Java tutorial
/* Copyright (C) 2012 Thunderdark This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. Contributors: Thunderdark - initial implementation */ package chb.mods.mffs.client; import chb.mods.mffs.common.ContainerCapacitor; import chb.mods.mffs.common.ContainerConverter; import chb.mods.mffs.common.TileEntityConverter; import chb.mods.mffs.network.NetworkHandler; import java.util.List; import net.minecraft.client.Minecraft; import net.minecraft.src.EntityPlayer; import net.minecraft.src.GuiButton; import net.minecraft.src.GuiContainer; import org.lwjgl.opengl.GL11; public class GuiConverter extends GuiContainer { private TileEntityConverter Converter; public GuiConverter(EntityPlayer player, TileEntityConverter tileentity) { super(new ContainerConverter(player, tileentity)); Converter = tileentity; } protected void drawGuiContainerBackgroundLayer(float f, int i, int j) { int textur = mc.renderEngine.getTexture("/chb/mods/mffs/sprites/GuiConvertor.png"); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); mc.renderEngine.bindTexture(textur); int w = (width - xSize) / 2; int k = (height - ySize) / 2; drawTexturedModalRect(w, k, 0, 0, xSize, ySize); int i1 = (79 * Converter.getCapacity()) / 100; drawTexturedModalRect(w + 8, k + 71, 176, 0, i1 + 1, 79); } protected void actionPerformed(GuiButton guibutton) { NetworkHandler.fireTileEntityEvent(Converter, guibutton.id); } public void initGui() { controlList.add(new GuiGraphicButton(0, (width / 2) + 67, (height / 2) - 76, Converter, 1)); super.initGui(); } protected void drawGuiContainerForegroundLayer() { fontRenderer.drawString("MFFS Converter", 5, 5, 0x404040); fontRenderer.drawString("Force Energy", 15, 50, 0x404040); fontRenderer.drawString((new StringBuilder()).append(" ").append(Converter.getLinkPower()).toString(), 30, 60, 0x404040); fontRenderer.drawString((new StringBuilder()).append("Output:").append(Converter.getOutput()).toString(), 100, 70, 0x404040); } }