com.adavr.player.DefaultKeyCallback.java Source code

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Here is the source code for com.adavr.player.DefaultKeyCallback.java

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/*
 * Copyright (C) 2015 Shotaro Uchida <fantom@xmaker.mx>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.adavr.player;

import org.lwjgl.glfw.GLFW;
import org.lwjgl.glfw.GLFWKeyCallback;
import org.lwjgl.opengl.GL11;

/**
 *
 * @author Shotaro Uchida <fantom@xmaker.mx>
 */
public class DefaultKeyCallback extends GLFWKeyCallback {

    @Override
    public void invoke(long window, int key, int scancode, int action, int mods) {
        if (key == GLFW.GLFW_KEY_ESCAPE && action == GLFW.GLFW_RELEASE) {
            GLFW.glfwSetWindowShouldClose(window, GL11.GL_TRUE);
        }
    }
}