Java tutorial
/* * Copyright (C) 2015 Shotaro Uchida <fantom@xmaker.mx> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.adavr.player; import org.lwjgl.glfw.GLFW; import org.lwjgl.glfw.GLFWKeyCallback; import org.lwjgl.opengl.GL11; /** * * @author Shotaro Uchida <fantom@xmaker.mx> */ public class DefaultKeyCallback extends GLFWKeyCallback { @Override public void invoke(long window, int key, int scancode, int action, int mods) { if (key == GLFW.GLFW_KEY_ESCAPE && action == GLFW.GLFW_RELEASE) { GLFW.glfwSetWindowShouldClose(window, GL11.GL_TRUE); } } }