolean checkDisband(Legion legion) {
        if (legion.isDisbanding()) {
            if ((System.currentTimeMillis() / 1000) > legion.getDisbandTime()) {
                disbandLegion(legion);
                return true;
            }
        }
        return false;
    }

    /**
     * This method will disband a legion and update all members
     */
    public void disbandLegion(Legion legion) {
        for (Integer memberObjId : legion.getLegionMembers()) {
            this.allCachedLegionMembers.remove(getLegionMemberEx(memberObjId));
        }
        SiegeService.getInstance().cleanLegionId(legion.getLegionId());
        updateAfterDisbandLegion(legion);
        deleteLegionFromDB(legion);
    }

    /**
     * Returns the offline legion member with given playerId (if such member
     * exists)
     *
     * @param playerObjId
     * @return LegionMemberEx
     */
    private LegionMemberEx getLegionMemberEx(int playerObjId) {
        if (this.allCachedLegionMembers.containsEx(playerObjId)) {
            return this.allCachedLegionMembers.getMemberEx(playerObjId);
        } else {
            LegionMemberEx legionMember = DAOManager.getDAO(LegionMemberDAO.class).loadLegionMemberEx(playerObjId);
            addCachedLegionMemberEx(legionMember);
            return legionMember;
        }
    }

    /**
     * Returns the offline legion member with given playerId (if such member
     * exists)
     *
     * @param playerObjId
     * @return LegionMemberEx
     */
    private LegionMemberEx getLegionMemberEx(String playerName) {
        if (this.allCachedLegionMembers.containsEx(playerName)) {
            return this.allCachedLegionMembers.getMemberEx(playerName);
        } else {
            LegionMemberEx legionMember = DAOManager.getDAO(LegionMemberDAO.class).loadLegionMemberEx(playerName);
            addCachedLegionMemberEx(legionMember);
            return legionMember;
        }
    }

    /**
     * This method will handle when disband request is called
     *
     * @param npc
     * @param activePlayer
     */
    public void requestDisbandLegion(Creature npc, final Player activePlayer) {
        final Legion legion = activePlayer.getLegion();
        if (legionRestrictions.canDisbandLegion(activePlayer, legion)) {
            RequestResponseHandler disbandResponseHandler = new RequestResponseHandler(npc) {
                @Override
                public void acceptRequest(Creature requester, Player responder) {
                    int unixTime = (int) ((System.currentTimeMillis() / 1000) + LegionConfig.LEGION_DISBAND_TIME);
                    legion.setDisbandTime(unixTime);
                    updateMembersOfDisbandLegion(legion, unixTime);
                }

                @Override
                public void denyRequest(Creature requester, Player responder) {
                    // no message
                }
            };

            boolean disbandResult = activePlayer.getResponseRequester()
                    .putRequest(SM_QUESTION_WINDOW.STR_GUILD_DISPERSE_STAYMODE, disbandResponseHandler);
            if (disbandResult) {
                PacketSendUtility.sendPacket(activePlayer,
                        new SM_QUESTION_WINDOW(SM_QUESTION_WINDOW.STR_GUILD_DISPERSE_STAYMODE, 0, 0));
            }
        }
    }

    /**
     * This method will handle the creation of a legion
     *
     * @param activePlayer
     * @param legionName
     */
    public void createLegion(Player activePlayer, String legionName) {
        if (legionRestrictions.canCreateLegion(activePlayer, legionName)) {
            /**
             * Create new legion and put originator as first member
             */
            Legion legion = new Legion(IDFactory.getInstance().nextId(), legionName);
            legion.addLegionMember(activePlayer.getObjectId());

            activePlayer.getInventory().decreaseKinah(LegionConfig.LEGION_CREATE_REQUIRED_KINAH);

            /**
             * Create a LegionMember, add it to the legion and bind it to a
             * Player
             */
            storeLegion(legion, true);
            Timestamp currentTime = new Timestamp(System.currentTimeMillis());
            storeNewAnnouncement(legion.getLegionId(), currentTime, "");
            legion.addAnnouncementToList(currentTime, "");
            addLegionMember(legion, activePlayer, LegionRank.BRIGADE_GENERAL);
            PacketSendUtility.broadcastPacketToLegion(legion,
                    new SM_LEGION_EDIT(0x05, (int) (System.currentTimeMillis() / 1000), ""));
            /**
             * Add create and joined legion history and save it
             */
            addHistory(legion, "", LegionHistoryType.CREATE);
            addHistory(legion, activePlayer.getName(), LegionHistoryType.JOIN);

            /**
             * Send required packets
             */
            PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_CREATED(legion.getLegionName()));
        }
    }

    public boolean directAddPlayer(int legionId, Player player) {
        Legion legion = getLegion(legionId);

        if (legion == null)
            return false;

        return directAddPlayer(legion, player);
    }

    public boolean directAddPlayer(Legion legion, Player player) {
        int playerObjId = player.getObjectId();
        if (legion.addLegionMember(playerObjId)) {
            // Bind LegionMember to Player
            addLegionMember(legion, player);

            // Display current announcement
            displayLegionMessage(player, legion.getCurrentAnnouncement());

            // Add to history of legion
            addHistory(legion, player.getName(), LegionHistoryType.JOIN);
            return true;
        } else {
            player.resetLegionMember();
            return false;
        }
    }

    /**
     * Method that will handle a invitation to a legion
     *
     * @param activePlayer
     * @param targetPlayer
     */
    private void invitePlayerToLegion(final Player activePlayer, final Player targetPlayer) {
        if (legionRestrictions.canInvitePlayer(activePlayer, targetPlayer)) {
            final Legion legion = activePlayer.getLegion();

            RequestResponseHandler responseHandler = new RequestResponseHandler(activePlayer) {
                @Override
                public void acceptRequest(Creature requester, Player responder) {
                    if (!targetPlayer.getCommonData().isOnline()) {
                        PacketSendUtility.sendPacket(activePlayer,
                                SM_SYSTEM_MESSAGE.STR_NO_SUCH_USER(targetPlayer.getName()));
                    } else {
                        int playerObjId = targetPlayer.getObjectId();
                        if (legion.addLegionMember(playerObjId)) {
                            // Bind LegionMember to Player
                            addLegionMember(legion, targetPlayer);

                            // Display current announcement
                            displayLegionMessage(targetPlayer, legion.getCurrentAnnouncement());

                            // Add to history of legion
                            addHistory(legion, targetPlayer.getName(), LegionHistoryType.JOIN);
                        } else {
                            PacketSendUtility.sendPacket(activePlayer,
                                    SM_SYSTEM_MESSAGE.STR_GUILD_INVITE_CAN_NOT_ADD_MEMBER_ANY_MORE);
                            targetPlayer.resetLegionMember();
                        }
                    }

                }

                @Override
                public void denyRequest(Creature requester, Player responder) {
                    PacketSendUtility.sendPacket(activePlayer,
                            SM_SYSTEM_MESSAGE.STR_GUILD_INVITE_HE_REJECTED_INVITATION(targetPlayer.getName()));
                }
            };

            boolean requested = targetPlayer.getResponseRequester()
                    .putRequest(SM_QUESTION_WINDOW.STR_GUILD_INVITE_DO_YOU_ACCEPT_INVITATION, responseHandler);
            // If the player is busy and could not be asked
            if (!requested) {
                PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_INVITE_OTHER_IS_BUSY);
            } else {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_GUILD_INVITE_SENT_INVITE_MSG_TO_HIM(targetPlayer.getName()));

                // Send question packet to buddy
                PacketSendUtility.sendPacket(targetPlayer,
                        new SM_QUESTION_WINDOW(SM_QUESTION_WINDOW.STR_GUILD_INVITE_DO_YOU_ACCEPT_INVITATION, 0, 0,
                                legion.getLegionName(), legion.getLegionLevel() + "", activePlayer.getName()));
            }
        }
    }

    /**
     * Displays current legion announcement
     *
     * @param targetPlayer
     * @param currentAnnouncement
     */
    private void displayLegionMessage(Player targetPlayer, Entry<Timestamp, String> currentAnnouncement) {
        if (currentAnnouncement != null) {
            PacketSendUtility.sendPacket(targetPlayer, SM_SYSTEM_MESSAGE.STR_GUILD_NOTICE(
                    currentAnnouncement.getValue(), (int) (currentAnnouncement.getKey().getTime() / 1000)));
        }
    }

    /**
     * This method will handle a new appointed legion leader
     *
     * @param activePlayer
     * @param targetPlayer
     */
    private void appointBrigadeGeneral(final Player activePlayer, final Player targetPlayer) {
        if (legionRestrictions.canAppointBrigadeGeneral(activePlayer, targetPlayer)) {
            final Legion legion = activePlayer.getLegion();
            RequestResponseHandler responseHandler = new RequestResponseHandler(activePlayer) {
                @Override
                public void acceptRequest(Creature requester, Player responder) {
                    if (!targetPlayer.getCommonData().isOnline()) {
                        PacketSendUtility.sendPacket(activePlayer,
                                SM_SYSTEM_MESSAGE.STR_GUILD_CHANGE_MASTER_NO_SUCH_USER);
                    } else {
                        LegionMember legionMember = targetPlayer.getLegionMember();
                        if (legionMember.getRank().getRankId() > LegionRank.BRIGADE_GENERAL.getRankId()) {
                            // Demote Brigade General to Centurion
                            activePlayer.getLegionMember().setRank(LegionRank.CENTURION);
                            PacketSendUtility.broadcastPacketToLegion(legion,
                                    new SM_LEGION_UPDATE_MEMBER(activePlayer, 0, ""));

                            // Promote member to Brigade General
                            legionMember.setRank(LegionRank.BRIGADE_GENERAL);
                            PacketSendUtility.broadcastPacketToLegion(legion,
                                    new SM_LEGION_UPDATE_MEMBER(targetPlayer, 1300273, targetPlayer.getName()));
                            PacketSendUtility.broadcastPacketToLegion(legion, new SM_LEGION_EDIT(0x08));
                            addHistory(legion, targetPlayer.getName(), LegionHistoryType.APPOINTED);
                        }
                    }
                }

                @Override
                public void denyRequest(Creature requester, Player responder) {
                    PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE
                            .STR_GUILD_CHANGE_MASTER_HE_DECLINE_YOUR_OFFER(targetPlayer.getName()));
                }
            };

            boolean requested = targetPlayer.getResponseRequester()
                    .putRequest(SM_QUESTION_WINDOW.STR_GUILD_CHANGE_MASTER_DO_YOU_ACCEPT_OFFER, responseHandler);
            // If the player is busy and could not be asked
            if (!requested) {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_GUILD_CHANGE_MASTER_SENT_CANT_OFFER_WHEN_HE_IS_QUESTION_ASKED);
            } else {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_GUILD_CHANGE_MASTER_SENT_OFFER_MSG_TO_HIM(targetPlayer.getName()));

                // Send question packet to buddy
                // TODO: Add char name parameter? Doesn't work?
                PacketSendUtility.sendPacket(targetPlayer,
                        new SM_QUESTION_WINDOW(SM_QUESTION_WINDOW.STR_GUILD_CHANGE_MASTER_DO_YOU_ACCEPT_OFFER,
                                activePlayer.getObjectId(), 0, activePlayer.getName()));
            }
        }
    }

    /**
     * This method will handle the process when a member is demoted or promoted
     * while offline.
     *
     * @param newCenturion
     */
    private void appointRank(Player activePlayer, String charName, int rankId) {
        final LegionMemberEx LM = getLegionMemberEx(charName);
        if (LM == null) {
            log.error("Char name does not exist in legion member table: " + charName);
            return;
        }
        if (legionRestrictions.canAppointRank(activePlayer, LM.getObjectId())) {
            Legion legion = activePlayer.getLegion();
            LegionRank rank = LegionRank.values()[rankId];
            int msgId = 0;
            switch (rank) {
            case DEPUTY:
                msgId = 1400902;
                break;
            case LEGIONARY:
                msgId = 1300268;
                break;
            case CENTURION:
                msgId = 1300267;
                break;
            case VOLUNTEER:
                msgId = 1400903;
            default:
                break;
            }
            LegionMember legionMember = getLegionMember(LM.getObjectId());
            legionMember.setRank(rank);
            DAOManager.getDAO(LegionMemberDAO.class).storeLegionMember(legionMember.getObjectId(), legionMember);
            LM.setRank(rank);
            PacketSendUtility.broadcastPacketToLegion(legion, new SM_LEGION_UPDATE_MEMBER(LM, msgId, LM.getName()));
        }
    }

    /**
     * This method will handle the process when a member is demoted or promoted.
     *
     * @param newCenturion
     */
    private void appointRank(Player activePlayer, Player targetPlayer, int rankId) {
        if (legionRestrictions.canAppointRank(activePlayer, targetPlayer.getObjectId())) {
            Legion legion = activePlayer.getLegion();
            int msgId = 0;
            LegionRank rank = LegionRank.values()[rankId];
            LegionMember legionMember = targetPlayer.getLegionMember();
            switch (rank) {
            case DEPUTY:
                msgId = 1400902;
                break;
            case LEGIONARY:
                msgId = 1300268;
                break;
            case CENTURION:
                msgId = 1300267;
                break;
            case VOLUNTEER:
                msgId = 1400903;
            default:
                break;
            }
            legionMember.setRank(rank);
            PacketSendUtility.broadcastPacketToLegion(legion,
                    new SM_LEGION_UPDATE_MEMBER(targetPlayer, msgId, targetPlayer.getName()));
        }
    }

    /**
     * This method will handle the changement of a self intro
     *
     * @param activePlayer
     * @param newSelfIntro
     */
    private void changeSelfIntro(Player activePlayer, String newSelfIntro) {
        if (legionRestrictions.canChangeSelfIntro(activePlayer, newSelfIntro)) {
            LegionMember legionMember = activePlayer.getLegionMember();
            legionMember.setSelfIntro(newSelfIntro);
            PacketSendUtility.broadcastPacketToLegion(legionMember.getLegion(),
                    new SM_LEGION_UPDATE_SELF_INTRO(activePlayer.getObjectId(), newSelfIntro));
            PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_WRITE_INTRO_DONE);
        }
    }

    /**
     * This method will handle the changement of permissions
     *
     * @param legion
     */
    public void changePermissions(Legion legion, short deputyPermission, short centurionPermission,
            short legionarPermission, short volunteerPermission) {
        if (legion.setLegionPermissions(deputyPermission, centurionPermission, legionarPermission,
                volunteerPermission)) {
            PacketSendUtility.broadcastPacketToLegion(legion, new SM_LEGION_EDIT(0x02, legion));
        }
    }

    /**
     * This method will handle the leveling up of a legion
     *
     * @param LegionCommand
     */
    private void requestChangeLevel(Player activePlayer) {
        if (legionRestrictions.canChangeLevel(activePlayer)) {
            Legion legion = activePlayer.getLegion();
            activePlayer.getInventory().decreaseKinah(legion.getKinahPrice());
            changeLevel(legion, legion.getLegionLevel() + 1, false);
            addHistory(legion, legion.getLegionLevel() + "", LegionHistoryType.LEVEL_UP);
        }
    }

    /**
     * This method will change the legion level and send update to online
     * members
     *
     * @param legion
     */
    public void changeLevel(Legion legion, int newLevel, boolean save) {
        legion.setLegionLevel(newLevel);
        PacketSendUtility.broadcastPacketToLegion(legion, new SM_LEGION_EDIT(0x00, legion));
        PacketSendUtility.broadcastPacketToLegion(legion, SM_SYSTEM_MESSAGE.STR_GUILD_EVENT_LEVELUP(newLevel));
        if (save) {
            storeLegion(legion);
        }
    }

    /**
     * This method will handle the changement of a nickname
     *
     * @param playerObjId
     * @param legionMember
     */
    private void changeNickname(Player activePlayer, String charName, String newNickname) {
        Legion legion = activePlayer.getLegion();
        LegionMember legionMember;
        Player targetPlayer;
        if ((targetPlayer = World.getInstance().findPlayer(charName)) != null) {
            legionMember = targetPlayer.getLegionMember();
            if (targetPlayer.getLegion() != legion) {
                return;
            }
        } else {
            LegionMemberEx LM = getLegionMemberEx(charName);
            if (LM == null || LM.getLegion() != legion) {
                return;
            }
            legionMember = getLegionMember(LM.getObjectId());
        }
        if (legionRestrictions.canChangeNickname(legion, legionMember.getObjectId(), newNickname)) {
            legionMember.setNickname(newNickname);
            PacketSendUtility.broadcastPacketToLegion(legion,
                    new SM_LEGION_UPDATE_NICKNAME(legionMember.getObjectId(), newNickname));
            if (targetPlayer == null) {
                DAOManager.getDAO(LegionMemberDAO.class).storeLegionMember(legionMember.getObjectId(),
                        legionMember);
            }
        }
    }

    /**
     * This method will remove legion from all legion members online after a
     * legion has been disbanded
     *
     * @param legion
     */
    private void updateAfterDisbandLegion(Legion legion) {
        for (Player onlineLegionMember : legion.getOnlineLegionMembers()) {
            PacketSendUtility.broadcastPacket(onlineLegionMember,
                    new SM_LEGION_UPDATE_TITLE(onlineLegionMember.getObjectId(), 0, "", 0), true);
            PacketSendUtility.sendPacket(onlineLegionMember,
                    new SM_LEGION_LEAVE_MEMBER(1300302, 0, legion.getLegionName()));
            onlineLegionMember.resetLegionMember();
        }
    }

    /**
     * This method will send a packet to every legion member
     *
     * @param legion
     * @param emblemType
     */
    private void updateMembersEmblem(Legion legion, LegionEmblemType emblemType) {
        LegionEmblem legionEmblem = legion.getLegionEmblem();
        for (Player onlineLegionMember : legion.getOnlineLegionMembers()) {
            PacketSendUtility.broadcastPacket(onlineLegionMember,
                    new SM_LEGION_UPDATE_EMBLEM(legion.getLegionId(), legionEmblem.getEmblemId(),
                            legionEmblem.getColor_r(), legionEmblem.getColor_g(), legionEmblem.getColor_b(),
                            emblemType),
                    true);
            if (legionEmblem.getEmblemType() == LegionEmblemType.CUSTOM) {
                sendEmblemData(onlineLegionMember, legionEmblem, legion.getLegionId(), legion.getLegionName());
            }
        }
    }

    /**
     * This method will send a packet to every legion member and update them
     * about the disband
     *
     * @param legion
     * @param unixTime
     */
    private void updateMembersOfDisbandLegion(Legion legion, int unixTime) {
        for (Player onlineLegionMember : legion.getOnlineLegionMembers()) {
            PacketSendUtility.sendPacket(onlineLegionMember,
                    new SM_LEGION_UPDATE_MEMBER(onlineLegionMember, 1300303, unixTime + ""));
            PacketSendUtility.broadcastPacketToLegion(legion, new SM_LEGION_EDIT(0x06, unixTime));
        }
    }

    /**
     * This method will send a packet to every legion member and update them
     * about the disband
     *
     * @param legion
     * @param unixTime
     */
    private void updateMembersOfRecreateLegion(Legion legion) {
        for (Player onlineLegionMember : legion.getOnlineLegionMembers()) {
            PacketSendUtility.sendPacket(onlineLegionMember,
                    new SM_LEGION_UPDATE_MEMBER(onlineLegionMember, 1300307, ""));
            PacketSendUtility.broadcastPacketToLegion(legion, new SM_LEGION_EDIT(0x07));
        }
    }

    /**
     * @param activePlayer
     * @param customEmblem
     */
    public void storeLegionEmblem(Player activePlayer, LegionEmblem customEmblem) {
        addHistory(activePlayer.getLegion(), "", LegionHistoryType.EMBLEM_MODIFIED);
        activePlayer.getLegion().setLegionEmblem(customEmblem);
        updateMembersEmblem(activePlayer.getLegion(), customEmblem.getEmblemType());
        PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_CHANGE_EMBLEM);
    }

    /**
     * Stores the new legion emblem
     *
     * @param activePlayer
     * @param legionId
     * @param emblemId
     * @param color_r
     * @param color_g
     * @param color_b
     * @param emblemType
     */
    public void storeLegionEmblem(Player activePlayer, int legionId, int emblemId, int color_r, int color_g,
            int color_b, LegionEmblemType emblemType) {
        if (legionRestrictions.canStoreLegionEmblem(activePlayer, legionId, emblemId)) {
            Legion legion = activePlayer.getLegion();
            if (legion.getLegionEmblem().isDefaultEmblem()) {
                addHistory(legion, "", LegionHistoryType.EMBLEM_REGISTER);
            } else {
                addHistory(legion, "", LegionHistoryType.EMBLEM_MODIFIED);
            }

            activePlayer.getInventory().decreaseKinah(LegionConfig.LEGION_EMBLEM_REQUIRED_KINAH);
            legion.getLegionEmblem().setEmblem(emblemId, color_r, color_g, color_b, emblemType, null);
            updateMembersEmblem(legion, emblemType);
            PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_CHANGE_EMBLEM);
        }
    }

    /**
     * @param legion
     */
    public ArrayList<LegionMemberEx> loadLegionMemberExList(Legion legion, Integer objExcluded) {
        ArrayList<LegionMemberEx> legionMembers = new ArrayList<LegionMemberEx>();
        for (Integer memberObjId : legion.getLegionMembers()) {
            LegionMemberEx legionMemberEx;
            if (objExcluded != null && objExcluded.equals(memberObjId)) {
                continue;
            }
            Player memberPlayer = world.findPlayer(memberObjId);
            if (memberPlayer != null) {
                legionMemberEx = new LegionMemberEx(memberPlayer, memberPlayer.getLegionMember(), true);
            } else {
                legionMemberEx = getLegionMemberEx(memberObjId);
            }
            legionMembers.add(legionMemberEx);
        }
        return legionMembers;
    }

    public String getBrigadeGeneralName(Legion legion) {
        for (LegionMemberEx member : loadLegionMemberExList(legion, null)) {
            if (member.isBrigadeGeneral()) {
                return member.getName();
            }
        }
        log.debug("can't get Name of BrigadeGeneral for Legion: " + legion.getLegionName() + " (id:"
                + legion.getLegionId() + ")");
        return "ERROR Name..";
    }

    public Player getBrigadeGeneral(Legion legion) {
        Player player = null;
        for (LegionMemberEx member : loadLegionMemberExList(legion, null)) {
            if (member.isBrigadeGeneral())
                player = World.getInstance().findPlayer(member.getObjectId());
        }
        if (player == null)
            log.debug("LegionService.getBrigadeGeneral - Player is NULL ! - Legion: " + legion.getLegionName()
                    + " (id:" + legion.getLegionId() + ")");

        return player;
    }

    /**
     * @param activePlayer
     */
    public void openLegionWarehouse(Player player, Npc npc) {
        if (legionRestrictions.canOpenWarehouse(player)) {
            LegionWhUpdate(player);
            PacketSendUtility.sendPacket(player, new SM_LEGION_EDIT(0x04, player.getLegion()));//kinah
            int whLvl = player.getLegion().getWarehouseLevel();
            List<Item> items = player.getLegion().getLegionWarehouse().getItems();
            int storageId = StorageType.LEGION_WAREHOUSE.getId();
            boolean isEmpty = items.isEmpty();
            if (!isEmpty) {
                boolean isFirst = true;
                ListSplitter<Item> splitter = new ListSplitter<Item>(items, 10);
                while (!splitter.isLast()) {
                    PacketSendUtility.sendPacket(player,
                            new SM_WAREHOUSE_INFO(splitter.getNext(), storageId, whLvl, isFirst, player));
                    isFirst = false;
                }
            }
            PacketSendUtility.sendPacket(player, new SM_WAREHOUSE_INFO(null, storageId, whLvl, isEmpty, player));
            PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(npc.getObjectId(), 25));
        }
    }

    /**
     * @param npc
     * @param player
     */
    public void recreateLegion(Npc npc, Player activePlayer) {
        final Legion legion = activePlayer.getLegion();
        if (legionRestrictions.canRecreateLegion(activePlayer, legion)) {
            RequestResponseHandler disbandResponseHandler = new RequestResponseHandler(npc) {
                @Override
                public void acceptRequest(Creature requester, Player responder) {
                    legion.setDisbandTime(0);
                    PacketSendUtility.broadcastPacketToLegion(legion, new SM_LEGION_EDIT(0x07));
                    updateMembersOfRecreateLegion(legion);
                }

                @Override
                public void denyRequest(Creature requester, Player responder) {
                    // no message
                }
            };

            boolean disbandResult = activePlayer.getResponseRequester()
                    .putRequest(SM_QUESTION_WINDOW.STR_GUILD_DISPERSE_STAYMODE_CANCEL, disbandResponseHandler);
            if (disbandResult) {
                PacketSendUtility.sendPacket(activePlayer,
                        new SM_QUESTION_WINDOW(SM_QUESTION_WINDOW.STR_GUILD_DISPERSE_STAYMODE_CANCEL, 0, 0));
            }
        }
    }

    /**
     * This method will set the legion ranking if needed
     *
     * @param legion
     */
    public void performRankingUpdate(Map<Integer, Integer> legionRanking) {
        log.info("Legion ranking update task started");
        long startTime = System.currentTimeMillis();

        Iterator<Legion> legionsIterator = allCachedLegions.iterator();
        int legionsUpdated = 0;

        this.legionRanking = legionRanking;

        while (legionsIterator.hasNext()) {
            Legion legion = legionsIterator.next();
            if (legionRanking.containsKey(legion.getLegionId())) {
                legion.setLegionRank(legionRanking.get(legion.getLegionId()));
                PacketSendUtility.broadcastPacketToLegion(legion, new SM_LEGION_EDIT(0x01, legion));
            }
            legionsUpdated++;
        }

        long workTime = System.currentTimeMillis() - startTime;
        log.info("Legion ranking update: " + workTime + " ms, legions: " + legionsUpdated);
    }

    public void LegionWhUpdate(Player player) {
        Legion legion = player.getLegion();

        if (legion == null) {
            return;
        }

        FastList<Item> allItems = legion.getLegionWarehouse().getItemsWithKinah();
        allItems.addAll(legion.getLegionWarehouse().getDeletedItems());
        try {
            /**
             * 1. save items first
             */
            DAOManager.getDAO(InventoryDAO.class).store(allItems, player.getObjectId(),
                    player.getPlayerAccount().getId(), legion.getLegionId());

            /**
             * 2. save item stones
             */
            DAOManager.getDAO(ItemStoneListDAO.class).save(allItems);
        } catch (Exception ex) {
            log.error("Exception during periodic saving of legion WH", ex);
        }
    }

    /**
     * This method will update all players about the level/class change
     *
     * @param player
     */
    public void updateMemberInfo(Player player) {
        PacketSendUtility.broadcastPacketToLegion(player.getLegion(), new SM_LEGION_UPDATE_MEMBER(player, 0, ""));
    }

    /**
     * This method will set the contribution points, specially for legion
     * command
     *
     * @param legion
     * @param newPoints
     */
    public void setContributionPoints(Legion legion, long newPoints, boolean save) {
        legion.setContributionPoints(newPoints);
        PacketSendUtility.broadcastPacketToLegion(legion, new SM_LEGION_EDIT(0x03, legion));
        if (save) {
            storeLegion(legion);
        }
    }

    /**
     * @param activePlayer
     * @param totalSize
     * @param color_r
     * @param color_g
     * @param color_b
     * @param emblemType
     */
    public void uploadEmblemInfo(Player activePlayer, int totalSize, int color_r, int color_g, int color_b,
            LegionEmblemType emblemType) {
        if (legionRestrictions.canUploadEmblemInfo(activePlayer)) {
            LegionEmblem legionEmblem = activePlayer.getLegion().getLegionEmblem();
            legionEmblem.resetUploadSettings();

            int emblemId = legionEmblem.getEmblemId() + 1;
            legionEmblem.setEmblem(emblemId, color_r, color_g, color_b, emblemType, null);
            legionEmblem.setUploadSize(totalSize);
            legionEmblem.setUploading(true);
        }
    }

    /**
     * @param activePlayer
     * @param size
     * @param data
     */
    public void uploadEmblemData(Player activePlayer, int size, byte[] data) {
        if (legionRestrictions.canUploadEmblem(activePlayer)) {
            LegionEmblem legionEmblem = activePlayer.getLegion().getLegionEmblem();
            legionEmblem.addUploadedSize(size);
            legionEmblem.addUploadData(data);

            if (legionEmblem.getUploadSize() == legionEmblem.getUploadedSize()) {
                if (legionEmblem.getUploadedSize() == 0 || legionEmblem.getUploadSize() == 0) {
                    PacketSendUtility.sendPacket(activePlayer,
                            SM_SYSTEM_MESSAGE.STR_GUILD_WARN_CORRUPT_EMBLEM_FILE);
                    return;
                }
                if (!activePlayer.getInventory().tryDecreaseKinah(1130000)) {
                    PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_MSG_NOT_ENOUGH_MONEY);
                    return;
                }
                // Finished
                legionEmblem.setCustomEmblemData(legionEmblem.getUploadData());
                DAOManager.getDAO(LegionDAO.class).storeLegionEmblem(activePlayer.getLegion().getLegionId(),
                        legionEmblem);
                LegionEmblem emblem = DAOManager.getDAO(LegionDAO.class)
                        .loadLegionEmblem(activePlayer.getLegion().getLegionId());
                LegionService.getInstance().storeLegionEmblem(activePlayer, emblem);
            }
        }
    }

    /**
     * @param player
     * @param legionEmblem
     * @param legionId
     * @param legionName
     */
    public void sendEmblemData(Player player, LegionEmblem legionEmblem, int legionId, String legionName) {
        PacketSendUtility.sendPacket(player,
                new SM_LEGION_SEND_EMBLEM(legionId, legionEmblem.getEmblemId(), legionEmblem.getColor_r(),
                        legionEmblem.getColor_g(), legionEmblem.getColor_b(), legionName,
                        legionEmblem.getEmblemType(), legionEmblem.getCustomEmblemData().length));
        ByteBuffer buf = ByteBuffer.allocate(legionEmblem.getCustomEmblemData().length);
        buf.put(legionEmblem.getCustomEmblemData()).position(0);
        log.debug("legionEmblem size: " + buf.capacity() + " bytes");
        int maxSize = 7993;
        int currentSize;
        byte[] bytes;
        do {
            log.debug("legionEmblem data position: " + buf.position());
            currentSize = buf.capacity() - buf.position();
            log.debug("legionEmblem data remaining capacity: " + currentSize + " bytes");

            if (currentSize >= maxSize) {
                bytes = new byte[maxSize];
                for (int i = 0; i < maxSize; i++) {
                    bytes[i] = buf.get();
                }
                log.debug("legionEmblem data send size: " + (bytes.length) + " bytes");
                PacketSendUtility.sendPacket(player, new SM_LEGION_SEND_EMBLEM_DATA(maxSize, bytes));
            } else {
                bytes = new byte[currentSize];
                for (int i = 0; i < currentSize; i++) {
                    bytes[i] = buf.get();
                }
                log.debug("legionEmblem data send size: " + (bytes.length) + " bytes");
                PacketSendUtility.sendPacket(player, new SM_LEGION_SEND_EMBLEM_DATA(currentSize, bytes));
            }
        } while (buf.capacity() != buf.position());
    }

    /**
     * @param legion
     * @param newLegionName
     */
    public void setLegionName(Legion legion, String newLegionName, boolean save) {
        legion.setLegionName(newLegionName);
        PacketSendUtility.broadcastPacketToLegion(legion, new SM_LEGION_INFO(legion));

        for (Player legionMember : legion.getOnlineLegionMembers()) {
            PacketSendUtility
                    .broadcastPacket(legionMember,
                            new SM_LEGION_UPDATE_TITLE(legionMember.getObjectId(), legion.getLegionId(),
                                    legion.getLegionName(), legionMember.getLegionMember().getRank().getRankId()),
                            true);
        }
        if (save) {
            storeLegion(legion);
        }
    }

    /**
     * This will add a new announcement to the DB and change the current
     * announcement
     *
     * @param legion
     * @param unixTime
     * @param message
     */
    private void changeAnnouncement(Player activePlayer, String announcement) {
        if (legionRestrictions.canChangeAnnouncement(activePlayer.getLegionMember(), announcement)) {
            Legion legion = activePlayer.getLegion();

            Timestamp currentTime = new Timestamp(System.currentTimeMillis());
            storeNewAnnouncement(legion.getLegionId(), currentTime, announcement);
            legion.addAnnouncementToList(currentTime, announcement);
            PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_WRITE_NOTICE_DONE);
            PacketSendUtility.broadcastPacketToLegion(legion,
                    new SM_LEGION_EDIT(0x05, (int) (System.currentTimeMillis() / 1000), announcement));
        }
    }

    /**
     * This method stores all legion announcements
     *
     * @param legion
     */
    private void storeLegionAnnouncements(Legion legion) {
        for (int i = 0; i < (legion.getAnnouncementList().size() - 7); i++) {
            removeAnnouncement(legion.getLegionId(), legion.getAnnouncementList().firstEntry().getKey());
            legion.removeFirstEntry();
        }
    }

    /**
     * Stores newly created announcement
     *
     * @param legionId
     * @param currentTime
     * @param message
     * @return true if announcement was successful saved.
     */
    private boolean storeNewAnnouncement(int legionId, Timestamp currentTime, String message) {
        return DAOManager.getDAO(LegionDAO.class).saveNewAnnouncement(legionId, currentTime, message);
    }

    /**
     * @param legionId
     * @param key
     * @return true if succeeded
     */
    private void removeAnnouncement(int legionId, Timestamp key) {
        DAOManager.getDAO(LegionDAO.class).removeAnnouncement(legionId, key);
    }

    private void addHistory(Legion legion, String text, LegionHistoryType legionHistoryType) {
        addHistory(legion, text, legionHistoryType, 0, StringUtils.EMPTY);
    }

    /**
     * This method will add a new history for a legion
     *
     * @param legion
     * @param legionHistory
     */
    public void addHistory(Legion legion, String text, LegionHistoryType legionHistoryType, int tabId,
            String description) {
        LegionHistory legionHistory = new LegionHistory(legionHistoryType, text,
                new Timestamp(System.currentTimeMillis()), tabId, description);

        legion.addHistory(legionHistory);
        DAOManager.getDAO(LegionDAO.class).saveNewLegionHistory(legion.getLegionId(), legionHistory);

        PacketSendUtility.broadcastPacketToLegion(legion,
                new SM_LEGION_TABS(legion.getLegionHistoryByTabId(tabId), tabId));
    }

    /**
     * This method will add a new legion member to a legion with VOLUNTEER rank
     *
     * @param legion
     * @param player
     */
    private void addLegionMember(Legion legion, Player player) {
        addLegionMember(legion, player, LegionRank.VOLUNTEER);
    }

    /**
     * This method will add a new legion member to a legion with input rank
     *
     * @param legion
     * @param player
     * @param rank
     */
    private void addLegionMember(Legion legion, Player player, LegionRank rank) {
        // Set legion member of player and save in the database
        player.setLegionMember(new LegionMember(player.getObjectId(), legion, rank));
        storeLegionMember(player.getLegionMember(), true);

        // Send the new legion member the required legion packets
        PacketSendUtility.sendPacket(player, new SM_LEGION_INFO(legion));
        ArrayList<LegionMemberEx> totalMembers = loadLegionMemberExList(legion, player.getObjectId());
        ListSplitter<LegionMemberEx> splits = new ListSplitter<LegionMemberEx>(totalMembers, 128);
        // Send the member list to the new legion member
        boolean isFirst = true;
        while (!splits.isLast()) {
            boolean result = false;
            List<LegionMemberEx> curentMembers = splits.getNext();
            if (isFirst && curentMembers.size() < totalMembers.size()) {
                result = true;
            }
            PacketSendUtility.sendPacket(player, new SM_LEGION_MEMBERLIST(curentMembers, result, isFirst));
            isFirst = false;
        }

        // Send legion member info to the members
        PacketSendUtility.broadcastPacketToLegion(legion,
                new SM_LEGION_ADD_MEMBER(player, false, 1300260, player.getName()), player.getObjectId());
        PacketSendUtility.sendPacket(player, new SM_LEGION_ADD_MEMBER(player, false, 0, ""));
        // Send legion emblem information
        LegionEmblem legionEmblem = legion.getLegionEmblem();
        PacketSendUtility.broadcastPacket(player,
                new SM_LEGION_UPDATE_EMBLEM(legion.getLegionId(), legionEmblem.getEmblemId(),
                        legionEmblem.getColor_r(), legionEmblem.getColor_g(), legionEmblem.getColor_b(),
                        legionEmblem.getEmblemType()),
                true);

        // Send legion edit
        PacketSendUtility.broadcastPacketToLegion(legion, new SM_LEGION_EDIT(0x08));

        // Update legion member's appearance in game
        PacketSendUtility.broadcastPacket(player, new SM_LEGION_UPDATE_TITLE(player.getObjectId(),
                legion.getLegionId(), legion.getLegionName(), player.getLegionMember().getRank().getRankId()),
                true);
    }

    /**
     * This method will remove a legion member
     *
     * @param charName
     * @return true if successful
     */
    private boolean removeLegionMember(String charName, boolean kick, String playerName) {
        /**
         * Get LegionMemberEx from cache or database if offline
         */
        LegionMemberEx legionMember = getLegionMemberEx(charName);
        if (legionMember == null) {
            log.error("Char name does not exist in legion member table: " + charName);
            return false;
        }

        /**
         * Delete legion member from database and cache
         */
        deleteLegionMemberFromDB(legionMember);

        /**
         * If player is online send packet and reset legion member
         */
        Player player = world.findPlayer(charName);
        if (player != null) {
            PacketSendUtility.broadcastPacket(player, new SM_LEGION_UPDATE_TITLE(player.getObjectId(), 0, "", 2),
                    true);
        }

        /**
         * Send packets to legion members
         */
        if (kick) {
            PacketSendUtility.broadcastPacketToLegion(legionMember.getLegion(), new SM_LEGION_LEAVE_MEMBER(1300247,
                    legionMember.getObjectId(), playerName, legionMember.getName()));
        } else {
            PacketSendUtility.broadcastPacketToLegion(legionMember.getLegion(),
                    new SM_LEGION_LEAVE_MEMBER(900699, legionMember.getObjectId(), charName));
        }

        return true;
    }

    /**
     * This method will handle legion stuff
     *
     * @param exOpcode
     * @param activePlayer
     * @param charName
     * @param rank
     */
    public void handleCharNameRequest(int exOpcode, Player activePlayer, String charName, String newNickname,
            int rank) {
        Legion legion = activePlayer.getLegion();

        charName = Util.convertName(charName);
        Player targetPlayer = world.findPlayer(charName);

        switch (exOpcode) {
        /**
         * Invite to legion *
         */
        case 0x01:
            if (targetPlayer != null) {
                if (targetPlayer.getPlayerSettings().isInDeniedStatus(DeniedStatus.GUILD)) {
                    PacketSendUtility.sendPacket(activePlayer,
                            SM_SYSTEM_MESSAGE.STR_MSG_REJECTED_INVITE_GUILD(charName));
                    return;
                }
                invitePlayerToLegion(activePlayer, targetPlayer);
            } else {
                PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_INVITE_NO_USER_TO_INVITE);
            }
            break;
        /**
         * Kick member from legion *
         */
        case LEGION_ACTION_KICK:
            /**
             * Check if player can be kicked
             */
            if (legionRestrictions.canKickPlayer(activePlayer, charName)) {
                if (removeLegionMember(charName, true, activePlayer.getName())) {
                    // send packet to members?
                    if (targetPlayer != null) {
                        PacketSendUtility.sendPacket(targetPlayer,
                                new SM_LEGION_LEAVE_MEMBER(1300246, 0, legion.getLegionName()));
                        targetPlayer.resetLegionMember();
                        if (legion.hasBonus()) {
                            PacketSendUtility.sendPacket(activePlayer, new SM_ICON_INFO(1, false));
                        }

                    }
                }
            }
            break;
        /**
         * Appoint a new Brigade General *
         */
        case 0x05:
            if (targetPlayer != null) {
                appointBrigadeGeneral(activePlayer, targetPlayer);
            } else {
                PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_INVITE_NO_USER_TO_INVITE);
            }
            break;
        /**
         * Appoint Centurion/Legionairy *
         */
        case 0x06:
            if (targetPlayer != null) {
                appointRank(activePlayer, targetPlayer, rank);
            } else {
                appointRank(activePlayer, charName, rank);
            }
            break;
        /**
         * Set nickname *
         */
        case 0x0F:
            changeNickname(activePlayer, charName, newNickname);
            break;
        }
    }

    /**
     * This method will handle announcement and self intro changement
     *
     * @param exOpcode
     * @param activePlayer
     * @param text
     */
    public void handleLegionRequest(int exOpcode, Player activePlayer, String text) {
        switch (exOpcode) {
        /**
         * Edit announcements *
         */
        case 0x09:
            changeAnnouncement(activePlayer, text);
            break;
        /**
         * Change self introduction *
         */
        case 0x0A:
            changeSelfIntro(activePlayer, text);
            break;
        }
    }

    /**
     * @param exOpcode
     * @param activePlayer
     */
    public void handleLegionRequest(int exOpcode, Player activePlayer) {
        switch (exOpcode) {
        /**
         * Leave legion *
         */
        case 0x02:
            if (legionRestrictions.canLeave(activePlayer)) {
                if (removeLegionMember(activePlayer.getName(), false, "")) {
                    Legion legion = activePlayer.getLegion();
                    PacketSendUtility.sendPacket(activePlayer,
                            new SM_LEGION_LEAVE_MEMBER(1300241, 0, legion.getLegionName()));
                    activePlayer.resetLegionMember();
                    if (legion.hasBonus()) {
                        PacketSendUtility.sendPacket(activePlayer, new SM_ICON_INFO(1, false));
                    }
                }
            }
            break;
        /**
         * Level legion up *
         */
        case 0x0E:
            requestChangeLevel(activePlayer);
            break;
        }
    }

    public boolean removePlayerFromLegionAsItself(Player player) {
        if (removeLegionMember(player.getName(), false, "")) {
            Legion legion = player.getLegion();
            PacketSendUtility.sendPacket(player, new SM_LEGION_LEAVE_MEMBER(1300241, 0, legion.getLegionName()));
            player.resetLegionMember();
            if (legion.hasBonus()) {
                PacketSendUtility.sendPacket(player, new SM_ICON_INFO(1, false));
            }
            return true;
        } else {
            return false;
        }
    }

    /**
     * @param player
     */
    public void onLogin(Player activePlayer) {
        Legion legion = activePlayer.getLegion();

        // Tell all legion members player has come online
        PacketSendUtility.broadcastPacketToLegion(legion, new SM_LEGION_UPDATE_MEMBER(activePlayer, 0, ""),
                activePlayer.getObjectId());

        // Notify legion members player has logged in
        PacketSendUtility.broadcastPacketToLegion(legion,
                SM_SYSTEM_MESSAGE.STR_MSG_NOTIFY_LOGIN_GUILD(activePlayer.getName()), activePlayer.getObjectId());

        // Send member add to player
        PacketSendUtility.broadcastPacketToLegion(legion, new SM_LEGION_ADD_MEMBER(activePlayer, true, 0, ""));

        // Send legion info packets
        PacketSendUtility.sendPacket(activePlayer, new SM_LEGION_INFO(legion));
        ArrayList<LegionMemberEx> totalMembers = loadLegionMemberExList(legion, null);
        // Send member list to player
        ListSplitter<LegionMemberEx> splits = new ListSplitter<LegionMemberEx>(totalMembers, 128);
        // Send the member list to the new legion member
        boolean isFirst = true;
        while (!splits.isLast()) {
            boolean result = false;
            List<LegionMemberEx> curentMembers = splits.getNext();
            if (isFirst && curentMembers.size() < totalMembers.size()) {
                result = true;
            }
            PacketSendUtility.sendPacket(activePlayer, new SM_LEGION_MEMBERLIST(curentMembers, result, isFirst));
            isFirst = false;
        }

        // Send current announcement to player
        displayLegionMessage(activePlayer, legion.getCurrentAnnouncement());

        if (legion.isDisbanding()) {
            PacketSendUtility.sendPacket(activePlayer, new SM_LEGION_EDIT(0x06, legion.getDisbandTime()));
        }

        legion.increaseOnlineMembersCount();
        if (legion.hasBonus()) {
            PacketSendUtility.sendPacket(activePlayer, new SM_ICON_INFO(1, true));
        } else {
            legion.addBonus();
        }
    }

    /**
     * @param player
     */
    public void onLogout(Player player) {
        Legion legion = player.getLegion();
        LegionWarehouse lwh = player.getLegion().getLegionWarehouse();
        if (lwh.getWhUser() == player.getObjectId()) {
            lwh.setWhUser(0);
        }
        PacketSendUtility.broadcastPacketToLegion(legion, new SM_LEGION_UPDATE_MEMBER(player));
        storeLegion(legion);
        storeLegionMember(player.getLegionMember());
        storeLegionMemberExInCache(player);
        storeLegionAnnouncements(legion);
        legion.decreaseOnlineMembersCount();
    }

    public void clearCaches() {
        allCachedLegions.clear();
        allCachedLegionMembers.clear();
    }

    /**
     * This class contains all restrictions for legion features
     *
     * @author Simple
     */
    private class LegionRestrictions {

        /**
         * Static Emblem information *
         */
        private static final int MIN_EMBLEM_ID = 0;
        private static final int MAX_EMBLEM_ID = 49;

        /**
         * This method checks all restrictions for legion creation
         *
         * @param activePlayer
         * @param legionName
         * @return true if allow to create a legion
         */
        private boolean canCreateLegion(Player activePlayer, String legionName) {
            /* Some reasons why legions can' be created */
            if (!isValidName(legionName)) {
                PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_CREATE_INVALID_GUILD_NAME);
                return false;
            } //STR_GUILD_CREATE_TOO_FAR_FROM_CREATOR_NPC TODO
            else if (!isFreeName(legionName)) {
                PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_CREATE_SAME_GUILD_EXIST);
                return false;
            } else if (activePlayer.isLegionMember()) {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_GUILD_CREATE_ALREADY_BELONGS_TO_GUILD);
                return false;
            } else if (activePlayer.getInventory().getKinah() < LegionConfig.LEGION_CREATE_REQUIRED_KINAH) {
                PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_CREATE_NOT_ENOUGH_MONEY);
                return false;
            }
            return true;
        }

        /**
         * This method checks all restrictions for invite player to legion
         *
         * @param activePlayer
         * @param targetPlayer
         * @return true if can invite player
         */
        private boolean canInvitePlayer(Player activePlayer, Player targetPlayer) {
            Legion legion = activePlayer.getLegion();
            if (activePlayer.getLifeStats().isAlreadyDead()) {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_GUILD_INVITE_CANT_INVITE_WHEN_DEAD);
                return false;
            }
            if (isSelf(activePlayer, targetPlayer.getObjectId())) {
                PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_INVITE_CAN_NOT_INVITE_SELF);
                return false;
            } else if (targetPlayer.isLegionMember()) {
                if (legion.isMember(targetPlayer.getObjectId())) {
                    PacketSendUtility.sendPacket(activePlayer,
                            SM_SYSTEM_MESSAGE.STR_GUILD_INVITE_HE_IS_MY_GUILD_MEMBER(targetPlayer.getName()));
                } else {
                    PacketSendUtility.sendPacket(activePlayer,
                            SM_SYSTEM_MESSAGE.STR_GUILD_INVITE_HE_IS_OTHER_GUILD_MEMBER(targetPlayer.getName()));
                }
                return false;
            } else if (!activePlayer.getLegionMember().hasRights(LegionPermissionsMask.INVITE)) {
                // No rights to invite
                return false;
            } else if (activePlayer.getRace() != targetPlayer.getRace()
                    && !LegionConfig.LEGION_INVITEOTHERFACTION) {
                // Not Same Race
                return false;
            }
            return true;
        }

        /**
         * This method checks all restrictions for kicking a player from a
         * legion
         *
         * @param activePlayer
         * @param charName
         * @return true if can kick player
         */
        private boolean canKickPlayer(Player activePlayer, String charName) {
            /**
             * Get LegionMemberEx from cache or database if offline
             */
            LegionMemberEx legionMember = getLegionMemberEx(charName);
            if (legionMember == null) {
                log.error("Char name does not exist in legion member table: " + charName);
                return false;
            }

            // TODO: Can not kick during a war!!
            // STR_GUILD_BANISH_DONT_HAVE_RIGHT_TO_BANISH
            Legion legion = activePlayer.getLegion();

            if (isSelf(activePlayer, legionMember.getObjectId())) {
                PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_BANISH_CANT_BANISH_SELF);
                return false;
            } else if (legionMember.isBrigadeGeneral()) {
                PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_BANISH_CAN_BANISH_MASTER);
                return false;
            } else if (legionMember.getRank() == activePlayer.getLegionMember().getRank()) {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_GUILD_BANISH_DONT_HAVE_RIGHT_TO_BANISH);
                return false;
            } else if (!legion.isMember(legionMember.getObjectId())) {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_GUILD_BANISH_DONT_HAVE_RIGHT_TO_BANISH);
                return false;
            } else if (!activePlayer.getLegionMember().hasRights(LegionPermissionsMask.KICK)) {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_GUILD_BANISH_DONT_HAVE_RIGHT_TO_BANISH);
                return false;
            }
            return true;
        }

        /**
         * This method checks all restrictions for appointing brigade general
         *
         * @param activePlayer
         * @param targetPlayer
         * @return true if can appoint brigade general
         */
        private boolean canAppointBrigadeGeneral(Player activePlayer, Player targetPlayer) {
            Legion legion = activePlayer.getLegion();
            if (!isBrigadeGeneral(activePlayer)) {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_GUILD_CHANGE_MEMBER_RANK_DONT_HAVE_RIGHT);
                return false;
            }
            if (isSelf(activePlayer, targetPlayer.getObjectId())) {
                PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_CHANGE_MASTER_ERROR_SELF);
                return false;
            } else if (!legion.isMember(targetPlayer.getObjectId())) // not in same legion
            {
                return false;
            }
            return true;
        }

        /**
         * This method checks all restrictions for appointing rank
         *
         * @param activePlayer
         * @param targetPlayer
         * @return true if can appoint rank
         */
        private boolean canAppointRank(Player activePlayer, int targetObjId) {
            Legion legion = activePlayer.getLegion();
            if (!isBrigadeGeneral(activePlayer)) {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_GUILD_CHANGE_MEMBER_RANK_DONT_HAVE_RIGHT);
                return false;
            }
            if (isSelf(activePlayer, targetObjId)) {
                PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_CHANGE_MASTER_ERROR_SELF);
                return false;
            } else if (!legion.isMember(targetObjId)) {
                // not in same legion
                return false;
            }
            return true;
        }

        /**
         * This method checks all restrictions for changing self intro
         *
         * @param activePlayer
         * @param newSelfIntro
         * @return true if allowed to change self intro
         */
        private boolean canChangeSelfIntro(Player activePlayer, String newSelfIntro) {
            return isValidSelfIntro(newSelfIntro);
        }

        /**
         * This method checks all restrictions for changing legion level
         *
         * @param activePlayer
         * @param kinahAmount
         * @return true if allowed to change legion level
         */
        private boolean canChangeLevel(Player activePlayer) {
            Legion legion = activePlayer.getLegion();
            int levelContributionPrice = legion.getContributionPrice();

            if (legion.getLegionLevel() == MAX_LEGION_LEVEL) {
                PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_CHANGE_LEVEL_CANT_LEVEL_UP);
                return false;
            } else if (LegionConfig.ENABLE_GUILD_TASK_REQ && legion.getLegionLevel() >= 5) {
                if (!ChallengeTaskService.getInstance().canRaiseLegionLevel(legion.getLegionId(),
                        legion.getLegionLevel())) {
                    PacketSendUtility.sendPacket(activePlayer,
                            SM_SYSTEM_MESSAGE.STR_GUILD_LEVEL_UP_CHALLENGE_TASK(legion.getLegionLevel()));
                    return false;
                }
            } else if (activePlayer.getInventory().getKinah() < legion.getKinahPrice()) {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_GUILD_CHANGE_LEVEL_NOT_ENOUGH_MONEY);
                return false;
            } else if (!legion.hasRequiredMembers()) {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_GUILD_CHANGE_LEVEL_NOT_ENOUGH_MEMBER);
                return false;
            } else if (legion.getContributionPoints() < levelContributionPrice) {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_GUILD_CHANGE_LEVEL_NOT_ENOUGH_POINT);
                return false;
            }
            return true;
        }

        /**
         * This method will check all restrictions for changing nickname
         *
         * @param activePlayer
         * @return true if allowed to change nickname of target player
         */
        private boolean canChangeNickname(Legion legion, int targetObjectId, String newNickname) {
            if (!isValidNickname(newNickname)) {
                // invalid nickname
                return false;
            } else if (!legion.isMember(targetObjectId)) {
                // not in same legion
                return false;
            }
            return true;
        }

        /**
         * This method checks all restrictions for changing announcements
         *
         * @param legionMember
         * @param announcement
         * @return true if can change announcement
         */
        private boolean canChangeAnnouncement(LegionMember legionMember, String announcement) {
            return legionMember.hasRights(LegionPermissionsMask.EDIT)
                    && (announcement.isEmpty() || isValidAnnouncement(announcement));
        }

        /**
         * This method checks all restrictions for disband legion
         *
         * @param activePlayer
         * @param legion
         * @return true if can disband legion
         */
        private boolean canDisbandLegion(Player activePlayer, Legion legion) {
            // TODO: Can't disband during a war!!
            // TODO: Can't disband legion with fortress or hideout!!
            if (legion == null) {
                return false;
            }
            if (!isBrigadeGeneral(activePlayer)) {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_GUILD_DISPERSE_ONLY_MASTER_CAN_DISPERSE);
                return false;
            } else if (legion.getLegionWarehouse().size() > 0) {
                // TODO: Can't disband during using legion warehouse!!
                return false;
            } else if (legion.isDisbanding()) {
                PacketSendUtility.sendPacket(activePlayer, SM_SYSTEM_MESSAGE.STR_GUILD_DISPERSE_ALREADY_REQUESTED);
                return false;
            } else if (legion.getLegionWarehouse().size() > 0) {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_GUILD_DISPERSE_CANT_DISPERSE_GUILD_STORE_ITEM_IN_WAREHOUSE);
                return false;
            }
            return true;
        }

        /**
         * This method checks all restrictions for leaving
         *
         * @param activePlayer
         * @return true if allowed to leave
         */
        private boolean canLeave(Player activePlayer) {
            if (isBrigadeGeneral(activePlayer)) {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_GUILD_LEAVE_MASTER_CANT_LEAVE_BEFORE_CHANGE_MASTER);
                return false;
            }
            return true;
        }

        public boolean canChangeLegionJoinSetting(Player activePlayer) {
            if (!isBrigadeGeneral(activePlayer))
                return false;

            return true;
        }

        /**
         * This method checks all restrictions for recreate legion
         *
         * @param activePlayer
         * @param legion
         * @return true if allowed to recreate legion
         */
        private boolean canRecreateLegion(Player activePlayer, Legion legion) {
            if (!isBrigadeGeneral(activePlayer)) {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_GUILD_DISPERSE_ONLY_MASTER_CAN_DISPERSE);
                return false;
            } else if (!legion.isDisbanding()) {
                // Legion is not disbanding
                return false;
            }
            return true;
        }

        /**
         * This method checks all restrictions for upload emblem info
         *
         * @param activePlayer
         * @return true if allowed to upload emblem info
         */
        private boolean canUploadEmblemInfo(Player activePlayer) {
            // TODO: System Messages
            if (!isBrigadeGeneral(activePlayer)) // Not legion leader
            {
                return false;
            } else if (activePlayer.getLegion().getLegionLevel() < 3) {
                // Legion level isn't high enough
                return false;
            } else if (activePlayer.getLegion().getLegionEmblem().isUploading()) {
                // Already uploading emblem, reset uploading
                activePlayer.getLegion().getLegionEmblem().setUploading(false);
                return false;
            }
            return true;
        }

        /**
         * This method checks all restrictions for uploading emblem
         *
         * @param activePlayer
         * @return true if allowed to upload emblem
         */
        private boolean canUploadEmblem(Player activePlayer) {
            if (!isBrigadeGeneral(activePlayer)) {
                // Not legion leader
                return false;
            } else if (activePlayer.getLegion().getLegionLevel() < 3) {
                // Legion level isn't high enough
                return false;
            } else if (!activePlayer.getLegion().getLegionEmblem().isUploading()) {
                // Not uploading emblem
                return false;
            }
            return true;
        }

        /**
         * @param activePlayer
         * @return
         */
        public boolean canOpenWarehouse(Player player) {
            if (!player.isLegionMember()) {
                // TODO: Message: Not in a legion
                return false;
            }
            Legion legion = player.getLegion();
            LegionWarehouse legWh = legion.getLegionWarehouse();
            int whUser = legWh.getWhUser();
            int playerId = player.getObjectId();
            if (legion.isDisbanding()) {
                PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_GUILD_WAREHOUSE_CANT_USE_WHILE_DISPERSE);
                return false;
            } else if (!LegionConfig.LEGION_WAREHOUSE) {
                // Legion Warehouse not enabled
                return false;
            } else if (whUser != playerId && legWh.getWhUser() != 0) {
                PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1300280));
                return false;
            }
            legWh.setWhUser(player.getObjectId());
            return true;
        }

        /**
         * @param activePlayer
         * @param emblemId
         * @return
         */
        public boolean canStoreLegionEmblem(Player activePlayer, int legionId, int emblemId) {
            Legion legion = activePlayer.getLegion();
            if (emblemId < MIN_EMBLEM_ID || emblemId > MAX_EMBLEM_ID) {
                // Not a valid emblemId
                return false;
            } else if (legionId != legion.getLegionId()) {
                // legion id not equal
                return false;
            } else if (legion.getLegionLevel() < 2) {
                // legion level not high enough
                return false;
            } else if (activePlayer.getInventory().getKinah() < LegionConfig.LEGION_EMBLEM_REQUIRED_KINAH) {
                PacketSendUtility.sendPacket(activePlayer,
                        SM_SYSTEM_MESSAGE.STR_MSG_NOT_ENOUGH_KINA(LegionConfig.LEGION_EMBLEM_REQUIRED_KINAH));
                return false;
            }
            return true;
        }

        /**
         * Checks if player is brigade general and returns message if not
         *
         * @param player
         * @param message
         * @return
         */
        private boolean isBrigadeGeneral(Player player) {
            return player.getLegionMember().isBrigadeGeneral();
        }

        /**
         * Checks if target is same as current player
         *
         * @param player
         * @param targetObjId
         * @param message
         * @return
         */
        private boolean isSelf(Player player, int targetObjId) {
            return player.sameObjectId(targetObjId);
        }

        /**
         * Checks if name is already taken or not
         *
         * @param name character name
         * @return true if is free, false in other case
         */
        private boolean isFreeName(String name) {
            return !DAOManager.getDAO(LegionDAO.class).isNameUsed(name);
        }

        /**
         * Checks if a self intro is valid. It should contain only english
         * letters
         *
         * @param name character name
         * @return true if name is valid, false overwise
         */
        private boolean isValidSelfIntro(String name) {
            return LegionConfig.SELF_INTRO_PATTERN.matcher(name).matches();
        }

        /**
         * Checks if a nickname is valid. It should contain only english letters
         *
         * @param name character name
         * @return true if name is valid, false overwise
         */
        private boolean isValidNickname(String name) {
            return LegionConfig.NICKNAME_PATTERN.matcher(name).matches();
        }

        /**
         * Checks if a announcement is valid. It should contain only english
         * letters
         *
         * @param name announcement
         * @return true if name is valid, false overwise
         */
        private boolean isValidAnnouncement(String name) {
            return LegionConfig.ANNOUNCEMENT_PATTERN.matcher(name.replaceAll("\\r\\n", "")).matches();
        }
    }

    public void addWHItemHistory(Player player, int itemId, long count, IStorage sourceStorage,
            IStorage destStorage) {
        Legion legion = player.getLegion();
        if (legion != null) {
            String description = Integer.toString(itemId) + ":" + Long.toString(count);
            if (sourceStorage.getStorageType() == StorageType.LEGION_WAREHOUSE) {
                LegionService.getInstance().addHistory(legion, player.getName(), LegionHistoryType.ITEM_WITHDRAW, 2,
                        description);
            } else if (destStorage.getStorageType() == StorageType.LEGION_WAREHOUSE) {
                LegionService.getInstance().addHistory(legion, player.getName(), LegionHistoryType.ITEM_DEPOSIT, 2,
                        description);
            }
        }
    }

    public void handleLegionSearch(Player player, int type, String legionName) {
        FastList<Legion> matchingLegions = new FastList<Legion>();
        switch (type) {
        case 0:
            matchingLegions = allCachedLegions.getAllLegions();
            break;

        case 1:
            for (Legion legion : allCachedLegions.getAllLegions()) {
                if (legion.getLegionName().toLowerCase().contains(legionName.toLowerCase()))
                    matchingLegions.add(legion);
            }
            break;
        }
        /*      
              log.info("Sending LegionSearch Size is :"+matchingLegions.size()+" Legions :");
              for (Legion legion : matchingLegions)
              {
                 log.info("* LegionName : "+legion.getLegionName()+"(id:"+legion.getLegionId()+") BrigadeGeneral: "+getBrigadeGeneralName(legion)+ " Description: "+legion.getLegionDiscription()+" joinType: "+legion.getLegionJoinType()+" Min.Lv: "+legion.getMinLevel());
              }
        */
        PacketSendUtility.sendPacket(player, new SM_LEGION_SEARCH(matchingLegions));
    }

    public void setJoinDescription(Player player, String description) {
        Legion legion = player.getLegion();

        if (legion == null)
            return;

        if (legionRestrictions.canChangeLegionJoinSetting(player)) {
            legion.setDescription(description);
            PacketSendUtility.sendPacket(player, new SM_LEGION_EDIT(0x0C, legion));
            DAOManager.getDAO(LegionDAO.class).updateLegionDescription(legion);
        }
    }

    public void setJoinType(Player player, int joinType) {
        Legion legion = player.getLegion();

        if (legion == null)
            return;

        if (legionRestrictions.canChangeLegionJoinSetting(player)) {
            legion.setJoinType(joinType);
            PacketSendUtility.sendPacket(player, new SM_LEGION_EDIT(0x0D, legion));
            DAOManager.getDAO(LegionDAO.class).updateLegionDescription(legion);
        }
    }

    public void setJoinMinLevel(Player player, int minLevel) {
        Legion legion = player.getLegion();

        if (legion == null)
            return;

        if (legionRestrictions.canChangeLegionJoinSetting(player)) {
            legion.setMinJoinLevel(minLevel);
            PacketSendUtility.sendPacket(player, new SM_LEGION_EDIT(0x0E, legion));
            DAOManager.getDAO(LegionDAO.class).updateLegionDescription(legion);
        }
    }

    public void sendLegionJoinRequestPacket(Player player, int legionId) {
        if (legionId <= 0) {
            PacketSendUtility.sendPacket(player, new SM_PLAYER_LEGION_JOIN_REQUEST_INFO(0, ""));
        } else {
            Legion legion = getLegion(legionId);
            PacketSendUtility.sendPacket(player,
                    new SM_PLAYER_LEGION_JOIN_REQUEST_INFO(legion.getLegionId(), legion.getLegionName()));
        }
    }

    public void sendLegionJoinRequestPacketonEnterWorld(Player player) {
        int legionId = player.getCommonData().getJoinRequestLegionId();
        if (legionId <= 0) {
            PacketSendUtility.sendPacket(player, new SM_PLAYER_LEGION_JOIN_REQUEST_INFO(0, ""));
        } else {
            Legion legion = getLegion(legionId);
            PacketSendUtility.sendPacket(player,
                    new SM_PLAYER_LEGION_JOIN_REQUEST_INFO(legion.getLegionId(), legion.getLegionName()));
        }
    }

    public void handleLegionJoinRequest(Player player, int legionId, int joinType, String joinRequestMsg) {
        Legion legion = getLegion(legionId);

        if (legion == null)
            return;
        //log.info("jointype :" + joinType);
        switch (joinType) {
        case 0: //send Request
            player.getCommonData().setJoinRequestLegionId(legionId);
            sendLegionJoinRequestPacket(player, legionId);

            LegionJoinRequest ljr = new LegionJoinRequest(legionId, player, joinRequestMsg);
            legion.addJoinRequest(ljr);

            Player brigadeGeneral = getBrigadeGeneral(legion);
            if (brigadeGeneral != null)
                PacketSendUtility.sendPacket(brigadeGeneral, new SM_LEGION_JOIN_REQUEST_FROM_PLAYER(ljr));
            break;
        case 1:
            directAddPlayer(legion, player);
            break;
        default:
            PacketSendUtility.sendMessage(player, "This Legion isn't recruiting new members..");
            break;
        }
    }

    public void handleJoinRequestCancel(Player player, int legionId) {
        Legion legion = getLegion(legionId);
        player.clearJoinRequest();
        sendLegionJoinRequestPacket(player, 0);

        if (legion.getJoinRequestMap().containsKey(player.getObjectId()))
            legion.getJoinRequestMap().remove(player.getObjectId());

        Player bg = getBrigadeGeneral(legion);
        if (bg != null)
            PacketSendUtility.sendPacket(bg, new SM_LEGION_ANSWER_JOIN_REQUEST(player.getObjectId(), false));

    }

    public void handleJoinRequestGetAnswer(Player player) {
        PlayerCommonData pcd = player.getCommonData();
        switch (pcd.getJoinRequestState()) {
        case ACCEPTED:

            if (!player.isOnFastTrack()) {
                directAddPlayer(pcd.getJoinRequestLegionId(), player);
                handleJoinRequestCancel(player, player.getCommonData().getJoinRequestLegionId());
                PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_LEGION_APPLICATION_ACCEPTED);
            } else
                PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_LEGION_JOIN_SERVER_CHANGE);
            break;

        case DENIED:
            PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_MSG_LEGION_APPLICATION_DENIED);
            handleJoinRequestCancel(player, player.getCommonData().getJoinRequestLegionId());
            break;

        default:
            break;
        }
    }

    public void handleJoinRequestGiveAnswer(Player brigadeGeneral, int playerId, boolean accept) {
        boolean playerOnline = true;
        LegionJoinRequestState state = accept ? LegionJoinRequestState.ACCEPTED : LegionJoinRequestState.DENIED;

        Legion legion = brigadeGeneral.getLegion();
        if (legion == null)
            return;

        Player player = World.getInstance().findPlayer(playerId);
        if (player == null) {
            playerOnline = false;
            DAOManager.getDAO(PlayerDAO.class).updateLegionJoinRequestState(playerId, state);

            if (legion.getJoinRequestMap().containsKey(playerId))
                legion.getJoinRequestMap().remove(playerId);
        }

        PacketSendUtility.sendPacket(brigadeGeneral, new SM_LEGION_ANSWER_JOIN_REQUEST(playerId, accept));

        if (playerOnline) {
            player.getCommonData().setJoinRequestState(state);
            handleJoinRequestGetAnswer(player);
        }

    }

    @SuppressWarnings("synthetic-access")
    private static class SingletonHolder {

        protected static final LegionService instance = new LegionService();
    }
}