Java tutorial
/* * Copyright 2015 Michael Bieri * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package ch.zweivelo.renderer.simple.shapes; import ch.zweivelo.renderer.simple.math.Color; import ch.zweivelo.renderer.simple.math.Ray; import ch.zweivelo.renderer.simple.math.Solver; import org.apache.commons.math3.geometry.euclidean.threed.Vector3D; import java.util.Optional; import java.util.OptionalDouble; /** * Sphere representation characterized by its location and a radius. * * @author <a href="mailto:m.bieri@gmx.net">Michael Bieri</a> * @version 0.1 * @since 03.08.2015 */ public class Sphere extends AbstractShape { private final Vector3D center; private final double radius; public Sphere(final Vector3D center, final double radius) { super(Color.RED); this.center = center; this.radius = radius; } @Override public Optional<Double> calculateIntersectionDistance(final Ray ray) { Vector3D dir = ray.getDirection(); Vector3D tmp = ray.getOrigin().subtract(center); OptionalDouble min = Solver.QUADRATIC .solve(tmp.dotProduct(tmp) - radius * radius, 2 * dir.dotProduct(tmp), dir.dotProduct(dir)).min(); if (min.isPresent()) { return Optional.of(min.getAsDouble()); } return Optional.empty(); } @Override public String toString() { return String.format("Sphere{center=%s, radius=%s}", center, radius); } }