buildcraftAdditions.networking.MessageFluidicCompressorA.java Source code

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Here is the source code for buildcraftAdditions.networking.MessageFluidicCompressorA.java

Source

package buildcraftAdditions.networking;

import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;

import buildcraftAdditions.tileEntities.TileFluidicCompressor;

import io.netty.buffer.ByteBuf;

/**
 * Copyright (c) 2014, AEnterprise
 * http://buildcraftadditions.wordpress.com/
 * Eureka is distributed under the terms of GNU GPL v3.0
 * Please check the contents of the license located in
 * http://buildcraftadditions.wordpress.com/wiki/licensing-stuff/
 */
public class MessageFluidicCompressorA implements IMessage, IMessageHandler<MessageFluidicCompressorA, IMessage> {
    public int x, y, z;
    public boolean fill;

    public MessageFluidicCompressorA() {
    }

    public MessageFluidicCompressorA(boolean fill, TileFluidicCompressor compressor) {
        this.fill = fill;
        this.x = compressor.xCoord;
        this.y = compressor.yCoord;
        this.z = compressor.zCoord;
    }

    @Override
    public void fromBytes(ByteBuf buf) {
        x = buf.readInt();
        y = buf.readInt();
        z = buf.readInt();
        fill = buf.readBoolean();
    }

    @Override
    public void toBytes(ByteBuf buf) {
        buf.writeInt(x);
        buf.writeInt(y);
        buf.writeInt(z);
        buf.writeBoolean(fill);
    }

    @Override
    public IMessage onMessage(MessageFluidicCompressorA message, MessageContext ctx) {
        TileFluidicCompressor compressor = (TileFluidicCompressor) ctx.getServerHandler().playerEntity.worldObj
                .getTileEntity(message.x, message.y, message.z);
        if (compressor != null)
            compressor.fill = message.fill;
        return null;
    }

}