com.aionemu.gameserver.network.aion.serverpackets.SM_ALLIANCE_INFO.java Source code

Java tutorial

Introduction

Here is the source code for com.aionemu.gameserver.network.aion.serverpackets.SM_ALLIANCE_INFO.java

Source

/**
 * This file is part of Aion-Lightning <aion-lightning.org>.
 *
 *  Aion-Lightning is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  Aion-Lightning is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details. *
 *  You should have received a copy of the GNU General Public License
 *  along with Aion-Lightning.
 *  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionemu.gameserver.network.aion.serverpackets;

import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.team2.alliance.PlayerAlliance;
import com.aionemu.gameserver.model.team2.common.legacy.LootGroupRules;
import com.aionemu.gameserver.model.team2.league.LeagueMember;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;

import org.apache.commons.lang.StringUtils;

import java.util.Collection;

/**
 * @author Sarynth, xTz
 */
public class SM_ALLIANCE_INFO extends AionServerPacket {

    private LootGroupRules lootRules;
    private PlayerAlliance alliance;
    private int leaderid;
    private int groupid;
    private final int messageId;
    private final String message;
    public static final int VICECAPTAIN_PROMOTE = 1300984;
    public static final int VICECAPTAIN_DEMOTE = 1300985;
    public static final int LEAGUE_ENTERED = 1400560;
    public static final int LEAGUE_LEFT = 1400572;
    public static final int LEAGUE_EXPEL = 1400574;
    public static final int LEAGUE_EXPELLED = 1400576;

    public SM_ALLIANCE_INFO(PlayerAlliance alliance) {
        this(alliance, 0, StringUtils.EMPTY);
    }

    public SM_ALLIANCE_INFO(PlayerAlliance alliance, int messageId, String message) {
        this.alliance = alliance;
        groupid = alliance.getObjectId();
        leaderid = alliance.getLeader().getObjectId();
        lootRules = alliance.getLootGroupRules();
        this.messageId = messageId;
        this.message = message;
    }

    @Override
    protected void writeImpl(AionConnection con) {
        Player player = con.getActivePlayer();
        writeH(alliance.groupSize());
        writeD(groupid);
        writeD(leaderid);
        writeD(player.getWorldId()); //4.3 mapid
        Collection<Integer> ids = alliance.getViceCaptainIds();
        for (Integer id : ids) {
            writeD(id);
        }
        for (int i = 0; i < 4 - ids.size(); i++) {
            writeD(0);
        }
        writeD(lootRules.getLootRule().getId());
        writeD(lootRules.getMisc());
        writeD(lootRules.getCommonItemAbove());
        writeD(lootRules.getSuperiorItemAbove());
        writeD(lootRules.getHeroicItemAbove());
        writeD(lootRules.getFabledItemAbove());
        writeD(lootRules.getEthernalItemAbove());
        writeD(lootRules.getAutodistribution().getId());
        writeD(0x02);
        writeC(0x00);
        writeD(alliance.getTeamType().getType());
        writeD(alliance.getTeamType().getSubType()); // 3.5
        writeD(alliance.isInLeague() ? alliance.getLeague().getTeamId() : 0);
        for (int a = 0; a < 4; a++) {
            writeD(a); // group num
            writeD(1000 + a); // group id
        }
        writeD(messageId); // System message ID
        writeS(messageId != 0 ? message : StringUtils.EMPTY); // System message
        if (alliance.isInLeague()) {
            lootRules = alliance.getLeague().getLootGroupRules();
            writeH(alliance.getLeague().size());
            writeD(lootRules.getLootRule().getId()); // loot rule type - 0 freeforall, 1 roundrobin, 2 leader
            writeD(lootRules.getAutodistribution().getId()); // autoDistribution - 0 or 1
            writeD(lootRules.getCommonItemAbove()); // this.common_item_above); - 0 normal 2 roll 3 bid
            writeD(lootRules.getSuperiorItemAbove()); // this.superior_item_above); - 0 normal 2 roll 3 bid
            writeD(lootRules.getHeroicItemAbove()); // this.heroic_item_above); - 0 normal 2 roll 3 bid
            writeD(lootRules.getFabledItemAbove()); // this.fabled_item_above); - 0 normal 2 roll 3 bid
            writeD(lootRules.getEthernalItemAbove()); // this.ethernal_item_above); - 0 normal 2 roll 3 bid
            writeD(0); // this.over_ethernal); - 0 normal 2 roll 3 bid
            writeD(0); // this.over_over_ethernal); - 0 normal 2 roll 3 bid
            for (LeagueMember leagueMember : alliance.getLeague().getSortedMembers()) {
                writeD(leagueMember.getLeaguePosition());
                writeD(leagueMember.getObjectId());
                writeD(leagueMember.getObject().size());
                writeS(leagueMember.getObject().getLeaderObject().getName());
            }
        }
    }
}