Java tutorial
/* * Copyright (C) 2015 mafiagame.ir * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ package co.mafiagame.engine.command; import co.mafiagame.common.Constants; import co.mafiagame.common.domain.result.Message; import co.mafiagame.common.domain.result.ResultMessage; import co.mafiagame.engine.command.context.EmptyContext; import co.mafiagame.engine.command.context.MafiaKillsCommandContext; import co.mafiagame.engine.domain.Game; import co.mafiagame.engine.domain.GameMood; import co.mafiagame.engine.domain.Player; import co.mafiagame.engine.domain.Role; import co.mafiagame.engine.exception.MafiaVoteOnWrongMoodException; import co.mafiagame.engine.exception.YouAreNotMafiaException; import co.mafiagame.engine.executor.CommandExecutor; import org.springframework.beans.factory.annotation.Autowired; import org.springframework.stereotype.Component; import java.util.ArrayList; import java.util.Collections; import java.util.List; /** * @author nazila */ @Component public class MafiaKillsCommand extends VotableCommand<MafiaKillsCommandContext> { @Autowired private CommandExecutor commandExecutor; @Override public ResultMessage execute(MafiaKillsCommandContext context) { validateGameNotNull(context); Game game = context.getGame(); game.update(); Player voter = game.playerByUsername(context.getMafiaVoter()); validate(context); vote(voter, Collections.singletonList(context.getUserVoted()), game); voter.setVoted(true); if (game.checkMafiaElectionIsOver()) commandExecutor.run(context.getInterfaceContext(), Constants.CMD.Internal.MAFIA_ELECTION_FINISHED, new EmptyContext(context.getInterfaceContext(), game)); List<Message> messages = new ArrayList<>(); if (Constants.NO_BODY.equals(context.getUserVoted())) game.mafias().forEach(m -> messages.add(createResultMessage(context, "user.vote.nobody", m))); else game.mafias().forEach(m -> messages.add(createResultMessage(context, "user.vote.another", m))); return new ResultMessage(messages, context.getInterfaceContext().getSenderType(), context.getInterfaceContext()); } private Message createResultMessage(MafiaKillsCommandContext context, String messageCode, Player mafia) { return new Message(messageCode).setReceiverId(mafia.getAccount().getUserInterfaceId()) .setArgs(context.getMafiaVoter()); } private void validate(MafiaKillsCommandContext context) { Game game = context.getGame(); Player voter = game.playerByUsername(context.getMafiaVoter()); if (game.getGameMood() != GameMood.NIGHT_MAFIA) throw new MafiaVoteOnWrongMoodException(); if (voter.getRole() != Role.MAFIA) throw new YouAreNotMafiaException(); } @Override public String commandName() { return Constants.CMD.MAFIA_VOTE; } }