Java tutorial
/* * Copyright 2012 The Netty Project * * The Netty Project licenses this file to you under the Apache License, * version 2.0 (the "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. */ package ccostello.server; import io.netty.channel.ChannelHandlerContext; import io.netty.channel.SimpleChannelInboundHandler; import io.netty.channel.socket.DatagramPacket; import java.util.concurrent.atomic.AtomicInteger; public class GameClientMessageHandler extends SimpleChannelInboundHandler<DatagramPacket> { private AtomicInteger count = new AtomicInteger(0); @Override public void channelRead0(ChannelHandlerContext ctx, DatagramPacket packet) throws Exception { // GameMessage gm; // ByteBufInputStream is = new ByteBufInputStream( packet.content() ); // gm = GameMessage.parseFrom( is ); // // System.out.println( "Received message: " + gm.toString() ); // // switch (gm.getMsgType()) { // case REGISTER_CLIENT_RESP: // GameClient.setUp( gm ); // break; // case CLIENT_UPGRADE_COMMAND: // break; // case END_CLIENT: // GameClient.shutdown(); // break; // case USER_STATE: // case WORLD_STATE: // GameClient.updateEverything( gm ); // break; // default: // break; // } count.incrementAndGet(); //System.out.println( count + ": " + usm.toString() );//+ ": Quote of the Moment: " + response.substring(6)); } @Override public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception { cause.printStackTrace(); ctx.close(); } }