co.marcin.novaguilds.util.ItemStackUtils.java Source code

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/*
 *     NovaGuilds - Bukkit plugin
 *     Copyright (C) 2016 Marcin (CTRL) Wieczorek
 *
 *     This program is free software: you can redistribute it and/or modify
 *     it under the terms of the GNU General Public License as published by
 *     the Free Software Foundation, either version 3 of the License, or
 *     (at your option) any later version.
 *
 *     This program is distributed in the hope that it will be useful,
 *     but WITHOUT ANY WARRANTY; without even the implied warranty of
 *     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *     GNU General Public License for more details.
 *
 *     You should have received a copy of the GNU General Public License
 *     along with this program.  If not, see <http://www.gnu.org/licenses/>
 */

package co.marcin.novaguilds.util;

import org.bukkit.Bukkit;
import org.bukkit.DyeColor;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.inventory.meta.SkullMeta;
import org.bukkit.potion.Potion;
import org.bukkit.potion.PotionType;

import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;

public final class ItemStackUtils {
    private ItemStackUtils() {
    }

    @SuppressWarnings("deprecation")
    public static ItemStack stringToItemStack(String str) {
        if (!str.isEmpty()) {
            ItemStack itemStack;
            Material material;
            String name = "";
            int amount = 0;
            List<String> lore = new ArrayList<>();
            String loreString = "";
            String bookAuthor = null;
            String bookBook = null;
            String player = null;
            short durability = 0;
            PotionType potionType = null;
            int potionLevel = 0;
            byte data = (byte) 0;
            Map<Enchantment, Integer> enchantments = new HashMap<>();

            String[] explode = str.split(" ");

            String materialString = explode[0];

            DyeColor color;

            if (explode[0].contains(":")) {
                String[] dataSplit = explode[0].split(":");
                materialString = dataSplit[0];
                String dataString = dataSplit[1];

                if (NumberUtils.isNumeric(dataString)) {
                    durability = Short.parseShort(dataString);
                    data = Byte.parseByte(dataString);
                } else {
                    color = DyeColor.valueOf(dataString.toUpperCase());
                    if (color != null) {
                        data = color.getData();
                    }

                    durability = data;
                }
            }

            if (NumberUtils.isNumeric(materialString)) {
                material = Material.getMaterial(Integer.parseInt(materialString));
            } else {
                material = Material.getMaterial(materialString.toUpperCase());
            }

            if (material == null) {
                return stringToItemStack("DIRT 1 name:&cINVALID_ITEM");
            }

            if (explode.length > 1) { //amount
                if (NumberUtils.isNumeric(explode[1])) {
                    amount = Integer.parseInt(explode[1]);
                    explode[1] = null;
                }
            } else {
                amount = material.getMaxStackSize();
            }

            explode[0] = null;

            for (String detail : explode) {
                if (detail != null) {
                    if (detail.contains(":")) {
                        String[] detailSplit = detail.split(":");
                        String value = detailSplit[1];
                        //Bukkit.getLogger().info(detailSplit[0] + " : " + value);
                        switch (detailSplit[0].toLowerCase()) {
                        case "name":
                            name = value;
                            break;
                        case "lore":
                            loreString = value;
                            break;
                        case "title":
                            name = value;
                            break;
                        case "author":
                            bookAuthor = value;
                            break;
                        case "book":
                            bookBook = value;
                            break;
                        case "power":
                            if (material == Material.BOW) {
                                enchantments.put(Enchantment.ARROW_DAMAGE, Integer.valueOf(value));
                            } else if (material == Material.POTION) {
                                if (NumberUtils.isNumeric(value)) {
                                    potionLevel = Integer.parseInt(value);
                                }
                            } else if (material == Material.FIREWORK) {
                                //TODO
                            }
                            break;
                        case "effect":
                            if (material == Material.POTION) {
                                potionType = PotionType.valueOf(value.toUpperCase());
                            }
                            break;
                        case "duration":
                            break;
                        case "color":
                            color = DyeColor.valueOf(value.toUpperCase());
                            break;
                        case "player":
                            player = value;
                            break;
                        case "fade":
                            break;
                        case "shape":
                            break;

                        case "sharpness":
                        case "alldamage":
                            enchantments.put(Enchantment.DAMAGE_ALL, Integer.valueOf(value));
                            break;
                        case "arrowdamage":
                        case "ardmg":
                            enchantments.put(Enchantment.ARROW_DAMAGE, Integer.valueOf(value));
                            break;
                        case "baneofarthropods":
                            enchantments.put(Enchantment.DAMAGE_ARTHROPODS, Integer.valueOf(value));
                            break;
                        case "durability":
                        case "unbreaking":
                            enchantments.put(Enchantment.DURABILITY, Integer.valueOf(value));
                            break;
                        case "fire":
                        case "fireaspect":
                            enchantments.put(Enchantment.FIRE_ASPECT, Integer.valueOf(value));
                            break;
                        case "knockback":
                            enchantments.put(Enchantment.KNOCKBACK, Integer.valueOf(value));
                            break;
                        case "looting":
                        case "fortune":
                            enchantments.put(Enchantment.LOOT_BONUS_BLOCKS, Integer.valueOf(value));
                            break;
                        case "mobloot":
                            enchantments.put(Enchantment.LOOT_BONUS_MOBS, Integer.valueOf(value));
                            break;
                        case "smite":
                        case "undeaddamage":
                            enchantments.put(Enchantment.DAMAGE_UNDEAD, Integer.valueOf(value));
                            break;
                        case "arrowknockback":
                        case "punch":
                            enchantments.put(Enchantment.ARROW_KNOCKBACK, Integer.valueOf(value));
                            break;
                        case "flame":
                        case "flamearrow":
                            enchantments.put(Enchantment.ARROW_FIRE, Integer.valueOf(value));
                            break;
                        case "infarrows":
                        case "infinity":
                            enchantments.put(Enchantment.ARROW_INFINITE, Integer.valueOf(value));
                            break;
                        case "digspeed":
                        case "efficiency":
                            enchantments.put(Enchantment.DIG_SPEED, Integer.valueOf(value));
                        case "silktouch":
                            enchantments.put(Enchantment.SILK_TOUCH, Integer.valueOf(value));
                            break;
                        case "highcrit":
                        case "thorns":
                            enchantments.put(Enchantment.THORNS, Integer.valueOf(value));
                            break;
                        case "blastprotect":
                            enchantments.put(Enchantment.PROTECTION_EXPLOSIONS, Integer.valueOf(value));
                            break;
                        case "fallprot":
                        case "featherfall":
                            enchantments.put(Enchantment.PROTECTION_FALL, Integer.valueOf(value));
                            break;
                        case "fireprot":
                        case "fireprotect":
                            enchantments.put(Enchantment.PROTECTION_FIRE, Integer.valueOf(value));
                            break;
                        case "projectileprotection":
                        case "projprot":
                            enchantments.put(Enchantment.PROTECTION_PROJECTILE, Integer.valueOf(value));
                            break;
                        case "protect":
                        case "protection":
                            enchantments.put(Enchantment.PROTECTION_ENVIRONMENTAL, Integer.valueOf(value));
                            break;
                        case "waterworker":
                            enchantments.put(Enchantment.WATER_WORKER, Integer.valueOf(value));
                            break;
                        case "respiration":
                        case "breath":
                        case "aquainfinity":
                            enchantments.put(Enchantment.OXYGEN, Integer.valueOf(value));
                            break;
                        case "luck":
                            enchantments.put(Enchantment.LUCK, Integer.valueOf(value));
                            break;
                        case "lure":
                            enchantments.put(Enchantment.LURE, Integer.valueOf(value));
                            break;
                        }
                    }
                }
            }

            //replace _ with spaces
            name = name.replace("_", " ");
            name = StringUtils.fixColors(name);
            loreString = loreString.replace("_", " ");
            loreString = StringUtils.fixColors(loreString);

            if (loreString.contains("|")) {
                Collections.addAll(lore, org.apache.commons.lang.StringUtils.split(loreString, '|'));
            } else {
                lore.add(loreString);
            }

            itemStack = new ItemStack(material, amount, data);
            itemStack.addUnsafeEnchantments(enchantments);
            ItemMeta itemMeta = itemStack.getItemMeta();

            if (!name.isEmpty()) {
                itemMeta.setDisplayName(name);
            }

            if (!loreString.isEmpty()) {
                itemMeta.setLore(lore);
            }

            if (material == Material.POTION && potionLevel != 0 && potionType != null) {
                Potion potion = new Potion(potionType, potionLevel);
                potion.apply(itemStack);
            }

            itemStack.setDurability(durability);
            itemStack.setItemMeta(itemMeta);

            if (player != null && itemStack.getType() == Material.SKULL_ITEM) {
                SkullMeta skullMeta = (SkullMeta) Bukkit.getItemFactory().getItemMeta(Material.SKULL_ITEM);
                skullMeta.setOwner(player);
                itemStack.setItemMeta(skullMeta);
            }

            return itemStack;
        }

        return stringToItemStack("DIRT 1 name:&cINVALID_ITEM");
    }

    public static List<ItemStack> stringToItemStackList(List<String> list) {
        List<ItemStack> itemList = new ArrayList<>();
        for (String item : list) {
            ItemStack itemStack = stringToItemStack(item);
            if (itemStack != null) {
                itemList.add(itemStack);
            }
        }

        return itemList;
    }

    public static boolean isSimilar(ItemStack itemStack1, ItemStack itemStack2) {
        if (itemStack1 == null && itemStack2 != null || itemStack2 == null) {
            return false;
        }

        if (itemStack1.getType() != itemStack2.getType()) {
            return false;
        }

        if ((itemStack1.hasItemMeta() || itemStack2.hasItemMeta())
                && !itemStack1.getItemMeta().equals(itemStack2.getItemMeta())) {
            return false;
        }

        if (itemStack1.getDurability() != itemStack2.getDurability()) {
            return false;
        }

        if (!itemStack1.getEnchantments().equals(itemStack2.getEnchantments())) {
            return false;
        }

        if (itemStack1.getMaxStackSize() != itemStack2.getMaxStackSize()) {
            return false;
        }

        return true;
    }
}