buildcraftAdditions.networking.MessageHeatedFurnaceProgress.java Source code

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Here is the source code for buildcraftAdditions.networking.MessageHeatedFurnaceProgress.java

Source

package buildcraftAdditions.networking;

import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;

import buildcraftAdditions.tileEntities.TileHeatedFurnace;

import io.netty.buffer.ByteBuf;

/**
 * Copyright (c) 2014, AEnterprise
 * http://buildcraftadditions.wordpress.com/
 * Eureka is distributed under the terms of GNU GPL v3.0
 * Please check the contents of the license located in
 * http://buildcraftadditions.wordpress.com/wiki/licensing-stuff/
 */
public class MessageHeatedFurnaceProgress
        implements IMessage, IMessageHandler<MessageHeatedFurnaceProgress, IMessage> {
    public int x, y, z, progress;

    public MessageHeatedFurnaceProgress() {
    }

    public MessageHeatedFurnaceProgress(TileHeatedFurnace furnace) {
        x = furnace.xCoord;
        y = furnace.yCoord;
        z = furnace.zCoord;
        progress = furnace.progress;
    }

    @Override
    public void fromBytes(ByteBuf buf) {
        x = buf.readInt();
        y = buf.readInt();
        z = buf.readInt();
        progress = buf.readInt();
    }

    @Override
    public void toBytes(ByteBuf buf) {
        buf.writeInt(x);
        buf.writeInt(y);
        buf.writeInt(z);
        buf.writeInt(progress);
    }

    @Override
    public IMessage onMessage(MessageHeatedFurnaceProgress message, MessageContext ctx) {
        TileHeatedFurnace furnace = (TileHeatedFurnace) FMLClientHandler.instance().getClient().theWorld
                .getTileEntity(message.x, message.y, message.z);
        if (furnace != null)
            furnace.progress = message.progress;
        return null;
    }
}